Player Matchup

Persephone
Persephone
GoodDunn
Persephone
Level 106
God Stats
10W - 18L
1,617 SR
Queue Stats
117W - 122L
1,636 Elo+
Solo
Rama
Rama
Nopolle
Rama
Level 124
God Stats
1W - 1L
1,701 SR
Queue Stats
236W - 226L
1,784 Elo+
Solo
Athena
Athena
Skumpicul
Athena
Level 63
God Stats
13W - 7L
1,669 SR
Queue Stats
106W - 122L
1,185 Elo+
Solo
Ne Zha
Ne Zha
TheMyrchik
Ne Zha
Level 67
God Stats
16W - 12L
1,589 SR
Queue Stats
67W - 78L
1,491 Elo+
Solo
Thanatos
Thanatos
malyshka24
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 97
1,615 SR
1,519 Elo+

VS

Team Averages
Level 53
1,543 SR
1,449 Elo+
Olorun
Olorun
GhostSev
Olorun
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
XxDaikaioxX
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,469 Elo+
Party 1
Cupid
Cupid
batdan
Cupid
Level 42
God Stats
10W - 4L
1,714 SR
Queue Stats
49W - 38L
1,480 Elo+
Party 1
Sobek
Sobek
bzolyomi
Sobek
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 115L
1,480 Elo+
Party 1
Set
Set
悲惨世界
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 96L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GoodDunn
Persephone
14
3 / 4 / 1
9,259
545
11,310
8,921
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Nopolle
Rama
5
0 / 3 / 0
5,292
311
1,695
3,118
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Skumpicul
Athena
12
1 / 2 / 4
7,581
446
4,461
11,396
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
TheMyrchik
Ne Zha
14
3 / 6 / 2
8,851
521
8,678
12,580
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
malyshka24
Thanatos
14
2 / 3 / 6
8,667
510
7,550
14,318
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GhostSev
Olorun
15
4 / 2 / 7
9,146
538
7,332
9,471
5,871
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
XxDaikaioxX
Guan Yu
15
2 / 2 / 6
8,939
526
5,918
13,923
9,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
batdan
Cupid
16
7 / 0 / 3
10,196
600
6,829
7,339
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
bzolyomi
Sobek
14
4 / 1 / 11
9,353
550
5,290
14,298
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 8
9,449
556
7,448
14,649
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
18
18
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
GhostSev
Olorun
4
2
7
3.75
L
Persephone
GoodDunn
Persephone
3
4
1
0.88
L
Rama
Nopolle
Rama
0
3
0
0
L
Athena
Skumpicul
Athena
1
2
4
1.5
L
Ne Zha
TheMyrchik
Ne Zha
3
6
2
0.67
W
Guan Yu
XxDaikaioxX
Guan Yu
2
2
6
2.5
W
Cupid
batdan
Cupid
7
0
3
8.5
W
Sobek
bzolyomi
Sobek
4
1
11
9.5
L
Thanatos
malyshka24
Thanatos
2
3
6
1.67
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
32,817
50,333
Taken
59,680
28,923
Mitigated
34,811
21,889
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GhostSev
Olorun
7,332
3,733
561
2,490
9,471
5,871
1,419
4,764
4,432
48,191
0
L
Persephone
GoodDunn
Persephone
11,310
237
0
1,253
8,921
2,744
0
2,757
6,160
52,919
0
L
Rama
Nopolle
Rama
1,695
1,515
0
523
3,118
485
0
531
2,587
0
11,679
L
Athena
Skumpicul
Athena
4,461
991
0
2,133
11,396
12,537
13
3,253
8,143
18,882
0
L
Ne Zha
TheMyrchik
Ne Zha
8,678
4,313
0
3,472
12,580
7,918
870
3,811
8,769
0
53,624
W
Guan Yu
XxDaikaioxX
Guan Yu
5,918
1,294
918
4,900
13,923
9,079
987
1,261
12,636
0
41,147
W
Cupid
batdan
Cupid
6,829
4,080
506
4,397
7,339
2,363
2,443
1,032
6,251
0
63,943
W
Sobek
bzolyomi
Sobek
5,290
760
859
5,178
14,298
11,983
520
6,364
7,446
15,763
0
L
Thanatos
malyshka24
Thanatos
7,550
1,751
0
14,508
14,318
5,239
0
2,691
11,627
0
54,591
W
7,448
3,418
0
2,544
14,649
5,515
0
2,079
12,438
0
74,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
47,083
366
Minions Killed
402
0
Camps Cleared
0
1,400,433
Distance Traveled
1,598,414
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,146
538
80
5
0
308,627
1
L
Persephone
9,259
545
94
6
0
324,860
8
L
Rama
5,292
311
23
1
0
96,647
2
L
Athena
7,581
446
29
2
0
359,655
1
L
Ne Zha
8,851
521
118
7
0
286,395
3
W
Guan Yu
8,939
526
82
5
0
328,836
1
W
Cupid
10,196
600
119
7
0
303,842
1
W
Sobek
9,353
550
12
1
0
326,672
6
L
Thanatos
8,667
510
102
6
0
332,876
9
W
Set
9,449
556
109
6
0
330,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role