Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
D1NGOne
Cliodhna
Level 57
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Ra
Ra
NoGyKeL
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Wardy WK
Cthulhu
Level 124
God Stats
4W - 3L
1,839 SR
Queue Stats
58W - 41L
1,695 Elo+
Solo
Set
Set
danibrozas
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,430 Elo+

VS

Team Averages
Level 64
1,548 SR
1,564 Elo+
Nemesis
Nemesis
AlBo3lii
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,677 Elo+
Party 1
Izanami
Izanami
Ibra1Taps
Izanami
Level 54
God Stats
7W - 2L
1,708 SR
Queue Stats
42W - 30L
1,610 Elo+
Party 1
Achilles
Achilles
dunhiq8
Achilles
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 20L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
ibu3abed
Kukulkan
Level 49
God Stats
13W - 4L
1,591 SR
Queue Stats
48W - 34L
1,610 Elo+
Party 1
Horus
Horus
keiili
Horus
Level 26
God Stats
2W - 1L
1,443 SR
Queue Stats
25W - 34L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 3 / 4
9,669
744
12,571
11,376
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
D1NGOne
Cliodhna
15
1 / 8 / 5
8,545
657
7,548
15,056
6,222
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 5 / 6
8,668
667
8,835
14,365
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
Wardy WK
Cthulhu
16
5 / 3 / 4
9,895
761
18,299
16,720
18,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 8 / 2
7,993
615
5,919
14,684
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlBo3lii
Nemesis
17
6 / 3 / 13
10,345
796
14,261
15,437
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Ibra1Taps
Izanami
19
8 / 2 / 10
11,064
851
13,559
11,053
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
dunhiq8
Achilles
17
4 / 1 / 15
9,783
753
13,014
11,721
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
ibu3abed
Kukulkan
18
6 / 1 / 11
10,658
820
14,035
8,085
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
keiili
Horus
16
3 / 4 / 14
9,431
725
6,190
17,193
12,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
11
Kills
27
27
Deaths
11
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
4
1.67
W
Nemesis
AlBo3lii
Nemesis
6
3
13
4.17
L
Cliodhna
D1NGOne
Cliodhna
1
8
5
0.44
W
Izanami
Ibra1Taps
Izanami
8
2
10
6.5
L
1
5
6
0.8
L
Cthulhu
Wardy WK
Cthulhu
5
3
4
2.33
L
1
8
2
0.25
W
Achilles
dunhiq8
Achilles
4
1
15
11.5
W
Kukulkan
ibu3abed
Kukulkan
6
1
11
11.5
W
Horus
keiili
Horus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,172
Damage
61,059
72,201
Taken
63,489
42,947
Mitigated
38,593
15,531
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,571
5,377
0
2,825
11,376
5,179
16
1,283
9,795
0
50,507
W
Nemesis
AlBo3lii
Nemesis
14,261
5,021
0
1,825
15,437
8,818
350
5,515
9,530
0
24,412
L
Cliodhna
D1NGOne
Cliodhna
7,548
518
102
2,155
15,056
6,222
131
2,302
12,539
0
23,761
W
Izanami
Ibra1Taps
Izanami
13,559
8,578
0
4,485
11,053
4,050
296
3,991
6,735
0
58,939
L
8,835
623
1,762
4,105
14,365
6,178
0
3,516
10,719
33,240
0
L
Cthulhu
Wardy WK
Cthulhu
18,299
697
1,147
2,162
16,720
18,899
0
5,201
11,304
29,843
0
L
5,919
2,522
0
1,273
14,684
6,469
0
1,733
12,673
0
11,707
W
Achilles
dunhiq8
Achilles
13,014
3,396
0
2,302
11,721
9,393
1,034
3,536
7,709
0
16,545
W
Kukulkan
ibu3abed
Kukulkan
14,035
1,586
712
1,596
8,085
3,428
1,359
3,948
3,895
54,042
0
W
Horus
keiili
Horus
6,190
2,353
2,738
4,937
17,193
12,904
38
8,216
8,486
0
13,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
51,281
212
Minions Killed
259
0
Camps Cleared
0
1,214,929
Distance Traveled
1,456,802
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,669
744
92
7
0
243,580
1
W
Nemesis
10,345
796
26
2
0
324,228
1
L
Cliodhna
8,545
657
32
2
0
257,415
2
W
Izanami
11,064
851
107
8
0
260,447
4
L
Ra
8,668
667
49
4
0
237,781
2
L
Cthulhu
9,895
761
28
2
0
257,594
5
L
Set
7,993
615
11
1
0
218,559
0
W
Achilles
9,783
753
10
1
0
325,741
3
W
Kukulkan
10,658
820
96
7
0
271,720
1
W
Horus
9,431
725
20
2
0
274,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role