Player Matchup

Chang'e
Chang'e
DetectiveDamian
Chang'e
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
GamerGirlPee
Danzaburou
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 115L
1,489 Elo+
Party 2
Ganesha
Ganesha
JarlOfHoles
Ganesha
Level 59
God Stats
1W - 3L
1,309 SR
Queue Stats
10W - 12L
1,489 Elo+
Party 2
Team Averages
Level 75
1,436 SR
1,440 Elo+

VS

Team Averages
Level 102
1,580 SR
1,604 Elo+
Zhong Kui
Zhong Kui
AgreedGecko3023
Zhong Kui
Level 85
God Stats
13W - 20L
1,459 SR
Queue Stats
172W - 198L
1,416 Elo+
Party 1
Nemesis
Nemesis
AkA L Lawliet
Nemesis
Level 111
God Stats
6W - 5L
1,781 SR
Queue Stats
248W - 262L
1,521 Elo+
Solo
Fafnir
Fafnir
TyrelMcLovin
Fafnir
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 51L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,975
634
3,426
7,756
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GamerGirlPee
Danzaburou
12
4 / 5 / 1
8,513
774
11,847
10,342
4,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
JarlOfHoles
Ganesha
11
0 / 5 / 5
7,405
673
4,185
13,952
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AgreedGecko3023
Zhong Kui
15
11 / 0 / 4
10,301
936
12,796
8,048
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
12
3 / 3 / 8
8,136
740
8,258
10,493
7,501
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
12
2 / 2 / 11
8,940
813
7,438
10,996
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
16
16
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AgreedGecko3023
Zhong Kui
11
0
4
13
W
Nemesis
3
3
8
2.33
L
1
6
2
0.33
L
Danzaburou
GamerGirlPee
Danzaburou
4
5
1
0.9
L
Ganesha
JarlOfHoles
Ganesha
0
5
5
0.5
W
Fafnir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
28,492
32,050
Taken
29,537
20,039
Mitigated
26,780
3,277
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AgreedGecko3023
Zhong Kui
12,796
1,550
287
3,350
8,048
5,625
545
1,735
6,203
34,149
0
W
Nemesis
8,258
4,270
50
1,972
10,493
7,501
80
3,487
6,798
0
36,388
L
3,426
603
604
432
7,756
3,100
0
3,416
4,340
7,220
0
L
Danzaburou
GamerGirlPee
Danzaburou
11,847
3,394
0
1,617
10,342
4,072
0
7,926
2,416
0
24,600
L
Ganesha
JarlOfHoles
Ganesha
4,185
683
0
624
13,952
12,867
0
8,892
5,060
11,965
0
W
Fafnir
7,438
2,733
809
2,552
10,996
13,654
214
2,611
8,087
16,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
27,377
64
Minions Killed
122
2
Camps Cleared
8
454,597
Distance Traveled
575,370
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,301
936
62
6
1
207,328
0
W
Nemesis
8,136
740
45
4
7
181,307
0
L
Chang'e
6,975
634
26
2
0
140,361
0
L
Danzaburou
8,513
774
37
3
2
147,742
1
L
Ganesha
7,405
673
1
0
0
166,494
0
W
Fafnir
8,940
813
15
1
0
186,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role