Player Matchup

Rama
Rama
BanEvader
Rama
Level 47
God Stats
14W - 9L
1,430 SR
Queue Stats
55W - 40L
1,652 Elo+
Solo
Bakasura
Bakasura
OogaBoogaMan
Bakasura
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 210L
1,763 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rijest
Tsukuyomi
Level 59
God Stats
15W - 6L
1,500 SR
Queue Stats
237W - 181L
1,842 Elo+
Party 1
Persephone
Persephone
Solastrea
Persephone
Level 109
God Stats
19W - 5L
1,661 SR
Queue Stats
220W - 133L
1,763 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xTrinnie
Kumbhakarna
Level 84
God Stats
18W - 13L
1,289 SR
Queue Stats
68W - 48L
1,766 Elo+
Party 1
Team Averages
Level 83
1,476 SR
1,757 Elo+

VS

Team Averages
Level 107
1,504 SR
1,594 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DevilsHokage
Xbalanque
Level 141
God Stats
2W - 3L
1,469 SR
Queue Stats
52W - 40L
1,638 Elo+
Party 3
Neith
Neith
LocustAvenger
Neith
Level 47
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2
Jormungandr
Jormungandr
xCYB3R_PR3DAT0Rx
Jormungandr
Level 149
God Stats
6W - 4L
1,536 SR
Queue Stats
10W - 10L
1,653 Elo+
Party 2
Chang'e
Chang'e
xD4rkEch0
Chang'e
Level 47
God Stats
9W - 14L
1,500 SR
Queue Stats
60W - 78L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
4 / 2 / 4
10,459
747
6,365
8,892
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
OogaBoogaMan
Bakasura
19
10 / 1 / 7
11,713
837
17,175
14,210
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rijest
Tsukuyomi
17
4 / 4 / 5
10,573
755
10,728
11,309
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Solastrea
Persephone
19
4 / 2 / 12
11,453
818
19,308
9,147
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
xTrinnie
Kumbhakarna
18
1 / 1 / 14
10,809
772
4,993
15,215
17,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 1 / 4
10,169
726
6,513
10,855
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
DevilsHokage
Xbalanque
16
0 / 7 / 4
9,711
694
6,240
15,805
5,565
16
2 / 6 / 1
9,782
699
4,551
10,967
4,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xCYB3R_PR3DAT0Rx
Jormungandr
16
2 / 4 / 4
10,215
730
12,373
16,010
17,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
xD4rkEch0
Chang'e
18
3 / 5 / 5
10,622
759
11,916
13,822
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
23
Kills
10
10
Deaths
23
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
1
4
5
W
Rama
4
2
4
3
L
Xbalanque
DevilsHokage
Xbalanque
0
7
4
0.29
L
2
6
1
0.42
W
Bakasura
OogaBoogaMan
Bakasura
10
1
7
13.5
W
Tsukuyomi
Rijest
Tsukuyomi
4
4
5
1.63
W
Persephone
Solastrea
Persephone
4
2
12
5
L
Jormungandr
xCYB3R_PR3DAT0Rx
Jormungandr
2
4
4
1
L
Chang'e
xD4rkEch0
Chang'e
3
5
5
1.1
W
Kumbhakarna
xTrinnie
Kumbhakarna
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,569
Damage
41,593
58,773
Taken
67,459
35,752
Mitigated
45,658
10,556
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,513
2,798
210
1,500
10,855
10,622
0
3,316
6,759
0
20,781
W
Rama
6,365
4,378
0
2,078
8,892
2,893
1,090
3,942
4,730
0
40,518
L
Xbalanque
DevilsHokage
Xbalanque
6,240
1,474
0
2,884
15,805
5,565
1,202
6,678
8,411
0
36,550
L
4,551
1,851
0
582
10,967
4,186
1,210
3,747
6,825
0
25,817
W
Bakasura
OogaBoogaMan
Bakasura
17,175
10,424
0
3,426
14,210
7,943
2,303
5,893
8,247
0
37,765
W
Tsukuyomi
Rijest
Tsukuyomi
10,728
2,120
0
994
11,309
3,750
276
4,845
6,350
0
38,483
W
Persephone
Solastrea
Persephone
19,308
864
0
1,389
9,147
3,343
449
3,208
5,860
55,929
0
L
Jormungandr
xCYB3R_PR3DAT0Rx
Jormungandr
12,373
1,148
610
1,775
16,010
17,890
187
5,366
9,263
43,707
0
L
Chang'e
xD4rkEch0
Chang'e
11,916
668
2,804
3,854
13,822
7,395
0
4,824
8,630
38,926
0
W
Kumbhakarna
xTrinnie
Kumbhakarna
4,993
987
0
2,669
15,215
17,823
577
6,401
8,755
12,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
50,499
278
Minions Killed
269
0
Camps Cleared
0
1,519,778
Distance Traveled
1,192,575
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,169
726
42
3
0
216,947
1
W
Rama
10,459
747
62
4
0
262,542
3
L
Xbalanque
9,711
694
70
5
0
214,005
1
L
Neith
9,782
699
50
4
0
236,966
1
W
Bakasura
11,713
837
50
4
0
350,495
0
W
Tsukuyomi
10,573
755
62
4
0
307,792
4
W
Persephone
11,453
818
83
6
0
303,251
1
L
Jormungandr
10,215
730
52
4
0
261,825
2
L
Chang'e
10,622
759
55
4
0
262,832
1
W
Kumbhakarna
10,809
772
21
2
0
295,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role