Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Torax47
Gilgamesh
Bronze III
Level 47
God Stats
1W - 1L
1,176 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Vixit123
Skadi
Bronze III
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Janus
Janus
Bronze III
dajrimos
Janus
Bronze III
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,392 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,552 SR
1,452 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Kyotoryuu
Izanami
Silver III
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 21L
1,428 MMR
Party 1
Nike
Nike
Silver III
serek1728
Nike
Silver III
Level 137
God Stats
2W - 3L
1,656 SR
Queue Stats
27W - 28L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Torax47
Gilgamesh
11
1 / 4 / 3
6,545
655
5,063
10,291
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Vixit123
Skadi
10
0 / 6 / 5
6,451
645
4,072
7,573
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
dajrimos
Janus
11
4 / 5 / 2
7,598
760
7,505
8,266
2,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresOdinAnubisMorgan Le FayThanatos

VS

Bans
BastetRaHou YiAh Muzen CabMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 4 / 10
7,776
778
3,568
5,915
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Kyotoryuu
Izanami
15
8 / 0 / 5
9,390
939
9,466
7,115
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
14
5 / 2 / 10
8,599
860
8,574
11,758
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
10
1.75
W
Izanami
Kyotoryuu
Izanami
8
0
5
10.5
L
Gilgamesh
Torax47
Gilgamesh
1
4
3
0.63
L
Skadi
Vixit123
Skadi
0
6
5
0.42
L
Janus
dajrimos
Janus
4
5
2
1
W
Nike
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,640
Damage
21,608
26,130
Taken
24,788
14,632
Mitigated
12,867
3,730
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,568
161
383
1,356
5,915
3,273
249
3,310
2,260
17,045
0
W
Izanami
Kyotoryuu
Izanami
9,466
6,357
0
3,512
7,115
2,387
2,461
1,997
4,729
0
50,615
L
Gilgamesh
Torax47
Gilgamesh
5,063
758
0
2,742
10,291
9,569
0
666
9,281
0
13,906
L
Skadi
Vixit123
Skadi
4,072
1,469
0
22
7,573
2,558
0
1,519
5,823
0
11,151
L
Janus
dajrimos
Janus
7,505
230
0
966
8,266
2,505
30
2,411
5,594
31,167
0
W
Nike
8,574
302
244
2,902
11,758
7,207
175
1,840
9,586
1,579
12,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,594
Gold Earned
25,765
102
Minions Killed
137
3
Camps Cleared
7
542,092
Distance Traveled
588,643
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,776
778
32
3
2
175,346
4
W
Izanami
9,390
939
89
9
3
196,183
0
L
Gilgamesh
6,545
655
27
3
1
191,385
4
L
Skadi
6,451
645
18
2
1
167,319
2
L
Janus
7,598
760
57
6
1
183,388
3
W
Nike
8,599
860
16
2
2
217,114
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role