Player Matchup

Loki
Loki
Dantcro
Loki
Level 95
God Stats
45W - 44L
1,500 SR
Queue Stats
62W - 67L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FoxBox809
Danzaburou
Level 106
God Stats
2W - 5L
1,533 SR
Queue Stats
19W - 21L
1,208 Elo+
Party 1
Odin
Odin
FrankiBoi204
Odin
Level 109
God Stats
11W - 21L
1,618 SR
Queue Stats
30W - 43L
1,624 Elo+
Solo
Zeus
Zeus
KanekiUchiha66
Zeus
Level 61
God Stats
2W - 3L
1,461 SR
Queue Stats
98W - 103L
1,605 Elo+
Party 1
Artio
Artio
Slingshot55
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,274 Elo+
Solo
Team Averages
Level 87
1,523 SR
1,442 Elo+

VS

Team Averages
Level 91
1,518 SR
1,457 Elo+
Anubis
Anubis
Amadoiscool
Anubis
Level 45
God Stats
9W - 3L
1,561 SR
Queue Stats
158W - 198L
1,393 Elo+
Solo
Freya
Freya
Beezy0915
Freya
Level 123
God Stats
4W - 1L
1,517 SR
Queue Stats
138W - 118L
1,500 Elo+
Solo
Chronos
Chronos
HezzyGod
Chronos
Level 124
God Stats
11W - 7L
1,514 SR
Queue Stats
98W - 92L
1,568 Elo+
Solo
Zeus
Zeus
Nonimonster
Zeus
Level 63
God Stats
5W - 10L
1,500 SR
Queue Stats
126W - 111L
1,326 Elo+
Solo
Ymir
Ymir
Thentury
Ymir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
14
5 / 3 / 2
7,999
571
4,852
8,246
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
FoxBox809
Danzaburou
11
6 / 2 / 2
7,358
526
8,369
8,688
3,048
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 5 / 1
6,743
482
4,928
11,463
7,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 3 / 2
5,945
425
2,899
5,422
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 4 / 5
6,580
470
4,282
12,618
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 4 / 2
8,151
582
4,188
9,469
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Freya
Beezy0915
Freya
11
1 / 4 / 6
7,216
515
6,336
7,478
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
HezzyGod
Chronos
14
3 / 0 / 8
8,513
608
7,622
9,193
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 4 / 2
9,243
660
8,108
6,912
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 4 / 3
6,546
468
2,890
10,905
7,500
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
16
Kills
16
17
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
4
2
1.5
W
Freya
Beezy0915
Freya
1
4
6
1
L
Loki
Dantcro
Loki
5
3
2
2
L
Danzaburou
FoxBox809
Danzaburou
6
2
2
3.5
L
3
5
1
0.7
W
Chronos
HezzyGod
Chronos
3
0
8
7
L
0
3
2
0.33
W
6
4
2
1.75
L
2
4
5
1.13
W
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
29,144
46,437
Taken
43,957
26,347
Mitigated
19,751
11,604
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,188
541
0
3,774
9,469
4,066
0
1,831
7,508
45,417
0
W
Freya
Beezy0915
Freya
6,336
2,134
0
2,767
7,478
1,600
290
1,442
5,994
31,160
3,426
L
Loki
Dantcro
Loki
4,852
1,338
0
2,894
8,246
2,675
0
2,686
5,560
0
44,407
L
Danzaburou
FoxBox809
Danzaburou
8,369
2,273
0
766
8,688
3,048
773
5,750
2,938
0
39,300
L
4,928
2,012
0
2,152
11,463
7,340
725
7,551
3,912
0
26,997
W
Chronos
HezzyGod
Chronos
7,622
2,855
0
2,386
9,193
3,770
108
1,925
7,182
46,774
6,849
L
2,899
410
0
1,562
5,422
1,100
0
2,648
2,774
24,817
0
W
8,108
2,636
0
1,126
6,912
2,815
530
185
6,727
40,018
2,948
L
4,282
752
995
3,235
12,618
12,184
225
7,693
4,925
12,546
0
W
Ymir
2,890
395
0
3,448
10,905
7,500
330
1,540
9,365
26,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
39,669
291
Minions Killed
387
0
Camps Cleared
0
1,197,647
Distance Traveled
1,273,960
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,151
582
91
7
0
268,227
5
W
Freya
7,216
515
63
5
0
250,593
3
L
Loki
7,999
571
90
6
0
290,518
4
L
Danzaburou
7,358
526
68
5
0
258,072
2
L
Odin
6,743
482
55
4
0
254,274
3
W
Chronos
8,513
608
90
6
0
291,053
1
L
Zeus
5,945
425
61
4
0
171,162
1
W
Zeus
9,243
660
101
7
0
225,783
1
L
Artio
6,580
470
17
1
0
223,621
2
W
Ymir
6,546
468
42
3
0
238,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role