Player Matchup

Khepri
Khepri
BackFromTheEd
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
CronosVZ8616
Gilgamesh
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,392 Elo+
Solo
Ullr
Ullr
Perlixee
Ullr
Level 160
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zeus
Zeus
SP33DY__si
Zeus
Level 68
God Stats
91W - 90L
1,374 SR
Queue Stats
113W - 131L
1,278 Elo+
Solo
Merlin
Merlin
zeusjoha
Merlin
Level 47
God Stats
2W - 3L
1,705 SR
Queue Stats
3W - 4L
1,670 Elo+
Solo
Team Averages
Level 71
1,557 SR
1,416 Elo+

VS

Team Averages
Level 84
1,495 SR
1,365 Elo+
Sylvanus
Sylvanus
DormantTy
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 1
Odin
Odin
JAZCOOOM
Odin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,599 Elo+
Solo
Sol
Sol
MedicatedHero
Sol
Level 40
God Stats
7W - 6L
1,476 SR
Queue Stats
19W - 22L
1,439 Elo+
Solo
Medusa
Medusa
Nacho Bear69
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,324 Elo+
Party 1
Thoth
Thoth
TheNextEdition
Thoth
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,919
592
1,016
8,283
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
CronosVZ8616
Gilgamesh
14
4 / 4 / 0
7,425
743
5,156
9,616
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
15
2 / 5 / 2
7,850
785
5,293
10,670
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 2
6,868
687
9,484
3,708
1,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
zeusjoha
Merlin
14
1 / 3 / 3
7,296
730
9,728
5,513
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DormantTy
Sylvanus
14
5 / 1 / 10
8,334
833
3,796
10,199
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
11 / 0 / 6
9,011
901
13,666
10,039
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 6
7,134
713
4,324
9,234
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
13
1 / 1 / 11
7,149
715
4,668
6,863
2,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 9
8,119
812
4,890
6,012
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
21
21
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Gilgamesh
CronosVZ8616
Gilgamesh
4
4
0
1
W
Sylvanus
DormantTy
Sylvanus
5
1
10
10
W
Odin
11
0
6
14
W
1
3
6
1.33
W
Medusa
1
1
11
6.5
L
Ullr
2
5
2
0.6
L
0
3
2
0.33
W
3
2
9
3.75
L
Merlin
zeusjoha
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
31,344
37,790
Taken
42,347
15,222
Mitigated
25,170
3,866
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,016
639
0
60
8,283
4,473
0
2,122
5,928
3,663
0
L
Gilgamesh
CronosVZ8616
Gilgamesh
5,156
923
0
2,641
9,616
5,002
0
3,953
5,512
0
11,307
W
Sylvanus
DormantTy
Sylvanus
3,796
1,101
4,348
6,150
10,199
9,824
87
5,377
4,552
10,075
0
W
Odin
13,666
4,643
0
1,540
10,039
6,944
56
3,987
5,702
136
26,929
W
4,324
1,175
632
2,792
9,234
3,676
1,578
4,501
4,278
24,055
1,710
W
Medusa
4,668
2,361
69
517
6,863
2,712
822
3,269
3,350
0
14,386
L
Ullr
5,293
1,449
0
879
10,670
3,134
902
4,458
5,913
0
32,700
L
9,484
308
0
30
3,708
1,008
0
624
2,962
25,404
0
W
4,890
437
0
500
6,012
2,014
0
2,000
3,718
26,737
0
L
Merlin
zeusjoha
Merlin
9,728
141
0
256
5,513
1,605
0
1,602
3,731
25,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
39,747
185
Minions Killed
181
0
Camps Cleared
0
918,511
Distance Traveled
1,015,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,919
592
4
0
0
160,277
0
L
Gilgamesh
7,425
743
17
2
0
200,623
0
W
Sylvanus
8,334
833
10
1
0
191,563
1
W
Odin
9,011
901
29
3
0
226,181
1
W
Sol
7,134
713
54
5
0
174,307
2
W
Medusa
7,149
715
25
3
0
227,897
0
L
Ullr
7,850
785
66
7
0
183,693
1
L
Zeus
6,868
687
50
5
0
187,479
3
W
Thoth
8,119
812
63
6
0
195,228
0
L
Merlin
7,296
730
48
5
0
186,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role