Player Matchup

Eset
Eset
Okelus
Eset
Level 50
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 3
Xing Tian
Xing Tian
assurete
Xing Tian
Level 125
God Stats
3W - 0L
1,560 SR
Queue Stats
7W - 7L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
danygokubs
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,379 Elo+
Party 2
Anubis
Anubis
kubator9
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,468 Elo+
Party 3
Achilles
Achilles
xXDinVichXx
Achilles
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,598 Elo+
Party 2
Team Averages
Level 91
1,469 SR
1,462 Elo+

VS

Team Averages
Level 87
1,408 SR
1,462 Elo+
Freya
Freya
Loli_King_Blaze
Freya
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Da Ji
Da Ji
StonerRathalos
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
TiesSstoO
Chang'e
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 71L
1,405 Elo+
Party 4
Hercules
Hercules
ironcore909
Hercules
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
northSpace
Skadi
Level 60
God Stats
0W - 2L
1,254 SR
Queue Stats
63W - 69L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Okelus
Eset
16
3 / 4 / 19
9,343
779
10,879
10,139
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
assurete
Xing Tian
16
7 / 1 / 21
10,436
870
9,793
19,552
26,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
danygokubs
Hun Batz
17
9 / 3 / 16
10,323
860
11,099
12,933
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
kubator9
Anubis
16
2 / 1 / 17
9,408
784
10,589
4,851
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
xXDinVichXx
Achilles
18
12 / 2 / 14
11,188
932
16,628
17,250
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
8,089
674
8,166
15,258
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 2
8,980
748
4,499
8,667
2,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
TiesSstoO
Chang'e
16
5 / 7 / 6
9,288
774
12,869
18,346
12,179
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
ironcore909
Hercules
13
1 / 8 / 6
7,717
643
5,591
17,014
12,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
13
0 / 6 / 8
7,647
637
6,169
9,108
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
33
Kills
11
11
Deaths
33
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Eset
Okelus
Eset
3
4
19
3.13
L
5
3
2
2
L
Chang'e
TiesSstoO
Chang'e
5
7
6
1.14
W
Xing Tian
assurete
Xing Tian
7
1
21
17.5
W
Hun Batz
danygokubs
Hun Batz
9
3
16
5.67
L
Hercules
ironcore909
Hercules
1
8
6
0.5
W
Anubis
kubator9
Anubis
2
1
17
10.5
L
Skadi
0
6
8
0.67
W
Achilles
xXDinVichXx
Achilles
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,988
Damage
37,294
64,725
Taken
68,393
54,285
Mitigated
34,724
16,729
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,166
2,729
0
2,213
15,258
4,655
0
7,194
7,773
25,416
0
W
Eset
Okelus
Eset
10,879
643
2,064
1,251
10,139
4,835
41
4,621
5,518
28,085
0
L
4,499
1,173
391
1,465
8,667
2,765
0
4,035
4,505
0
15,127
L
Chang'e
TiesSstoO
Chang'e
12,869
1,027
1,067
3,888
18,346
12,179
0
7,802
10,219
33,431
0
W
Xing Tian
assurete
Xing Tian
9,793
763
1,004
4,052
19,552
26,561
234
3,678
15,874
20,028
0
W
Hun Batz
danygokubs
Hun Batz
11,099
3,741
0
1,804
12,933
6,817
1,850
4,021
8,912
0
35,031
L
Hercules
ironcore909
Hercules
5,591
1,588
446
2,213
17,014
12,648
0
7,801
9,014
0
13,039
W
Anubis
kubator9
Anubis
10,589
1,027
0
1,117
4,851
2,420
511
2,668
2,183
37,470
0
L
Skadi
6,169
2,686
0
462
9,108
2,477
0
4,429
4,648
0
16,229
W
Achilles
xXDinVichXx
Achilles
16,628
4,560
612
4,825
17,250
13,652
1,995
6,047
11,203
0
45,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,698
Gold Earned
41,721
210
Minions Killed
143
0
Camps Cleared
0
1,390,193
Distance Traveled
891,600
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,089
674
51
4
0
194,558
2
W
Eset
9,343
779
36
3
0
278,048
1
L
Da Ji
8,980
748
17
1
0
170,153
0
L
Chang'e
9,288
774
47
4
0
213,652
1
W
Xing Tian
10,436
870
14
1
0
296,275
0
W
Hun Batz
10,323
860
48
4
0
315,880
0
L
Hercules
7,717
643
16
1
0
142,811
0
W
Anubis
9,408
784
56
5
0
210,304
0
L
Skadi
7,647
637
12
1
0
170,426
0
W
Achilles
11,188
932
56
5
0
289,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role