Player Matchup

Scylla
Scylla
BlackPhantom78
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,440 Elo+
Solo
Bastet
Bastet
HectordeMariae
Bastet
Level 65
God Stats
18W - 8L
1,827 SR
Queue Stats
64W - 66L
1,738 Elo+
Party 1
Achilles
Achilles
NilGomes
Achilles
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 186L
1,709 Elo+
Party 1
Team Averages
Level 107
1,609 SR
1,629 Elo+

VS

Team Averages
Level 90
1,308 SR
1,345 Elo+
Cliodhna
Cliodhna
Octavio2015
Cliodhna
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
14W - 28L
1,358 Elo+
Solo
Tyr
Tyr
Xirom
Tyr
Level 98
God Stats
5W - 8L
1,123 SR
Queue Stats
11W - 25L
1,113 Elo+
Solo
Agni
Agni
acregameplays
Agni
Level 63
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 11L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 9
15,092
838
19,989
12,696
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 8 / 9
13,227
735
14,330
18,077
9,164
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
NilGomes
Achilles
18
4 / 5 / 18
13,499
750
14,617
20,859
27,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Octavio2015
Cliodhna
15
3 / 8 / 9
11,656
648
13,571
17,007
5,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
Xirom
Tyr
17
7 / 7 / 7
13,406
745
13,785
20,542
21,610
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 13 / 8
13,698
761
9,284
17,699
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
28
Kills
15
16
Deaths
28
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
W
10
8
9
1.81
W
Achilles
NilGomes
Achilles
4
5
18
2.6
L
Cliodhna
Octavio2015
Cliodhna
3
8
9
0.94
L
Tyr
Xirom
Tyr
7
7
7
1.5
L
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
36,640
51,632
Taken
55,248
41,432
Mitigated
32,487
12,576
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,989
1,925
1,301
3,465
12,696
4,494
1,293
2,197
10,499
85,400
0
W
14,330
2,332
0
2,957
18,077
9,164
805
3,721
14,356
0
30,176
W
Achilles
NilGomes
Achilles
14,617
3,548
0
4,853
20,859
27,774
768
5,685
15,174
12,882
26,392
L
Cliodhna
Octavio2015
Cliodhna
13,571
1,281
0
373
17,007
5,597
0
6,681
9,710
0
44,624
L
Tyr
Xirom
Tyr
13,785
1,939
0
3,870
20,542
21,610
0
10,912
8,284
3,205
24,352
L
9,284
625
0
852
17,699
5,280
0
5,622
11,714
40,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
38,760
212
Minions Killed
157
12
Camps Cleared
3
912,841
Distance Traveled
907,571
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,092
838
152
8
9
325,853
3
W
Bastet
13,227
735
13
1
1
289,925
2
W
Achilles
13,499
750
47
3
2
297,063
5
L
Cliodhna
11,656
648
65
4
1
326,255
4
L
Tyr
13,406
745
16
1
0
329,498
2
L
Agni
13,698
761
76
4
2
251,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role