Player Matchup

Atlas
Atlas
CA-Nahueel
Atlas
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
280W - 388L
1,471 Elo+
Party 1
Awilix
Awilix
DIeGoRyA-n
Awilix
Level 129
God Stats
34W - 25L
1,180 SR
Queue Stats
94W - 103L
1,465 Elo+
Solo
Xbalanque
Xbalanque
JoaoSantos5828
Xbalanque
Level 70
God Stats
8W - 9L
1,412 SR
Queue Stats
12W - 13L
1,522 Elo+
Solo
Persephone
Persephone
Larryjugando
Persephone
Level 68
God Stats
1W - 4L
1,300 SR
Queue Stats
244W - 243L
1,613 Elo+
Party 1
King Arthur
King Arthur
tit0295
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,834 Elo+
Party 1
Team Averages
Level 98
1,378 SR
1,581 Elo+

VS

Team Averages
Level 98
1,526 SR
1,428 Elo+
Sun Wukong
Sun Wukong
Coringa77
Sun Wukong
Level 123
God Stats
197W - 169L
1,398 SR
Queue Stats
320W - 351L
1,605 Elo+
Solo
Artemis
Artemis
Hiablodelmar
Artemis
Level 54
God Stats
10W - 7L
1,500 SR
Queue Stats
63W - 59L
1,305 Elo+
Solo
Nemesis
Nemesis
InFeels
Nemesis
Level 128
God Stats
1W - 0L
1,733 SR
Queue Stats
144W - 106L
1,391 Elo+
Solo
Vulcan
Vulcan
Lazurez
Vulcan
Level 98
God Stats
117W - 119L
1,500 SR
Queue Stats
196W - 214L
1,500 Elo+
Solo
Sylvanus
Sylvanus
everygistortion_
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
1 / 4 / 7
9,663
403
12,685
22,175
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
DIeGoRyA-n
Awilix
20
6 / 6 / 3
13,386
558
12,075
20,419
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
JoaoSantos5828
Xbalanque
17
3 / 7 / 6
10,638
443
11,738
20,487
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Larryjugando
Persephone
17
3 / 6 / 4
11,740
489
17,783
13,453
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
tit0295
King Arthur
7
0 / 0 / 0
7,300
304
793
2,780
1,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coringa77
Sun Wukong
20
3 / 0 / 3
14,354
598
3,911
11,428
9,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Hiablodelmar
Artemis
20
9 / 4 / 5
14,619
609
21,337
23,760
10,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
InFeels
Nemesis
20
8 / 3 / 6
14,323
597
20,214
26,766
12,132
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Lazurez
Vulcan
19
2 / 3 / 5
12,425
518
12,771
8,286
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 9
12,246
510
6,414
25,114
29,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
23
23
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
4
7
1.13
W
Sun Wukong
Coringa77
Sun Wukong
3
0
3
4.5
L
Awilix
DIeGoRyA-n
Awilix
6
6
3
1.25
W
Artemis
Hiablodelmar
Artemis
9
4
5
2.88
W
Nemesis
InFeels
Nemesis
8
3
6
3.67
L
Xbalanque
JoaoSantos5828
Xbalanque
3
7
6
0.86
L
Persephone
Larryjugando
Persephone
3
6
4
0.83
W
Vulcan
Lazurez
Vulcan
2
3
5
1.5
W
1
3
9
1.83
L
King Arthur
tit0295
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,074
Damage
64,647
79,314
Taken
95,354
45,832
Mitigated
64,028
16,807
Healing
42,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
12,685
3,895
675
3,511
22,175
24,896
0
5,892
16,117
44,289
0
W
Sun Wukong
Coringa77
Sun Wukong
3,911
811
466
2,592
11,428
9,890
1,148
390
10,820
0
111,803
L
Awilix
DIeGoRyA-n
Awilix
12,075
4,034
0
4,861
20,419
8,397
0
2,346
18,027
0
98,462
W
Artemis
Hiablodelmar
Artemis
21,337
12,373
0
10,357
23,760
10,145
9,987
8,512
14,815
0
117,286
W
Nemesis
InFeels
Nemesis
20,214
11,057
0
10,841
26,766
12,132
0
7,716
18,687
0
127,736
L
Xbalanque
JoaoSantos5828
Xbalanque
11,738
6,695
0
4,738
20,487
7,015
0
5,440
14,981
0
60,634
L
Persephone
Larryjugando
Persephone
17,783
905
0
2,155
13,453
4,465
0
4,466
8,777
84,449
0
W
Vulcan
Lazurez
Vulcan
12,771
4,060
147
2,163
8,286
2,432
552
4,347
3,792
82,921
0
W
6,414
1,727
5,000
10,461
25,114
29,429
752
9,060
15,205
23,690
3,909
L
King Arthur
tit0295
King Arthur
793
81
0
867
2,780
1,059
0
0
2,780
0
13,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
67,967
522
Minions Killed
691
0
Camps Cleared
0
1,827,582
Distance Traveled
2,254,247
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,663
403
57
2
0
444,873
2
W
Sun Wukong
14,354
598
188
8
0
478,453
4
L
Awilix
13,386
558
166
7
0
472,786
3
W
Artemis
14,619
609
171
7
0
401,950
11
W
Nemesis
14,323
597
171
7
0
513,680
2
L
Xbalanque
10,638
443
108
5
0
397,217
4
L
Persephone
11,740
489
155
6
0
400,103
7
W
Vulcan
12,425
518
119
5
0
439,426
3
W
Sylvanus
12,246
510
42
2
0
420,738
7
L
King Arthur
7,300
304
36
2
0
112,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role