Player Matchup

Chaac
Chaac
Garazeb
Chaac
Level 104
God Stats
16W - 6L
1,694 SR
Queue Stats
105W - 86L
1,558 Elo+
Party 2
Geb
Geb
Kriete
Geb
Level 109
God Stats
6W - 1L
1,695 SR
Queue Stats
277W - 236L
1,256 Elo+
Party 2
Zeus
Zeus
M16PROdigyZ
Zeus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
387W - 380L
1,501 Elo+
Solo
Chiron
Chiron
Mikimoto
Chiron
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 125L
1,471 Elo+
Solo
Set
Set
Worlic
Set
Level 104
God Stats
2W - 4L
1,355 SR
Queue Stats
165W - 155L
1,359 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,429 Elo+

VS

Team Averages
Level 109
1,615 SR
1,570 Elo+
Cliodhna
Cliodhna
ItsMeReginald
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 1
King Arthur
King Arthur
ShortAndFluffy
King Arthur
Level 128
God Stats
2W - 3L
1,724 SR
Queue Stats
403W - 342L
1,963 Elo+
Solo
Ne Zha
Ne Zha
TROCOLOMAN
Ne Zha
Level 141
God Stats
9W - 14L
1,853 SR
Queue Stats
252W - 249L
1,533 Elo+
Solo
Nu Wa
Nu Wa
TheMacleod
Nu Wa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,454 Elo+
Party 1
Freya
Freya
scout926
Freya
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 177L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garazeb
Chaac
20
5 / 2 / 3
13,893
579
11,358
18,944
18,438
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
Kriete
Geb
20
5 / 0 / 12
13,374
557
8,796
17,755
20,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 1 / 10
14,591
608
14,906
8,612
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Mikimoto
Chiron
20
2 / 4 / 7
13,536
564
15,726
18,967
6,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Worlic
Set
20
12 / 2 / 12
16,344
681
24,542
26,650
13,386
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsMeReginald
Cliodhna
19
1 / 6 / 3
10,991
458
9,681
17,343
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ShortAndFluffy
King Arthur
17
1 / 6 / 1
10,755
448
11,832
19,367
23,085
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
TROCOLOMAN
Ne Zha
16
1 / 9 / 1
9,833
410
8,531
26,141
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
18
2 / 8 / 3
11,572
482
17,562
15,010
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
scout926
Freya
20
4 / 4 / 2
12,378
516
12,942
22,216
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
33
Kills
9
9
Deaths
33
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Garazeb
Chaac
5
2
3
3.25
L
Cliodhna
ItsMeReginald
Cliodhna
1
6
3
0.42
W
Geb
Kriete
Geb
5
0
12
11
W
9
1
10
14
W
Chiron
Mikimoto
Chiron
2
4
7
1.38
L
King Arthur
ShortAndFluffy
King Arthur
1
6
1
0.25
L
Ne Zha
TROCOLOMAN
Ne Zha
1
9
1
0.17
L
Nu Wa
2
8
3
0.44
W
Set
Worlic
Set
12
2
12
9
L
Freya
scout926
Freya
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,328
Damage
60,548
90,928
Taken
100,077
63,100
Mitigated
58,313
40,613
Healing
25,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Garazeb
Chaac
11,358
2,989
553
7,575
18,944
18,438
1,452
2,224
16,560
0
82,965
L
Cliodhna
ItsMeReginald
Cliodhna
9,681
1,020
0
5,658
17,343
6,537
0
3,031
14,213
0
97,975
W
Geb
Kriete
Geb
8,796
2,224
652
3,967
17,755
20,679
0
4,440
13,049
34,293
0
W
14,906
1,350
0
3,802
8,612
3,801
2,998
4,686
3,686
123,783
0
W
Chiron
Mikimoto
Chiron
15,726
4,390
994
6,891
18,967
6,796
2,201
11,343
7,298
0
100,234
L
King Arthur
ShortAndFluffy
King Arthur
11,832
1,056
201
1,819
19,367
23,085
0
2,428
15,795
105
74,418
L
Ne Zha
TROCOLOMAN
Ne Zha
8,531
2,371
418
5,591
26,141
16,897
0
6,156
19,887
0
62,851
L
Nu Wa
17,562
1,683
0
723
15,010
4,499
13
6,489
8,521
92,585
0
W
Set
Worlic
Set
24,542
10,240
0
16,179
26,650
13,386
2,067
6,619
18,826
0
158,737
L
Freya
scout926
Freya
12,942
3,889
0
11,027
22,216
7,295
232
5,598
16,618
96,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,738
Gold Earned
55,529
809
Minions Killed
724
0
Camps Cleared
0
2,460,410
Distance Traveled
2,066,213
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,893
579
170
7
0
481,519
3
L
Cliodhna
10,991
458
160
7
0
457,489
4
W
Geb
13,374
557
45
2
0
497,982
8
W
Zeus
14,591
608
218
9
0
492,696
10
W
Chiron
13,536
564
171
7
0
428,117
5
L
King Arthur
10,755
448
145
6
0
437,908
8
L
Ne Zha
9,833
410
78
3
0
398,865
6
L
Nu Wa
11,572
482
177
7
0
390,241
4
W
Set
16,344
681
205
9
0
560,096
0
L
Freya
12,378
516
164
7
0
381,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role