Player Matchup

Vamana
Vamana
Agrim87
Vamana
Level 28
God Stats
3W - 8L
1,690 SR
Queue Stats
3W - 8L
1,524 Elo+
Party 1
Agni
Agni
Arover
Agni
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
2W - 8L
1,430 Elo+
Party 1
Rama
Rama
BigBadRabbit
Rama
Level 98
God Stats
0W - 6L
1,282 SR
Queue Stats
106W - 100L
1,615 Elo+
Solo
Bellona
Bellona
Temas88
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,524 Elo+
Party 1
Athena
Athena
Zibertus
Athena
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 66L
1,519 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,522 Elo+

VS

Team Averages
Level 54
1,470 SR
1,540 Elo+
Neith
Neith
Kirthuno
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 43L
1,668 Elo+
Party 3
Loki
Loki
Kynaa
Loki
Level 83
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nike
Nike
Nightmare341
Nike
Level 46
God Stats
5W - 1L
1,528 SR
Queue Stats
50W - 32L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
snêaky
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ultimatedragon11
Nu Wa
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 59L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agrim87
Vamana
14
3 / 7 / 0
8,633
480
4,696
15,916
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Arover
Agni
12
1 / 10 / 3
8,040
447
4,843
14,149
2,981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 2
8,665
481
9,477
17,010
5,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Temas88
Bellona
12
1 / 5 / 3
7,550
419
6,268
13,691
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Zibertus
Athena
14
3 / 4 / 1
9,511
528
5,979
16,301
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kirthuno
Neith
17
5 / 1 / 7
10,679
593
9,489
8,010
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
Kynaa
Loki
17
12 / 3 / 8
11,432
635
14,886
13,775
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 1
10,712
595
10,276
13,021
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
snêaky
Cthulhu
14
2 / 0 / 9
9,292
516
9,107
13,243
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
9 / 3 / 10
12,086
671
18,355
10,950
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
10
Kills
32
32
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
Agrim87
Vamana
3
7
0
0.43
L
Agni
Arover
Agni
1
10
3
0.25
L
2
6
2
0.5
W
Neith
Kirthuno
Neith
5
1
7
8.5
W
Loki
Kynaa
Loki
12
3
8
5.33
W
4
3
1
1.5
L
Bellona
Temas88
Bellona
1
5
3
0.5
L
Athena
Zibertus
Athena
3
4
1
0.88
W
Cthulhu
snêaky
Cthulhu
2
0
9
6.5
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
62,113
77,067
Taken
58,999
35,308
Mitigated
36,345
15,808
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Agrim87
Vamana
4,696
2,498
0
1,933
15,916
5,607
392
2,791
12,432
0
51,384
L
Agni
Arover
Agni
4,843
549
0
1,954
14,149
2,981
476
7,828
5,901
50,557
0
L
9,477
7,928
0
6,002
17,010
5,738
0
6,138
10,652
0
57,161
W
Neith
Kirthuno
Neith
9,489
4,487
0
2,810
8,010
3,499
3,333
1,984
6,026
0
65,939
W
Loki
Kynaa
Loki
14,886
5,379
0
3,725
13,775
5,190
0
3,290
10,485
0
80,370
W
10,276
1,406
0
2,615
13,021
10,267
1,076
0
13,021
7,278
58,215
L
Bellona
Temas88
Bellona
6,268
1,790
0
2,072
13,691
6,123
0
4,043
8,816
66
32,641
L
Athena
Zibertus
Athena
5,979
2,059
306
3,541
16,301
14,859
0
5,942
10,123
26,803
0
W
Cthulhu
snêaky
Cthulhu
9,107
1,237
156
2,739
13,243
12,763
115
3,336
9,907
36,137
0
W
18,355
4,874
81
2,614
10,950
4,626
1,286
2,278
8,672
79,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
54,201
380
Minions Killed
577
0
Camps Cleared
0
1,581,728
Distance Traveled
1,706,540
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,633
480
102
6
0
342,716
3
L
Agni
8,040
447
75
4
0
269,116
6
L
Rama
8,665
481
107
6
0
288,336
8
W
Neith
10,679
593
141
8
0
289,032
4
W
Loki
11,432
635
114
6
0
367,161
4
W
Nike
10,712
595
130
7
0
353,471
1
L
Bellona
7,550
419
59
3
0
329,940
3
L
Athena
9,511
528
37
2
0
351,620
8
W
Cthulhu
9,292
516
39
2
0
343,732
2
W
Nu Wa
12,086
671
153
9
0
353,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role