Player Matchup

Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
H0llyWood Sleep
Cliodhna
Bronze III
Level 151
God Stats
6W - 7L
1,500 SR
Queue Stats
337W - 346L
1,520 MMR
Solo
Anubis
Anubis
Silver II
SiN_Alphaa
Anubis
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,522 MMR
Solo
Arachne
Arachne
Gold IV
sydate
Arachne
Gold IV
Level 160
God Stats
1W - 6L
1,778 SR
Queue Stats
391W - 369L
1,513 MMR
Solo
Cthulhu
Cthulhu
Bronze III
talhonCRUX
Cthulhu
Bronze III
Level 76
God Stats
0W - 2L
1,507 SR
Queue Stats
11W - 19L
1,510 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,557 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,457 SR
1,516 MMR
Sol
Sol
Gold V
AmaterasuUwU
Sol
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,509 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
PereaPowers
Erlang Shen
Silver I
Level 160
God Stats
4W - 3L
1,286 SR
Queue Stats
71W - 79L
1,458 MMR
Party 1
Fenrir
Fenrir
Silver II
SadaBabyy-
Fenrir
Silver II
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 57L
1,524 MMR
Solo
Poseidon
Poseidon
Silver I
carlos9120
Poseidon
Silver I
Level 149
God Stats
16W - 10L
1,500 SR
Queue Stats
148W - 135L
1,572 MMR
Party 1
Nike
Nike
Gold V
yLionZz
Nike
Gold V
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 7 / 2
11,680
508
20,272
19,491
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
14
3 / 10 / 1
9,537
415
8,865
20,207
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SiN_Alphaa
Anubis
19
6 / 10 / 2
12,266
533
11,186
20,103
8,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
sydate
Arachne
17
4 / 7 / 2
11,024
479
10,547
23,117
9,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
talhonCRUX
Cthulhu
15
0 / 4 / 8
9,938
432
4,382
18,218
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
LokiTiamatMulan

VS

Bans
ZeusAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 3
13,948
606
12,505
21,258
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
PereaPowers
Erlang Shen
20
16 / 3 / 5
15,739
684
24,044
20,475
17,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
SadaBabyy-
Fenrir
19
7 / 5 / 6
13,002
565
18,114
21,388
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
carlos9120
Poseidon
20
7 / 3 / 9
13,946
606
16,357
9,352
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
yLionZz
Nike
19
2 / 2 / 17
13,042
567
11,234
19,589
15,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
17
Kills
38
38
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
7
2
0.71
W
6
4
3
1.88
L
Cliodhna
3
10
1
0.35
W
Erlang Shen
PereaPowers
Erlang Shen
16
3
5
6.17
W
Fenrir
SadaBabyy-
Fenrir
7
5
6
2
L
Anubis
SiN_Alphaa
Anubis
6
10
2
0.7
W
Poseidon
carlos9120
Poseidon
7
3
9
3.83
L
Arachne
sydate
Arachne
4
7
2
0.71
L
Cthulhu
talhonCRUX
Cthulhu
0
4
8
1
W
Nike
yLionZz
Nike
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,252
Damage
82,254
101,136
Taken
92,062
51,696
Mitigated
58,578
21,047
Healing
37,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
20,272
12,003
0
6,093
19,491
6,733
934
9,146
10,196
0
107,315
W
12,505
3,413
0
12,552
21,258
5,407
5,286
2,114
18,823
108,509
0
L
Cliodhna
8,865
2,249
0
1,846
20,207
9,759
0
772
18,861
0
51,515
W
Erlang Shen
PereaPowers
Erlang Shen
24,044
11,147
0
12,053
20,475
17,972
2,840
3,529
16,527
0
128,937
W
Fenrir
SadaBabyy-
Fenrir
18,114
5,025
0
6,318
21,388
15,966
966
3,817
16,315
0
68,475
L
Anubis
SiN_Alphaa
Anubis
11,186
228
0
5,823
20,103
8,839
0
7,405
12,224
73,577
0
W
Poseidon
carlos9120
Poseidon
16,357
1,714
0
1,381
9,352
3,304
3,237
3,659
5,693
86,913
0
L
Arachne
sydate
Arachne
10,547
6,596
0
6,287
23,117
9,518
0
5,588
17,291
0
63,575
L
Cthulhu
talhonCRUX
Cthulhu
4,382
69
0
998
18,218
16,847
0
6,359
11,534
25,509
0
W
Nike
yLionZz
Nike
11,234
1,302
211
4,973
19,589
15,929
929
4,254
14,646
6,744
61,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,445
Gold Earned
69,677
586
Minions Killed
709
0
Camps Cleared
0
1,957,704
Distance Traveled
2,306,142
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,680
508
181
8
0
390,059
4
W
Sol
13,948
606
166
7
0
420,827
6
L
Cliodhna
9,537
415
119
5
0
312,378
1
W
Erlang Shen
15,739
684
171
7
0
518,431
8
W
Fenrir
13,002
565
107
5
0
415,375
2
L
Anubis
12,266
533
137
6
0
336,368
4
W
Poseidon
13,946
606
161
7
0
444,767
3
L
Arachne
11,024
479
97
4
0
463,062
4
L
Cthulhu
9,938
432
52
2
0
455,837
1
W
Nike
13,042
567
104
5
0
506,742
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role