Player Matchup

Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
FunnyCamper
Atlas
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 44L
1,463 Elo+
Party 2
Hercules
Hercules
Smitestroke
Hercules
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 44L
1,463 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,485 Elo+

VS

Team Averages
Level 127
1,546 SR
1,523 Elo+
Loki
Loki
CraQHOT
Loki
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 71L
1,448 Elo+
Party 3
Kukulkan
Kukulkan
LordPapus
Kukulkan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,621 Elo+
Party 1
Hades
Hades
Two100
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,610 Elo+
Party 1
Ullr
Ullr
cuteNate
Ullr
Level 65
God Stats
97W - 95L
1,728 SR
Queue Stats
275W - 281L
1,631 Elo+
Solo
King Arthur
King Arthur
xMonsTeR972
King Arthur
Level 160
God Stats
12W - 16L
1,500 SR
Queue Stats
474W - 388L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 2 / 5
9,563
736
10,458
8,098
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
 
Morgan Le Fay
16
2 / 5 / 6
9,161
705
12,405
12,741
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
 
Zhong Kui
15
4 / 4 / 4
8,917
686
6,248
9,651
9,228
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 11
9,202
708
9,543
13,341
13,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Smitestroke
Hercules
14
2 / 1 / 3
8,450
650
3,959
6,138
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CraQHOT
Loki
17
4 / 4 / 5
9,845
757
9,753
11,151
4,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LordPapus
Kukulkan
17
6 / 1 / 3
10,211
785
8,996
6,279
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Two100
Hades
17
1 / 2 / 8
9,997
769
8,402
13,795
8,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
4 / 2 / 5
9,863
759
8,468
7,333
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xMonsTeR972
King Arthur
17
1 / 4 / 13
10,452
804
7,020
13,677
12,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
13
Kills
16
16
Deaths
13
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
2
5
3.25
L
Morgan Le Fay
 
Morgan Le Fay
2
5
6
1
L
Zhong Kui
 
Zhong Kui
4
4
4
1.5
W
Loki
CraQHOT
Loki
4
4
5
1.63
L
1
4
11
1.63
W
Kukulkan
LordPapus
Kukulkan
6
1
3
7.5
L
Hercules
Smitestroke
Hercules
2
1
3
3.5
W
Hades
Two100
Hades
1
2
8
2.5
W
Ullr
4
2
5
3.25
W
King Arthur
xMonsTeR972
King Arthur
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
42,639
49,969
Taken
52,235
36,463
Mitigated
30,466
9,721
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,458
2,578
556
2,221
8,098
3,265
194
2,679
5,419
0
40,673
L
Morgan Le Fay
 
Morgan Le Fay
12,405
698
130
1,518
12,741
5,402
443
4,561
8,051
28,945
0
L
Zhong Kui
 
Zhong Kui
6,248
901
0
2,219
9,651
9,228
0
3,090
6,561
23,079
0
W
Loki
CraQHOT
Loki
9,753
2,908
0
1,302
11,151
4,419
0
5,739
5,185
0
40,342
L
9,543
3,245
199
794
13,341
13,921
0
5,700
7,298
25,204
0
W
Kukulkan
LordPapus
Kukulkan
8,996
495
0
606
6,279
2,732
320
3,244
2,909
31,826
0
L
Hercules
Smitestroke
Hercules
3,959
611
0
2,084
6,138
4,647
0
1,226
4,712
0
13,548
W
Hades
Two100
Hades
8,402
1,367
635
7,283
13,795
8,212
1,319
7,441
5,909
38,449
0
W
Ullr
8,468
1,794
0
385
7,333
2,659
3,301
3,345
3,755
0
43,208
W
King Arthur
xMonsTeR972
King Arthur
7,020
586
1,890
2,646
13,677
12,444
91
7,356
5,842
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
50,368
216
Minions Killed
278
0
Camps Cleared
0
1,149,665
Distance Traveled
1,374,003
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,563
736
73
6
0
265,777
2
L
Morgan Le Fay
9,161
705
49
4
0
268,003
3
L
Zhong Kui
8,917
686
40
3
0
168,300
3
W
Loki
9,845
757
52
4
0
274,846
4
L
Atlas
9,202
708
30
2
0
252,858
2
W
Kukulkan
10,211
785
45
3
0
271,972
0
L
Hercules
8,450
650
24
2
0
194,727
4
W
Hades
9,997
769
82
6
0
271,499
3
W
Ullr
9,863
759
68
5
0
283,931
3
W
King Arthur
10,452
804
31
2
0
271,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role