Player Matchup

Cthulhu
Cthulhu
DarkWol7416
Cthulhu
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 186L
1,753 Elo+
Solo
Ravana
Ravana
DragonKing6443
Ravana
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 193L
1,525 Elo+
Solo
Hachiman
Hachiman
Infinitus616
Hachiman
Level 68
God Stats
17W - 19L
1,491 SR
Queue Stats
211W - 236L
1,393 Elo+
Solo
Chang'e
Chang'e
LilFellaBeatBoi
Chang'e
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 171L
1,747 Elo+
Solo
Medusa
Medusa
peskyscorpion13
Medusa
Level 86
God Stats
7W - 7L
1,236 SR
Queue Stats
296W - 256L
1,401 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,564 Elo+

VS

Team Averages
Level 82
1,409 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Flecay1993
The Morrigan
Level 102
God Stats
0W - 1L
1,252 SR
Queue Stats
19W - 14L
1,406 Elo+
Solo
Poseidon
Poseidon
King__Nip
Poseidon
Level 50
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Bakasura
Bakasura
whosjonny
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
zGAT0Rz
Sylvanus
Level 31
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkWol7416
Cthulhu
13
3 / 1 / 6
8,232
515
8,676
9,876
7,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 2 / 4
8,717
545
4,020
10,043
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Infinitus616
Hachiman
16
0 / 1 / 0
9,514
595
1,505
10,946
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 2 / 0
8,564
535
5,134
10,771
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
8,509
532
6,440
8,262
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 0 / 1
9,131
571
9,506
3,144
1,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Flecay1993
The Morrigan
14
1 / 3 / 3
8,141
509
8,900
6,687
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
King__Nip
Poseidon
13
1 / 2 / 1
7,385
462
2,674
8,912
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
whosjonny
Bakasura
13
5 / 3 / 0
8,185
512
6,398
12,136
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zGAT0Rz
Sylvanus
10
0 / 3 / 1
5,968
373
3,056
7,731
3,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
8
8
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Cthulhu
DarkWol7416
Cthulhu
3
1
6
6
W
2
2
4
2
L
The Morrigan
Flecay1993
The Morrigan
1
3
3
0.83
W
Hachiman
Infinitus616
Hachiman
0
1
0
0
L
Poseidon
King__Nip
Poseidon
1
2
1
0.75
W
2
2
0
1
W
4
2
1
2.25
L
Bakasura
whosjonny
Bakasura
5
3
0
1.67
L
Sylvanus
zGAT0Rz
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
30,534
49,898
Taken
38,610
21,473
Mitigated
12,613
17,494
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,506
1,503
0
2,490
3,144
1,017
600
0
3,144
70,283
0
W
Cthulhu
DarkWol7416
Cthulhu
8,676
492
749
2,118
9,876
7,545
0
4,602
4,722
42,743
3,162
W
4,020
1,258
0
1,207
10,043
3,665
462
3,793
6,250
0
60,481
L
The Morrigan
Flecay1993
The Morrigan
8,900
1,545
114
1,595
6,687
2,282
0
2,483
4,024
52,832
847
W
Hachiman
Infinitus616
Hachiman
1,505
404
0
5,380
10,946
3,909
0
6,381
4,565
0
74,654
L
Poseidon
King__Nip
Poseidon
2,674
384
0
2,284
8,912
2,173
0
1,735
7,177
48,242
0
W
5,134
297
645
5,438
10,771
3,420
268
5,689
4,913
44,945
0
W
6,440
2,240
0
1,957
8,262
2,934
250
3,312
4,890
0
57,291
L
Bakasura
whosjonny
Bakasura
6,398
3,125
0
3,787
12,136
3,999
0
4,890
7,104
0
40,669
L
Sylvanus
zGAT0Rz
Sylvanus
3,056
380
1,250
2,852
7,731
3,142
0
4,180
3,517
18,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
38,810
541
Minions Killed
460
0
Camps Cleared
0
1,592,040
Distance Traveled
1,545,727
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,131
571
147
9
0
268,395
2
W
Cthulhu
8,232
515
88
6
0
338,771
4
W
Ravana
8,717
545
102
6
0
339,504
5
L
The Morrigan
8,141
509
112
7
0
294,156
2
W
Hachiman
9,514
595
151
9
0
283,634
0
L
Poseidon
7,385
462
90
6
0
311,375
2
W
Chang'e
8,564
535
96
6
0
309,761
4
W
Medusa
8,509
532
104
7
0
320,370
1
L
Bakasura
8,185
512
78
5
0
405,044
0
L
Sylvanus
5,968
373
33
2
0
266,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role