Player Matchup

Sun Wukong
Sun Wukong
Bilici03
Sun Wukong
Level 43
God Stats
0W - 3L
1,175 SR
Queue Stats
9W - 14L
1,221 Elo+
Party 1
Hercules
Hercules
cebollin_elcapas
Hercules
Level 108
God Stats
2W - 5L
1,523 SR
Queue Stats
111W - 105L
1,539 Elo+
Party 4
Fenrir
Fenrir
inrangeJonas
Fenrir
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
7W - 12L
1,150 Elo+
Party 1
Olorun
Olorun
kykeliku
Olorun
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,241 Elo+
Party 1
Izanami
Izanami
patalonesman
Izanami
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 59L
1,844 Elo+
Party 4
Team Averages
Level 53
1,395 SR
1,399 Elo+

VS

Team Averages
Level 37
1,571 SR
1,536 Elo+
King Arthur
King Arthur
Lumina_ROoliam
King Arthur
Level 56
God Stats
1W - 5L
1,152 SR
Queue Stats
13W - 33L
1,107 Elo+
Party 3
Arachne
Arachne
MadGones
Arachne
Level 37
God Stats
6W - 8L
1,500 SR
Queue Stats
50W - 55L
1,807 Elo+
Party 2
Ymir
Ymir
Mr-Mitche
Ymir
Level 22
God Stats
7W - 11L
1,852 SR
Queue Stats
13W - 22L
1,807 Elo+
Party 2
Izanami
Izanami
Sans-Gluten
Izanami
Level 67
God Stats
9W - 14L
1,852 SR
Queue Stats
11W - 18L
1,807 Elo+
Party 2
Kukulkan
Kukulkan
Shikaby
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,153 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bilici03
Sun Wukong
15
2 / 6 / 8
9,422
428
4,983
17,716
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 7 / 6
11,667
530
14,263
26,416
25,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
16
5 / 12 / 7
11,083
504
16,029
23,507
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
kykeliku
Olorun
16
4 / 11 / 5
10,906
496
8,300
22,769
14,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
patalonesman
Izanami
18
8 / 9 / 4
12,640
575
17,143
19,282
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lumina_ROoliam
King Arthur
19
7 / 4 / 3
12,707
578
16,884
18,555
8,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
MadGones
Arachne
20
21 / 3 / 10
14,720
669
23,828
21,795
10,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 4 / 16
10,485
477
7,603
16,694
15,134
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sans-Gluten
Izanami
19
11 / 4 / 10
13,481
613
22,869
18,778
6,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Shikaby
Kukulkan
17
5 / 7 / 7
12,299
559
17,079
13,717
5,243
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
22
Kills
45
45
Deaths
22
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bilici03
Sun Wukong
2
6
8
1
W
King Arthur
Lumina_ROoliam
King Arthur
7
4
3
2.13
W
Arachne
MadGones
Arachne
21
3
10
8.67
W
Ymir
1
4
16
2.25
W
Izanami
Sans-Gluten
Izanami
11
4
10
4
W
Kukulkan
Shikaby
Kukulkan
5
7
7
1.21
L
3
7
6
0.86
L
Fenrir
5
12
7
0.71
L
Olorun
kykeliku
Olorun
4
11
5
0.59
L
Izanami
patalonesman
Izanami
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,718
Damage
88,263
109,690
Taken
89,539
65,479
Mitigated
46,677
24,566
Healing
28,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bilici03
Sun Wukong
4,983
739
0
3,360
17,716
12,696
155
5,720
11,996
73
28,441
W
King Arthur
Lumina_ROoliam
King Arthur
16,884
2,650
0
7,272
18,555
8,588
534
3,065
14,568
0
69,402
W
Arachne
MadGones
Arachne
23,828
18,135
544
6,484
21,795
10,723
4,711
1,723
19,708
0
99,554
W
Ymir
7,603
705
777
3,270
16,694
15,134
732
2,720
13,542
30,504
0
W
Izanami
Sans-Gluten
Izanami
22,869
15,232
0
7,855
18,778
6,989
6,183
1,017
17,275
0
95,075
W
Kukulkan
Shikaby
Kukulkan
17,079
2,164
94
1,956
13,717
5,243
1,392
2,619
10,855
68,878
0
L
14,263
3,733
0
7,674
26,416
25,226
221
4,205
22,211
12,396
62,440
L
Fenrir
16,029
3,930
0
2,593
23,507
7,949
103
4,835
18,672
0
48,225
L
Olorun
kykeliku
Olorun
8,300
2,308
630
5,447
22,769
14,093
2,156
8,455
14,314
63,083
0
L
Izanami
patalonesman
Izanami
17,143
10,444
0
4,862
19,282
5,515
849
1,467
17,815
0
83,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
63,692
514
Minions Killed
505
0
Camps Cleared
0
1,770,932
Distance Traveled
2,008,167
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,422
428
38
2
0
409,845
0
W
King Arthur
12,707
578
102
5
0
425,140
0
W
Arachne
14,720
669
120
5
0
472,635
3
W
Ymir
10,485
477
37
2
0
385,799
13
W
Izanami
13,481
613
133
6
0
372,564
4
W
Kukulkan
12,299
559
113
5
0
352,029
1
L
Hercules
11,667
530
160
7
0
340,974
1
L
Fenrir
11,083
504
69
3
0
389,739
0
L
Olorun
10,906
496
114
5
0
310,943
1
L
Izanami
12,640
575
133
6
0
319,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role