Player Matchup

Ares
Ares
Andisius
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 4
Vamana
Vamana
KarstenKlar
Vamana
Level 57
God Stats
10W - 11L
1,256 SR
Queue Stats
27W - 30L
1,512 Elo+
Party 4
Izanami
Izanami
KenyanBreeder
Izanami
Level 77
God Stats
37W - 31L
1,801 SR
Queue Stats
219W - 215L
1,653 Elo+
Party 2
Thoth
Thoth
Megalodonv1
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 307L
1,617 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Snaden
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,715 Elo+
Party 4
Team Averages
Level 78
1,511 SR
1,599 Elo+

VS

Team Averages
Level 98
1,500 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Opinaise91
Chronos
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
208W - 211L
1,465 Elo+
Party 3
Izanami
Izanami
RiasIsMyWaifuDxD
Izanami
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 172L
1,506 Elo+
Party 3
Mercury
Mercury
TurkeySmalls
Mercury
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 61L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 8 / 3
6,027
402
2,761
13,205
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
11
1 / 4 / 2
6,585
439
3,904
12,638
6,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
12
3 / 5 / 1
7,385
492
5,259
10,751
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
7,541
503
3,856
6,614
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Snaden
Tsukuyomi
14
6 / 3 / 5
8,618
575
11,467
11,824
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 0 / 4
9,937
662
9,418
5,311
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
 
Bacchus
13
4 / 2 / 13
8,936
596
9,701
12,052
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Opinaise91
Chronos
16
4 / 3 / 1
9,591
639
10,155
9,936
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 4
8,810
587
11,051
11,120
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
TurkeySmalls
Mercury
13
3 / 3 / 2
7,832
522
1,805
9,804
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
24
24
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
4
10
W
Bacchus
 
Bacchus
4
2
13
5.25
L
Ares
0
8
3
0.19
L
Vamana
1
4
2
0.5
L
Izanami
3
5
1
0.7
L
2
4
2
0.75
W
Chronos
Opinaise91
Chronos
4
3
1
1.5
W
5
4
4
1.75
L
Tsukuyomi
Snaden
Tsukuyomi
6
3
5
2.83
W
Mercury
TurkeySmalls
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
42,130
55,032
Taken
48,223
20,871
Mitigated
26,488
10,078
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,418
847
125
1,862
5,311
1,690
732
1,125
4,186
76,932
0
W
Bacchus
 
Bacchus
9,701
1,482
602
2,218
12,052
15,049
0
2,419
9,633
20,937
7,468
L
Ares
2,761
211
0
1,003
13,205
6,163
0
6,983
6,122
12,736
0
L
Vamana
3,904
1,665
0
3,412
12,638
6,288
0
9,316
3,214
0
25,148
L
Izanami
5,259
3,393
0
1,957
10,751
2,383
604
3,167
7,560
0
49,149
L
3,856
262
0
250
6,614
2,173
0
3,895
2,564
49,864
0
W
Chronos
Opinaise91
Chronos
10,155
4,251
0
5,880
9,936
3,350
80
558
9,378
65,982
0
W
11,051
7,141
0
3,680
11,120
3,496
850
1,570
9,550
0
65,855
L
Tsukuyomi
Snaden
Tsukuyomi
11,467
3,091
0
3,456
11,824
3,864
0
4,405
7,417
0
51,850
W
Mercury
TurkeySmalls
Mercury
1,805
321
0
3,582
9,804
2,903
0
945
8,859
0
34,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
45,106
334
Minions Killed
492
0
Camps Cleared
0
1,436,510
Distance Traveled
1,440,345
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,937
662
154
10
0
303,181
3
W
Bacchus
8,936
596
29
2
0
297,794
6
L
Ares
6,027
402
15
1
0
263,061
1
L
Vamana
6,585
439
41
3
0
298,031
2
L
Izanami
7,385
492
95
6
0
252,633
6
L
Thoth
7,541
503
88
6
0
277,209
9
W
Chronos
9,591
639
127
8
0
253,239
5
W
Izanami
8,810
587
115
8
0
281,505
6
L
Tsukuyomi
8,618
575
95
6
0
345,576
6
W
Mercury
7,832
522
67
4
0
304,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role