Player Matchup

Cerberus
Cerberus
Sketonius
Cerberus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Bakasura
Bakasura
briansteelpro
Bakasura
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
j0rge35
Zhong Kui
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,383 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,437 Elo+

VS

Team Averages
Level 54
1,569 SR
1,566 Elo+
Gilgamesh
Gilgamesh
AlexBurGer
Gilgamesh
Level 64
God Stats
6W - 2L
1,708 SR
Queue Stats
21W - 30L
1,589 Elo+
Party 2
Fenrir
Fenrir
dandi0099
Fenrir
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 30L
1,519 Elo+
Solo
Agni
Agni
nikas120
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sketonius
Cerberus
13
2 / 6 / 6
8,941
745
5,911
18,545
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
briansteelpro
Bakasura
14
6 / 6 / 2
8,882
740
9,101
13,862
7,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
j0rge35
Zhong Kui
12
1 / 7 / 6
8,218
685
9,454
13,656
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexBurGer
Gilgamesh
15
7 / 2 / 9
10,237
853
13,691
11,420
4,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
dandi0099
Fenrir
15
8 / 5 / 8
10,501
875
13,768
13,590
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
14
3 / 2 / 14
9,697
808
11,651
7,302
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
18
19
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexBurGer
Gilgamesh
7
2
9
5.75
L
Cerberus
Sketonius
Cerberus
2
6
6
0.83
L
Bakasura
briansteelpro
Bakasura
6
6
2
1.17
W
Fenrir
dandi0099
Fenrir
8
5
8
2.4
L
Zhong Kui
j0rge35
Zhong Kui
1
7
6
0.57
W
Agni
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
39,110
46,063
Taken
32,312
30,907
Mitigated
15,537
10,775
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexBurGer
Gilgamesh
13,691
3,546
0
1,108
11,420
4,521
969
6,825
4,360
182
31,740
L
Cerberus
Sketonius
Cerberus
5,911
499
448
3,680
18,545
16,327
0
7,143
11,100
16,782
0
L
Bakasura
briansteelpro
Bakasura
9,101
7,422
0
2,499
13,862
7,003
0
2,469
10,971
0
19,955
W
Fenrir
dandi0099
Fenrir
13,768
3,277
0
2,001
13,590
8,861
366
6,401
6,654
986
28,140
L
Zhong Kui
j0rge35
Zhong Kui
9,454
1,494
598
3,550
13,656
7,577
0
3,182
10,185
24,234
0
W
Agni
11,651
1,847
0
189
7,302
2,155
745
2,601
4,511
32,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
30,435
111
Minions Killed
131
6
Camps Cleared
5
634,583
Distance Traveled
693,214
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,237
853
48
4
0
243,667
3
L
Cerberus
8,941
745
29
2
1
209,952
4
L
Bakasura
8,882
740
46
4
3
229,627
3
W
Fenrir
10,501
875
24
2
4
224,616
1
L
Zhong Kui
8,218
685
36
3
2
195,004
2
W
Agni
9,697
808
59
5
1
224,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role