Player Matchup

Ymir
Ymir
AmberIsStinky
Ymir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 79L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
OhhSoEpic
Sun Wukong
Level 98
God Stats
76W - 48L
1,277 SR
Queue Stats
498W - 491L
1,572 Elo+
Solo
Neith
Neith
StoicIInfect
Neith
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 67L
1,613 Elo+
Solo
Agni
Agni
TanuleM
Agni
Level 126
God Stats
5W - 7L
1,512 SR
Queue Stats
369W - 396L
1,747 Elo+
Solo
Cthulhu
Cthulhu
WhiteWalker06
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,537 Elo+
Solo
Team Averages
Level 73
1,458 SR
1,554 Elo+

VS

Team Averages
Level 120
1,500 SR
1,505 Elo+
Olorun
Olorun
LightSpecter
Olorun
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 136L
1,500 Elo+
Solo
Ullr
Ullr
MINNISNOWDA
Ullr
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 357L
1,451 Elo+
Solo
Arachne
Arachne
NukaxDark
Arachne
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,482 Elo+
Solo
Sobek
Sobek
Wp KillShot
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 251L
1,597 Elo+
Solo
Mulan
Mulan
urmom47
Mulan
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 290L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
7,848
561
4,933
11,420
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
OhhSoEpic
Sun Wukong
14
4 / 3 / 2
8,355
597
11,121
14,662
10,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 4
8,568
612
6,709
7,446
2,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
TanuleM
Agni
14
5 / 3 / 6
8,599
614
11,776
5,793
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
4 / 1 / 8
8,522
609
7,880
9,656
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
5 / 3 / 2
8,703
622
7,743
10,807
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
6,522
466
2,431
10,697
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
NukaxDark
Arachne
13
9 / 2 / 2
8,409
601
8,432
11,660
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 3
5,895
421
2,081
13,828
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
urmom47
Mulan
13
1 / 4 / 3
7,725
552
10,068
15,210
8,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
16
16
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
Olorun
5
3
2
2
L
1
4
5
0.88
L
Arachne
NukaxDark
Arachne
9
2
2
5
W
Sun Wukong
OhhSoEpic
Sun Wukong
4
3
2
1.67
W
3
3
4
1.67
W
Agni
TanuleM
Agni
5
3
6
2.67
W
Cthulhu
4
1
8
8
L
0
5
3
0.3
L
Mulan
urmom47
Mulan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,419
Damage
30,755
48,977
Taken
62,202
29,909
Mitigated
28,178
15,350
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,933
1,308
0
2,318
11,420
5,166
0
2,659
8,761
47,013
0
L
Olorun
7,743
3,453
61
2,350
10,807
4,272
0
5,885
4,794
52,030
5,918
L
2,431
1,084
531
2,715
10,697
2,830
0
5,104
5,469
0
18,660
L
Arachne
NukaxDark
Arachne
8,432
5,176
0
4,317
11,660
3,503
0
5,187
5,970
0
33,204
W
Sun Wukong
OhhSoEpic
Sun Wukong
11,121
2,242
0
5,135
14,662
10,908
568
0
14,662
0
50,382
W
6,709
3,403
0
3,326
7,446
2,209
3,090
2,232
5,214
0
48,038
W
Agni
TanuleM
Agni
11,776
1,090
0
570
5,793
1,659
1,332
1,384
4,409
54,752
0
W
Cthulhu
7,880
511
211
3,790
9,656
9,967
54
2,670
6,986
32,948
0
L
2,081
326
391
3,745
13,828
8,722
0
6,647
7,093
15,473
0
L
Mulan
urmom47
Mulan
10,068
1,593
0
6,909
15,210
8,851
0
1,145
13,996
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
37,254
443
Minions Killed
321
0
Camps Cleared
0
1,374,994
Distance Traveled
1,300,426
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,848
561
89
6
0
278,538
0
L
Olorun
8,703
622
105
8
0
262,915
3
L
Ullr
6,522
466
42
3
0
248,084
1
L
Arachne
8,409
601
62
4
0
296,351
1
W
Sun Wukong
8,355
597
93
7
0
256,269
4
W
Neith
8,568
612
93
7
0
256,479
2
W
Agni
8,599
614
124
9
0
266,760
1
W
Cthulhu
8,522
609
44
3
0
316,948
5
L
Sobek
5,895
421
17
1
0
235,607
2
L
Mulan
7,725
552
95
7
0
257,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role