Player Matchup

Sol
Sol
Silver II
PentaKruel
Sol
Silver II
Level 102
God Stats
1W - 2L
1,893 SR
Queue Stats
38W - 43L
1,456 MMR
Solo
Chronos
Chronos
Bronze III
PersistentDealer
Chronos
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,455 MMR
Solo
Guan Yu
Guan Yu
Silver II
Winterstare
Guan Yu
Silver II
Level 151
God Stats
8W - 10L
1,715 SR
Queue Stats
182W - 177L
1,501 MMR
Party 2
Set
Set
Silver I
darkJwarrior
Set
Silver I
Level 84
God Stats
4W - 10L
1,323 SR
Queue Stats
451W - 439L
1,465 MMR
Solo
Athena
Athena
Silver II
sholriga
Athena
Silver II
Level 160
God Stats
10W - 8L
1,723 SR
Queue Stats
59W - 55L
1,406 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,631 SR
1,457 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,586 SR
1,465 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze III
Darnte1st
Kali
Bronze III
Level 57
God Stats
8W - 4L
1,704 SR
Queue Stats
64W - 60L
1,454 MMR
Solo
Bacchus
Bacchus
Bronze III
Rodricdt
Bacchus
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,454 MMR
Party 1
Vulcan
Vulcan
Bronze III
Spooh
Vulcan
Bronze III
Level 120
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 1L
1,462 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
manucdt
Zhong Kui
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 2
13,092
485
13,644
18,106
5,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 7 / 2
12,378
458
15,984
25,131
10,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Winterstare
Guan Yu
20
1 / 2 / 4
12,527
464
13,261
38,702
48,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 8 / 2
11,266
417
15,539
26,883
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
sholriga
Athena
16
3 / 4 / 3
11,833
438
13,197
32,445
44,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CamazotzGebBastetCliodhna

VS

Bans
PersephoneFenrirMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
2 / 1 / 8
16,109
597
23,163
19,813
8,210
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
20
11 / 2 / 2
17,138
635
21,397
25,169
12,736
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Rodricdt
Bacchus
18
1 / 2 / 10
13,503
500
10,412
24,139
35,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Spooh
Vulcan
20
5 / 1 / 12
15,632
579
30,882
17,642
8,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
manucdt
Zhong Kui
20
6 / 4 / 8
15,607
578
28,176
22,947
20,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
10
Kills
25
25
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
8
6
W
Kali
11
2
2
6
L
2
4
2
0.75
L
2
7
2
0.43
W
Bacchus
Rodricdt
Bacchus
1
2
10
3
W
Vulcan
Spooh
Vulcan
5
1
12
11
L
Guan Yu
Winterstare
Guan Yu
1
2
4
1.5
L
2
8
2
0.38
W
Zhong Kui
manucdt
Zhong Kui
6
4
8
2.5
L
Athena
sholriga
Athena
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,625
Damage
114,030
141,267
Taken
109,710
118,357
Mitigated
85,839
36,363
Healing
44,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,163
17,581
0
10,600
19,813
8,210
10,563
8,758
11,055
0
169,341
W
Kali
21,397
10,619
0
8,688
25,169
12,736
0
8,039
17,130
0
150,596
L
13,644
3,613
0
5,737
18,106
5,769
0
5,100
13,006
106,663
0
L
15,984
7,783
0
4,400
25,131
10,126
0
16,034
9,097
94,010
0
W
Bacchus
Rodricdt
Bacchus
10,412
1,187
1,026
5,111
24,139
35,789
251
10,730
13,121
33,030
0
W
Vulcan
Spooh
Vulcan
30,882
8,444
0
8,997
17,642
8,516
1,019
8,822
8,820
126,704
2,558
L
Guan Yu
Winterstare
Guan Yu
13,261
2,270
2,998
17,032
38,702
48,696
0
20,885
17,817
0
93,283
L
15,539
4,741
0
2,234
26,883
9,306
0
13,847
13,036
0
98,282
W
Zhong Kui
manucdt
Zhong Kui
28,176
4,046
0
10,549
22,947
20,588
2,319
5,332
17,191
112,507
0
L
Athena
sholriga
Athena
13,197
2,881
488
3,474
32,445
44,460
0
13,082
19,363
47,563
7,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,096
Gold Earned
77,989
714
Minions Killed
823
0
Camps Cleared
0
2,693,311
Distance Traveled
2,856,639
34
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,109
597
266
10
0
545,543
12
W
Kali
17,138
635
180
7
0
624,709
4
L
Sol
13,092
485
178
7
0
499,345
10
L
Chronos
12,378
458
154
6
0
504,809
14
W
Bacchus
13,503
500
40
1
0
578,332
4
W
Vulcan
15,632
579
169
6
0
598,660
13
L
Guan Yu
12,527
464
159
6
0
591,399
2
L
Set
11,266
417
162
6
0
537,988
3
W
Zhong Kui
15,607
578
168
6
0
509,395
6
L
Athena
11,833
438
61
2
0
559,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role