Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
Level 124
God Stats
4W - 1L
1,559 SR
Queue Stats
37W - 40L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Fade To Time
Baron Samedi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Kali
Kali
MastaFritz
Kali
Level 122
God Stats
2W - 2L
1,202 SR
Queue Stats
18W - 16L
1,462 Elo+
Solo
Nike
Nike
OwOChaaan
Nike
Level 116
God Stats
5W - 2L
1,309 SR
Queue Stats
52W - 45L
1,479 Elo+
Party 1
Team Averages
Level 112
1,414 SR
1,500 Elo+

VS

Team Averages
Level 132
1,453 SR
1,589 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Fishyblop
Cupid
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 152L
1,649 Elo+
Solo
Cabrakan
Cabrakan
King_bad_mawler
Cabrakan
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 42L
1,679 Elo+
Party 2
Bakasura
Bakasura
SailorGuppy
Bakasura
Level 87
God Stats
0W - 3L
1,264 SR
Queue Stats
322W - 322L
1,615 Elo+
Party 2
Vamana
Vamana
SonGohan21
Vamana
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 229L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 0 / 11
8,824
802
7,940
8,675
7,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
17
7 / 0 / 8
9,572
870
15,293
6,759
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Fade To Time
Baron Samedi
15
3 / 4 / 8
8,332
757
8,242
10,547
4,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 8
9,006
819
7,952
11,433
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
15
1 / 4 / 11
8,017
729
7,324
11,180
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 4 / 8
7,905
719
3,756
11,598
8,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Fishyblop
Cupid
14
3 / 5 / 4
7,771
706
6,600
11,282
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
15
5 / 3 / 2
8,289
754
10,794
9,079
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
SailorGuppy
Bakasura
13
0 / 4 / 3
6,988
635
4,182
12,628
5,464
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
SonGohan21
Vamana
14
3 / 3 / 5
7,854
714
9,090
12,088
9,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
19
Kills
12
12
Deaths
19
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
11
8.5
L
Eset
 
Eset
1
4
8
1.25
W
Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
7
0
8
11
W
Baron Samedi
Fade To Time
Baron Samedi
3
4
8
1.75
L
Cupid
Fishyblop
Cupid
3
5
4
1
L
Cabrakan
5
3
2
2
W
5
4
8
2.25
W
Nike
1
4
11
1.63
L
Bakasura
SailorGuppy
Bakasura
0
4
3
0.38
L
Vamana
SonGohan21
Vamana
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,751
Damage
34,422
48,594
Taken
56,675
26,516
Mitigated
34,271
19,405
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,940
2,684
1,419
2,053
8,675
7,382
1,085
3,239
5,276
22,708
0
L
Eset
 
Eset
3,756
674
2,862
2,012
11,598
8,851
0
3,084
8,005
14,755
0
W
Ah Muzen Cab
CrescentShadow
Ah Muzen Cab
15,293
4,921
0
2,875
6,759
2,763
2,830
873
5,742
0
53,902
W
Baron Samedi
Fade To Time
Baron Samedi
8,242
787
2,818
3,903
10,547
4,941
489
3,177
7,145
25,622
0
L
Cupid
Fishyblop
Cupid
6,600
3,384
310
2,457
11,282
4,266
0
3,675
7,450
0
22,917
L
Cabrakan
10,794
1,237
0
39
9,079
5,884
0
3,255
5,502
21,934
0
W
7,952
2,863
0
4,349
11,433
5,603
0
2,156
9,133
0
22,275
W
Nike
7,324
856
0
1,988
11,180
5,827
174
4,366
6,508
0
20,248
L
Bakasura
SailorGuppy
Bakasura
4,182
3,121
623
1,609
12,628
5,464
0
2,848
9,491
0
13,277
L
Vamana
SonGohan21
Vamana
9,090
2,949
0
2,367
12,088
9,806
26
2,549
9,096
0
25,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
38,807
217
Minions Killed
180
0
Camps Cleared
0
1,053,441
Distance Traveled
1,027,052
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,824
802
33
3
0
212,303
0
L
Eset
7,905
719
26
2
0
184,000
0
W
Ah Muzen Cab
9,572
870
97
9
0
217,219
2
W
Baron Samedi
8,332
757
32
3
0
194,152
1
L
Cupid
7,771
706
48
4
0
188,623
0
L
Cabrakan
8,289
754
30
3
0
216,942
1
W
Kali
9,006
819
21
2
0
213,132
0
W
Nike
8,017
729
34
3
0
216,635
2
L
Bakasura
6,988
635
32
3
0
225,207
2
L
Vamana
7,854
714
44
4
0
212,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role