Player Matchup

Da Ji
Da Ji
AdamBrownout42
Da Ji
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 180L
1,818 Elo+
Party 2
Tiamat
Tiamat
alex u irons
Tiamat
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 176L
1,771 Elo+
Party 2
Cthulhu
Cthulhu
gingerlambourne
Cthulhu
Level 29
God Stats
12W - 4L
1,812 SR
Queue Stats
317W - 229L
1,818 Elo+
Party 2
Team Averages
Level 89
1,604 SR
1,803 Elo+

VS

Team Averages
Level 25
1,397 SR
1,051 Elo+
Athena
Athena
Captain-Tomaa
Athena
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1
Ra
Ra
Cigany_Predator
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1
Fafnir
Fafnir
xbkingdom115
Fafnir
Level 16
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 15
10,840
834
14,157
6,577
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
9 / 0 / 18
11,011
847
14,543
5,554
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 16
10,519
809
11,783
14,210
15,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,304
562
4,101
18,918
13,997
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 13 / 0
7,005
539
2,354
15,400
5,957
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
1 / 6 / 0
7,727
594
4,280
15,448
12,815
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
28
Kills
1
1
Deaths
28
49
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
L
0
9
1
0.06
L
0
13
0
0
W
Tiamat
9
0
18
18
W
8
1
16
16
L
Fafnir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
10,735
26,341
Taken
49,766
24,123
Mitigated
32,769
9,246
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,157
6,218
597
2,967
6,577
3,171
811
3,147
3,430
0
36,201
L
4,101
1,635
0
0
18,918
13,997
0
10,183
8,284
17,904
0
L
2,354
595
388
579
15,400
5,957
0
7,347
7,830
15,479
0
W
Tiamat
14,543
2,395
600
2,548
5,554
5,007
560
2,048
3,506
45,924
0
W
11,783
1,064
297
2,237
14,210
15,945
108
6,291
7,919
19,355
0
L
Fafnir
4,280
1,518
0
1,306
15,448
12,815
0
7,617
7,326
15,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
22,036
123
Minions Killed
70
7
Camps Cleared
2
712,960
Distance Traveled
530,569
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,840
834
38
3
3
237,669
0
L
Athena
7,304
562
21
2
1
185,119
1
L
Ra
7,005
539
31
2
0
155,510
0
W
Tiamat
11,011
847
64
5
4
234,325
6
W
Cthulhu
10,519
809
21
2
0
240,966
2
L
Fafnir
7,727
594
18
1
1
189,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role