Player Matchup

Olorun
Olorun
Bangalee890
Olorun
Level 73
God Stats
2W - 5L
1,298 SR
Queue Stats
93W - 100L
1,283 Elo+
Solo
Bacchus
Bacchus
Limsky yt
Bacchus
Level 27
God Stats
7W - 11L
1,500 SR
Queue Stats
84W - 133L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
PxG TrIcKx
Hun Batz
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 239L
1,287 Elo+
Party 2
Loki
Loki
erkanoezcan
Loki
Level 147
God Stats
493W - 517L
1,641 SR
Queue Stats
640W - 666L
1,650 Elo+
Solo
Ra
Ra
rydeur-chx74
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Team Averages
Level 86
1,488 SR
1,420 Elo+

VS

Team Averages
Level 84
1,460 SR
1,525 Elo+
Gilgamesh
Gilgamesh
RvLtN_WoLf
Gilgamesh
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 42L
1,458 Elo+
Solo
Janus
Janus
Spark-Thay2006YT
Janus
Level 85
God Stats
7W - 14L
1,298 SR
Queue Stats
164W - 240L
1,144 Elo+
Solo
Pele
Pele
TOXIC_FATTY1
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,858 Elo+
Party 1
Sobek
Sobek
jutgh61
Sobek
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 288L
1,548 Elo+
Solo
Artemis
Artemis
shadow_knight408
Artemis
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
5 / 0 / 1
6,282
628
5,306
6,754
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Limsky yt
Bacchus
8
2 / 0 / 5
5,498
550
3,861
5,117
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
PxG TrIcKx
Hun Batz
12
8 / 1 / 2
6,981
698
5,077
6,433
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 2
6,548
655
4,505
7,959
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 2
6,233
623
2,991
5,147
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RvLtN_WoLf
Gilgamesh
10
2 / 3 / 1
5,591
559
4,479
6,875
5,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 2
5,856
586
2,313
4,446
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 5 / 2
5,660
566
4,827
9,051
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
jutgh61
Sobek
7
0 / 2 / 0
4,616
462
2,514
7,287
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,819
482
5,743
7,749
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
5
6
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
0
1
5.5
W
Bacchus
Limsky yt
Bacchus
2
0
5
4.5
W
Hun Batz
PxG TrIcKx
Hun Batz
8
1
2
9
L
Gilgamesh
RvLtN_WoLf
Gilgamesh
2
3
1
0.83
L
0
3
2
0.33
L
3
5
2
0.8
W
2
3
2
1
L
Sobek
jutgh61
Sobek
0
2
0
0
W
1
2
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,740
Damage
19,876
31,410
Taken
35,408
9,730
Mitigated
14,474
11,949
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,306
2,615
773
3,663
6,754
1,692
680
1,345
5,409
33,329
0
W
Bacchus
Limsky yt
Bacchus
3,861
503
0
1,362
5,117
2,419
0
642
4,475
8,561
0
W
Hun Batz
PxG TrIcKx
Hun Batz
5,077
1,353
0
2,119
6,433
2,029
116
422
5,989
0
32,404
L
Gilgamesh
RvLtN_WoLf
Gilgamesh
4,479
1,359
0
273
6,875
5,042
17
48
6,787
0
20,241
L
2,313
124
0
280
4,446
1,030
0
868
3,326
37,477
0
L
4,827
1,735
0
529
9,051
2,581
0
1,863
7,062
0
24,942
W
4,505
968
0
2,717
7,959
2,312
0
0
7,959
0
33,208
L
Sobek
jutgh61
Sobek
2,514
136
0
1,880
7,287
3,720
0
4,163
3,098
12,956
0
W
2,991
324
0
1,315
5,147
1,278
222
2,230
2,751
34,882
0
L
5,743
2,761
0
1,628
7,749
2,101
0
4,772
2,977
0
26,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
26,542
281
Minions Killed
225
0
Camps Cleared
0
952,878
Distance Traveled
1,001,765
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,282
628
70
7
0
178,051
4
W
Bacchus
5,498
550
15
2
0
161,303
0
W
Hun Batz
6,981
698
56
6
0
220,333
2
L
Gilgamesh
5,591
559
35
4
0
219,609
2
L
Janus
5,856
586
84
8
0
211,144
2
L
Pele
5,660
566
46
5
0
211,615
1
W
Loki
6,548
655
64
6
0
201,082
0
L
Sobek
4,616
462
16
2
0
189,576
2
W
Ra
6,233
623
76
8
0
192,109
3
L
Artemis
4,819
482
44
4
0
169,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role