Player Matchup

Bastet
Bastet
DuhCuzImGay
Bastet
Level 44
God Stats
19W - 8L
1,816 SR
Queue Stats
185W - 196L
1,629 Elo+
Solo
King Arthur
King Arthur
Paolao122
King Arthur
Level 143
God Stats
4W - 3L
1,832 SR
Queue Stats
8W - 11L
1,712 Elo+
Party 2
Cerberus
Cerberus
TZHowlsan
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Solo
Chiron
Chiron
TheBingus
Chiron
Level 68
God Stats
2W - 1L
1,309 SR
Queue Stats
53W - 30L
1,485 Elo+
Solo
Ra
Ra
Thom1999
Ra
Level 18
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 1L
1,360 Elo+
Party 2
Team Averages
Level 58
1,589 SR
1,591 Elo+

VS

Team Averages
Level 59
1,500 SR
1,350 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BLOOD-NIGHT-24
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Ra
Ra
Boomer1104
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,259 Elo+
Solo
Mercury
Mercury
HudryTurtle
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Supernandito
Ah Puch
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 14L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
7 / 1 / 15
11,727
838
19,742
13,357
6,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Paolao122
King Arthur
19
7 / 4 / 13
11,869
848
17,239
23,758
21,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TZHowlsan
Cerberus
19
6 / 1 / 17
12,243
875
14,552
20,657
26,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
TheBingus
Chiron
20
15 / 1 / 7
12,924
923
24,346
18,699
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
1 / 6 / 16
10,283
735
5,355
11,943
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 4 / 8
10,350
739
20,589
23,982
21,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
14
0 / 12 / 6
8,645
618
4,876
17,017
5,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 3
9,761
697
12,484
14,286
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
HudryTurtle
Mercury
17
4 / 9 / 5
10,006
715
14,123
22,753
9,090
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Supernandito
Ah Puch
16
1 / 3 / 5
9,597
686
13,273
12,906
11,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
36
Kills
13
13
Deaths
36
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
4
8
2.25
L
Poseidon
0
12
6
0.25
L
3
8
3
0.56
W
Bastet
7
1
15
14.5
L
Mercury
HudryTurtle
Mercury
4
9
5
0.72
W
King Arthur
Paolao122
King Arthur
7
4
13
3.38
L
Ah Puch
Supernandito
Ah Puch
1
3
5
1.17
W
Cerberus
TZHowlsan
Cerberus
6
1
17
14.5
W
Chiron
TheBingus
Chiron
15
1
7
18.5
W
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,234
Damage
65,345
88,414
Taken
90,944
69,633
Mitigated
52,551
41,999
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
20,589
2,331
0
5,773
23,982
21,957
0
5,150
18,413
4,385
29,392
L
Poseidon
4,876
1,343
385
1,860
17,017
5,090
20
4,424
12,507
14,486
0
L
12,484
1,139
1,278
1,951
14,286
5,371
0
1,223
12,951
38,940
0
W
Bastet
19,742
3,119
0
5,409
13,357
6,580
1,726
4,740
8,393
0
39,835
L
Mercury
HudryTurtle
Mercury
14,123
7,707
0
2,393
22,753
9,090
0
6,248
16,381
0
28,745
W
King Arthur
Paolao122
King Arthur
17,239
1,601
0
6,888
23,758
21,231
307
8,453
14,725
80
40,310
L
Ah Puch
Supernandito
Ah Puch
13,273
677
0
4,097
12,906
11,043
0
2,688
9,888
47,513
0
W
Cerberus
TZHowlsan
Cerberus
14,552
638
919
8,483
20,657
26,797
727
8,376
11,809
53,221
0
W
Chiron
TheBingus
Chiron
24,346
16,398
1,033
13,189
18,699
9,010
3,648
6,065
12,337
0
72,241
W
5,355
1,133
2,948
3,130
11,943
6,015
638
6,220
5,466
25,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,046
Gold Earned
48,359
366
Minions Killed
229
0
Camps Cleared
0
1,646,460
Distance Traveled
1,319,193
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,350
739
39
3
0
279,909
1
L
Poseidon
8,645
618
25
2
0
190,816
2
L
Ra
9,761
697
61
4
0
259,256
0
W
Bastet
11,727
838
36
3
0
350,728
5
L
Mercury
10,006
715
34
2
0
313,441
1
W
King Arthur
11,869
848
50
4
0
338,719
3
L
Ah Puch
9,597
686
70
5
0
275,771
0
W
Cerberus
12,243
875
144
10
0
340,554
3
W
Chiron
12,924
923
81
6
0
330,433
1
W
Ra
10,283
735
55
4
0
286,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role