Player Matchup

Janus
Janus
Bronze III
FireFighter2245
Janus
Bronze III
Level 86
God Stats
2W - 1L
1,543 SR
Queue Stats
4W - 2L
1,523 MMR
Party 1
Apollo
Apollo
Bronze III
Kugetuuu
Apollo
Bronze III
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
225W - 210L
1,501 MMR
Solo
Loki
Loki
Bronze III
Miistakez
Loki
Bronze III
Level 54
God Stats
0W - 1L
1,524 SR
Queue Stats
4W - 2L
1,523 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
TigerOoOv
Cernunnos
Bronze III
Level 66
God Stats
5W - 12L
1,722 SR
Queue Stats
6W - 13L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
lm_SKEPTICAL
Osiris
Gold IV
Level 138
God Stats
1W - 4L
1,285 SR
Queue Stats
556W - 549L
1,529 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,515 SR
1,515 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,677 SR
1,515 MMR
Kumbhakarna
Kumbhakarna
Gold V
Kitana_121693
Kumbhakarna
Gold V
Level 146
God Stats
15W - 10L
1,576 SR
Queue Stats
458W - 445L
1,523 MMR
Solo
Persephone
Persephone
Gold III
SES44
Persephone
Gold III
Level 155
God Stats
95W - 91L
1,801 SR
Queue Stats
856W - 828L
1,532 MMR
Solo
Pele
Pele
Bronze III
TooDankToStank
Pele
Bronze III
Level 153
God Stats
2W - 1L
1,771 SR
Queue Stats
13W - 22L
1,523 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
iHiTho3sBoi
Ah Muzen Cab
Bronze III
Level 54
God Stats
1W - 3L
1,739 SR
Queue Stats
136W - 144L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
vahid_sl
Danzaburou
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 28L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 3
12,993
500
15,428
13,142
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Kugetuuu
Apollo
20
7 / 5 / 5
15,538
598
22,456
26,239
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
18
3 / 6 / 6
12,251
471
12,333
21,203
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
TigerOoOv
Cernunnos
16
1 / 11 / 3
11,148
429
9,632
20,993
7,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
20
6 / 4 / 6
14,306
550
14,073
24,442
22,280
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CamazotzZeusArtioCu Chulainn

VS

Bans
MulanChaacBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kitana_121693
Kumbhakarna
17
3 / 6 / 21
12,640
486
8,402
33,704
36,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SES44
Persephone
20
19 / 3 / 6
18,422
709
32,733
21,455
7,000
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 10
11,486
442
10,641
22,450
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
iHiTho3sBoi
Ah Muzen Cab
20
4 / 5 / 10
14,016
539
15,287
16,777
6,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
vahid_sl
Danzaburou
19
4 / 5 / 8
13,053
502
5,611
17,252
4,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
25
Kills
32
32
Deaths
26
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Kumbhakarna
Kitana_121693
Kumbhakarna
3
6
21
2.25
L
Apollo
Kugetuuu
Apollo
7
5
5
1.9
L
Loki
3
6
6
1
W
Persephone
SES44
Persephone
19
3
6
7.33
L
Cernunnos
TigerOoOv
Cernunnos
1
11
3
0.23
W
2
7
10
1
W
Ah Muzen Cab
iHiTho3sBoi
Ah Muzen Cab
4
5
10
1.8
L
Osiris
6
4
6
2.25
W
Danzaburou
vahid_sl
Danzaburou
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,922
Damage
72,674
106,019
Taken
111,638
49,585
Mitigated
60,912
26,570
Healing
35,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,428
418
0
2,557
13,142
4,182
191
6,400
6,572
83,277
0
W
Kumbhakarna
Kitana_121693
Kumbhakarna
8,402
896
1,001
9,488
33,704
36,372
246
5,347
27,995
22,568
0
L
Apollo
Kugetuuu
Apollo
22,456
14,692
0
10,712
26,239
8,769
3,817
10,708
15,336
0
150,875
L
Loki
12,333
2,601
0
6,158
21,203
6,884
0
7,339
13,666
0
72,598
W
Persephone
SES44
Persephone
32,733
607
842
6,160
21,455
7,000
1,176
4,128
17,136
133,719
0
L
Cernunnos
TigerOoOv
Cernunnos
9,632
5,002
0
2,112
20,993
7,470
1,612
10,176
10,657
0
69,114
W
10,641
1,598
0
7,465
22,450
6,853
0
3,971
18,367
0
72,222
W
Ah Muzen Cab
iHiTho3sBoi
Ah Muzen Cab
15,287
4,713
0
5,681
16,777
6,165
2,451
3,178
13,533
0
101,905
L
Osiris
14,073
5,256
218
4,813
24,442
22,280
85
6,708
17,708
130
103,137
W
Danzaburou
vahid_sl
Danzaburou
5,611
1,841
690
4,336
17,252
4,522
1,885
2,705
14,535
0
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,236
Gold Earned
69,617
773
Minions Killed
616
0
Camps Cleared
0
2,297,531
Distance Traveled
2,456,620
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,993
500
147
6
0
448,102
9
W
Kumbhakarna
12,640
486
16
1
0
505,514
3
L
Apollo
15,538
598
225
9
0
441,912
7
L
Loki
12,251
471
99
4
0
517,289
12
W
Persephone
18,422
709
199
8
0
507,086
6
L
Cernunnos
11,148
429
110
4
0
403,446
3
W
Pele
11,486
442
91
4
0
465,605
5
W
Ah Muzen Cab
14,016
539
167
6
0
529,072
1
L
Osiris
14,306
550
192
7
0
486,782
2
W
Danzaburou
13,053
502
143
6
0
449,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role