Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DaudTawhiri
Cabrakan
Level 125
God Stats
6W - 4L
1,329 SR
Queue Stats
180W - 179L
1,273 Elo+
Solo
Neith
Neith
Happiness9
Neith
Level 105
God Stats
1W - 4L
1,285 SR
Queue Stats
47W - 45L
1,500 Elo+
Solo
Scylla
Scylla
P5CH0U
Scylla
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
new-37187214
Kumbhakarna
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
91W - 90L
1,617 Elo+
Party 2
Team Averages
Level 82
1,469 SR
1,478 Elo+

VS

Team Averages
Level 58
1,546 SR
1,477 Elo+
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IlsurFox
Cthulhu
Level 40
God Stats
5W - 2L
1,399 SR
Queue Stats
27W - 33L
1,325 Elo+
Solo
Mulan
Mulan
RazvanCRV
Mulan
Level 51
God Stats
9W - 8L
1,546 SR
Queue Stats
56W - 51L
1,552 Elo+
Party 1
Thanatos
Thanatos
demissmart
Thanatos
Level 66
God Stats
13W - 2L
1,783 SR
Queue Stats
64W - 57L
1,705 Elo+
Party 1
Izanami
Izanami
zaets
Izanami
Level 49
God Stats
17W - 6L
1,500 SR
Queue Stats
151W - 161L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 4 / 1
4,228
423
1,812
5,611
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cabrakan
DaudTawhiri
Cabrakan
7
3 / 4 / 0
5,259
526
3,757
9,044
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
8
0 / 3 / 2
5,250
525
2,782
5,777
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
P5CH0U
Scylla
9
1 / 5 / 0
5,009
501
2,971
5,530
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
new-37187214
Kumbhakarna
6
0 / 2 / 1
4,364
436
1,628
7,805
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 1
6,304
630
2,329
4,096
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
IlsurFox
Cthulhu
8
1 / 0 / 3
5,653
565
4,020
4,096
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
RazvanCRV
Mulan
11
3 / 2 / 1
6,467
647
3,752
5,421
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
demissmart
Thanatos
11
11 / 0 / 2
7,121
712
7,667
5,825
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
zaets
Izanami
10
2 / 1 / 7
6,045
605
6,199
5,729
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Agni
 
Agni
1
1
1
1.5
L
Cabrakan
DaudTawhiri
Cabrakan
3
4
0
0.75
L
Neith
0
3
2
0.33
W
Cthulhu
IlsurFox
Cthulhu
1
0
3
2.5
L
Scylla
P5CH0U
Scylla
1
5
0
0.2
W
Mulan
RazvanCRV
Mulan
3
2
1
1.75
W
Thanatos
demissmart
Thanatos
11
0
2
12
L
Kumbhakarna
new-37187214
Kumbhakarna
0
2
1
0.25
W
Izanami
zaets
Izanami
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
23,967
33,767
Taken
25,167
11,071
Mitigated
10,439
6,201
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,812
263
156
732
5,611
1,822
0
1,372
4,239
0
9,867
W
Agni
 
Agni
2,329
135
0
1,517
4,096
1,229
552
1,603
2,341
37,837
0
L
Cabrakan
DaudTawhiri
Cabrakan
3,757
967
0
1,542
9,044
3,410
0
634
8,309
18,293
0
L
Neith
2,782
889
0
2,022
5,777
1,670
0
0
5,539
0
23,403
W
Cthulhu
IlsurFox
Cthulhu
4,020
692
224
1,793
4,096
2,621
132
1,645
2,451
15,358
0
L
Scylla
P5CH0U
Scylla
2,971
531
0
620
5,530
1,276
0
2,155
3,375
22,760
0
W
Mulan
RazvanCRV
Mulan
3,752
165
0
2,263
5,421
2,832
0
686
4,735
0
27,887
W
Thanatos
demissmart
Thanatos
7,667
1,974
0
7,725
5,825
2,281
0
2,107
3,674
0
34,592
L
Kumbhakarna
new-37187214
Kumbhakarna
1,628
343
154
975
7,805
2,893
0
2,188
5,617
10,471
0
W
Izanami
zaets
Izanami
6,199
4,794
181
3,264
5,729
1,476
1,800
2,025
3,504
0
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
31,590
163
Minions Killed
303
0
Camps Cleared
0
919,058
Distance Traveled
990,754
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,228
423
13
1
0
198,301
1
W
Agni
6,304
630
75
8
0
194,851
3
L
Cabrakan
5,259
526
38
4
0
172,243
1
L
Neith
5,250
525
50
5
0
187,008
4
W
Cthulhu
5,653
565
25
3
0
203,001
2
L
Scylla
5,009
501
46
5
0
176,061
4
W
Mulan
6,467
647
75
8
0
192,656
4
W
Thanatos
7,121
712
69
7
0
230,081
2
L
Kumbhakarna
4,364
436
16
2
0
185,445
2
W
Izanami
6,045
605
59
6
0
170,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role