Player Matchup

Bakasura
Bakasura
Silver III
La-Flame-Travis
Bakasura
Silver III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,467 MMR
Party 2
Tyr
Tyr
Silver II
Ruben_vkr14
Tyr
Silver II
Level 95
God Stats
4W - 5L
1,500 SR
Queue Stats
60W - 65L
1,459 MMR
Solo
Hades
Hades
Bronze III
Shybr0nYourF4ce_
Hades
Bronze III
Level 67
God Stats
5W - 5L
1,480 SR
Queue Stats
33W - 42L
1,454 MMR
Party 1
Ullr
Ullr
Bronze III
Swindxlls
Ullr
Bronze III
Level 140
God Stats
8W - 7L
1,515 SR
Queue Stats
13W - 8L
1,477 MMR
Party 2
Horus
Horus
Bronze III
i92iTT_QuyTo
Horus
Bronze III
Level 79
God Stats
6W - 6L
1,500 SR
Queue Stats
34W - 46L
1,454 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,499 SR
1,462 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,600 SR
1,464 MMR
Geb
Geb
Bronze III
CameronBren
Geb
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Artemis
Artemis
Bronze III
Gibheja57
Artemis
Bronze III
Level 142
God Stats
12W - 11L
1,500 SR
Queue Stats
225W - 222L
1,462 MMR
Party 4
Chang'e
Chang'e
Bronze III
Maitre_Pascal352
Chang'e
Bronze III
Level 140
God Stats
0W - 1L
1,335 SR
Queue Stats
229W - 225L
1,462 MMR
Party 4
Odin
Odin
Bronze III
RainyPlanet6407
Odin
Bronze III
Level 148
God Stats
6W - 6L
1,840 SR
Queue Stats
45W - 44L
1,449 MMR
Party 3
Loki
Loki
Silver III
xP0SeID0nSrAgEx
Loki
Silver III
Level 160
God Stats
1W - 1L
1,824 SR
Queue Stats
54W - 53L
1,495 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
16 / 1 / 4
13,228
661
20,938
20,150
11,107
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 7
10,724
536
10,073
14,180
16,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 4 / 4
11,141
557
13,234
15,690
8,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
17
3 / 5 / 8
10,917
546
8,890
15,646
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
0 / 3 / 14
10,026
501
7,933
20,751
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
IzanamiFenrirMedusaGilgamesh

VS

Bans
MulanBastetChaacCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,224
461
7,365
21,776
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Gibheja57
Artemis
14
2 / 6 / 5
8,770
439
15,442
16,320
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
4 / 7 / 4
9,072
454
11,937
14,731
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
2 / 3 / 3
9,777
489
10,097
12,682
11,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
4 / 5 / 5
10,215
511
10,415
16,510
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
27
Kills
14
14
Deaths
27
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Artemis
Gibheja57
Artemis
2
6
5
0.75
W
Bakasura
16
1
4
18
L
4
7
4
0.86
L
2
3
3
1.17
W
3
1
7
6.5
W
5
4
4
1.75
W
Ullr
3
5
8
1.4
W
0
3
14
2.33
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,068
Damage
55,256
86,417
Taken
82,019
63,215
Mitigated
41,461
36,295
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,365
922
444
7,079
21,776
14,736
0
4,388
15,836
41,608
0
L
Artemis
Gibheja57
Artemis
15,442
8,077
0
6,307
16,320
5,006
0
4,355
11,660
0
60,141
W
Bakasura
20,938
15,460
0
9,248
20,150
11,107
2,874
3,429
16,461
0
103,747
L
11,937
1,233
2,176
4,000
14,731
3,974
0
2,194
11,667
48,678
0
L
10,097
800
270
1,004
12,682
11,459
0
839
11,228
10,357
51,237
W
10,073
585
0
5,545
14,180
16,140
0
3,052
11,046
330
57,071
W
13,234
2,942
1,475
8,309
15,690
8,433
840
3,708
11,893
75,600
0
W
Ullr
8,890
2,840
0
1,312
15,646
6,326
1,292
5,077
10,375
0
82,897
W
7,933
3,061
1,974
8,432
20,751
21,209
345
5,952
14,531
3,563
28,091
L
10,415
2,083
0
515
16,510
6,286
0
2,384
13,620
0
82,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
47,058
614
Minions Killed
466
0
Camps Cleared
0
2,068,320
Distance Traveled
1,897,294
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,224
461
46
2
0
365,846
2
L
Artemis
8,770
439
96
5
0
322,374
1
W
Bakasura
13,228
661
183
9
0
480,205
1
L
Chang'e
9,072
454
76
4
0
370,984
7
L
Odin
9,777
489
116
6
0
420,980
7
W
Tyr
10,724
536
119
6
0
430,536
9
W
Hades
11,141
557
145
7
0
371,364
2
W
Ullr
10,917
546
132
7
0
386,005
0
W
Horus
10,026
501
35
2
0
400,210
7
L
Loki
10,215
511
132
7
0
417,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role