Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
PKFATALITY
Chaac
Level 43
God Stats
21W - 17L
1,751 SR
Queue Stats
218W - 251L
1,760 Elo+
Solo
Team Averages
Level 55
1,584 SR
1,587 Elo+

VS

Team Averages
Level 80
1,605 SR
1,598 Elo+
Vulcan
Vulcan
Bacontente
Vulcan
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Fredi1357
Gilgamesh
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 102L
1,531 Elo+
Party 2
Loki
Loki
eros_ro_-_
Loki
Level 84
God Stats
2W - 6L
1,815 SR
Queue Stats
58W - 74L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 7
9,234
770
7,703
6,362
2,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
 
Agni
14
4 / 1 / 6
8,936
745
11,720
7,197
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
8 / 2 / 5
9,690
808
9,935
15,412
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bacontente
Vulcan
11
0 / 5 / 1
6,973
581
5,559
8,108
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Fredi1357
Gilgamesh
12
3 / 4 / 0
8,515
710
10,495
16,970
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 2
7,326
611
3,649
8,227
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
7
6.5
W
Agni
 
Agni
4
1
6
7
L
Vulcan
Bacontente
Vulcan
0
5
1
0.1
L
Gilgamesh
Fredi1357
Gilgamesh
3
4
0
0.75
W
Chaac
8
2
5
5.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
19,703
28,971
Taken
33,305
17,607
Mitigated
18,611
14,395
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,703
4,008
0
2,546
6,362
2,116
1,365
1,143
5,086
0
41,368
W
Agni
 
Agni
11,720
1,109
0
1,428
7,197
2,340
762
1,890
5,047
32,200
0
L
Vulcan
Bacontente
Vulcan
5,559
2,261
75
827
8,108
2,227
0
1,595
5,801
23,583
0
L
Gilgamesh
Fredi1357
Gilgamesh
10,495
1,852
69
3,679
16,970
13,774
0
6,849
9,181
5,114
16,377
W
Chaac
9,935
1,978
113
10,308
15,412
13,151
319
4,703
10,150
0
34,317
L
3,649
141
0
342
8,227
2,610
0
2,536
5,405
0
19,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
22,814
180
Minions Killed
95
9
Camps Cleared
2
676,995
Distance Traveled
622,285
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,234
770
74
6
5
235,998
6
W
Agni
8,936
745
57
5
2
218,415
3
L
Vulcan
6,973
581
45
4
1
195,435
2
L
Gilgamesh
8,515
710
24
2
0
221,109
3
W
Chaac
9,690
808
49
4
2
222,582
0
L
Loki
7,326
611
26
2
1
205,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role