Player Matchup

Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AtomicArtic
Kukulkan
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 6L
1,148 Elo+
Party 1
Cerberus
Cerberus
DarkCrimsonHaze
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,431 Elo+
Party 1
Team Averages
Level 109
1,428 SR
1,360 Elo+

VS

Team Averages
Level 132
1,488 SR
1,384 Elo+
Horus
Horus
CHIEFCYCLONE
Horus
Level 129
God Stats
130W - 125L
1,465 SR
Queue Stats
368W - 387L
1,350 Elo+
Solo
Nemesis
Nemesis
DBZ_LEGEND
Nemesis
Level 143
God Stats
32W - 29L
1,500 SR
Queue Stats
824W - 947L
1,402 Elo+
Party 2
Freya
Freya
xXKingFreddieXx
Freya
Level 125
God Stats
30W - 20L
1,500 SR
Queue Stats
875W - 1,004L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 3 / 5
10,422
651
10,703
16,730
18,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
AtomicArtic
Kukulkan
17
4 / 2 / 4
11,056
691
16,248
8,022
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
1 / 5 / 4
9,048
566
5,853
14,260
8,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
11,514
720
10,989
16,276
11,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
DBZ_LEGEND
Nemesis
15
3 / 2 / 7
10,825
677
9,408
17,894
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 2 / 7
10,940
684
9,205
11,864
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
10
10
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
5
1.83
L
Kukulkan
AtomicArtic
Kukulkan
4
2
4
3
W
6
4
3
1.88
W
Nemesis
DBZ_LEGEND
Nemesis
3
2
7
3.25
L
Cerberus
1
5
4
0.6
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,804
Damage
29,602
39,012
Taken
46,034
30,730
Mitigated
26,303
6,616
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,703
2,988
0
4,644
16,730
18,188
399
5,871
10,168
7
31,864
L
Kukulkan
AtomicArtic
Kukulkan
16,248
1,681
0
0
8,022
3,925
630
2,336
5,425
54,884
0
W
10,989
2,971
2,918
3,480
16,276
11,619
546
7,303
8,556
8,158
25,941
W
Nemesis
DBZ_LEGEND
Nemesis
9,408
3,174
970
3,036
17,894
10,556
1,080
7,925
9,578
0
26,355
L
Cerberus
5,853
326
0
1,972
14,260
8,617
0
3,077
10,856
14,072
0
W
9,205
2,877
0
3,666
11,864
4,128
1,406
6,496
5,122
38,139
5,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
33,279
152
Minions Killed
150
5
Camps Cleared
8
814,442
Distance Traveled
904,492
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,422
651
26
2
2
306,045
2
L
Kukulkan
11,056
691
103
6
3
291,296
2
W
Horus
11,514
720
39
2
2
312,073
4
W
Nemesis
10,825
677
33
2
0
314,852
0
L
Cerberus
9,048
566
23
1
0
217,101
10
W
Freya
10,940
684
78
5
6
277,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role