Player Matchup

Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ALEXKILL97
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
FearOfTheDuck
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,212 Elo+
Party 2
Jing Wei
Jing Wei
Imolz
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,303 Elo+
Party 2
Chang'e
Chang'e
silver895
Chang'e
Level 42
God Stats
0W - 1L
1,798 SR
Queue Stats
11W - 14L
1,141 Elo+
Party 2
Team Averages
Level 41
1,560 SR
1,300 Elo+

VS

Team Averages
Level 50
1,461 SR
1,578 Elo+
Cerberus
Cerberus
Aroxz
Cerberus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,687 Elo+
Party 1
Jing Wei
Jing Wei
Daafgard
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,687 Elo+
Party 1
Ah Puch
Ah Puch
Drihun
Ah Puch
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 18L
1,327 Elo+
Party 1
Hera
Hera
ekkowastaken
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
gangstasenpai
Sylvanus
Level 24
God Stats
1W - 1L
1,523 SR
Queue Stats
41W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 4 / 4
9,215
838
12,546
7,792
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ALEXKILL97
Cabrakan
13
1 / 6 / 10
8,189
744
8,089
14,242
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
FearOfTheDuck
Zhong Kui
14
2 / 6 / 8
8,064
733
9,883
11,216
6,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Imolz
Jing Wei
16
3 / 5 / 5
8,780
798
7,106
9,035
3,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
silver895
Chang'e
13
2 / 5 / 8
7,617
692
4,438
11,155
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aroxz
Cerberus
14
3 / 3 / 18
8,885
808
6,268
14,936
18,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Daafgard
Jing Wei
17
9 / 3 / 11
10,608
964
11,716
11,509
5,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Drihun
Ah Puch
16
6 / 2 / 15
9,789
890
17,138
11,246
5,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 14
8,589
781
8,041
8,724
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
gangstasenpai
Sylvanus
16
7 / 2 / 15
10,495
954
7,028
11,897
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
14
Kills
26
26
Deaths
14
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
4
2
L
Cabrakan
ALEXKILL97
Cabrakan
1
6
10
1
W
Cerberus
Aroxz
Cerberus
3
3
18
4
W
Jing Wei
Daafgard
Jing Wei
9
3
11
4.83
W
Ah Puch
Drihun
Ah Puch
6
2
15
6.75
L
Zhong Kui
FearOfTheDuck
Zhong Kui
2
6
8
1
L
Jing Wei
Imolz
Jing Wei
3
5
5
1.1
W
1
4
14
2
W
Sylvanus
gangstasenpai
Sylvanus
7
2
15
7.25
L
Chang'e
silver895
Chang'e
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
50,191
53,440
Taken
58,312
29,506
Mitigated
43,481
16,441
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,546
647
1,304
477
7,792
2,825
300
4,018
3,774
29,143
0
L
Cabrakan
ALEXKILL97
Cabrakan
8,089
484
562
1,230
14,242
13,310
217
10,620
3,622
12,681
0
W
Cerberus
Aroxz
Cerberus
6,268
215
1,963
3,502
14,936
18,414
612
7,694
7,242
8,035
0
W
Jing Wei
Daafgard
Jing Wei
11,716
4,784
1,607
1,962
11,509
5,424
1,226
7,535
3,974
0
36,711
W
Ah Puch
Drihun
Ah Puch
17,138
429
2,002
2,576
11,246
5,093
936
5,893
5,353
31,418
0
L
Zhong Kui
FearOfTheDuck
Zhong Kui
9,883
1,528
408
1,567
11,216
6,490
483
7,355
3,861
17,665
0
L
Jing Wei
Imolz
Jing Wei
7,106
3,177
644
307
9,035
3,460
745
6,891
2,144
0
19,278
W
8,041
2,173
1,600
1,150
8,724
4,150
1,085
4,986
3,738
17,307
0
W
Sylvanus
gangstasenpai
Sylvanus
7,028
1,092
5,469
5,048
11,897
10,400
789
8,848
3,049
14,561
0
L
Chang'e
silver895
Chang'e
4,438
588
5,893
4,049
11,155
3,421
571
9,591
1,564
11,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
48,366
125
Minions Killed
108
0
Camps Cleared
0
997,919
Distance Traveled
1,000,151
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,215
838
33
3
0
211,012
0
L
Cabrakan
8,189
744
9
1
0
184,759
3
W
Cerberus
8,885
808
8
1
0
198,941
0
W
Jing Wei
10,608
964
51
5
0
199,053
0
W
Ah Puch
9,789
890
19
2
0
234,032
1
L
Zhong Kui
8,064
733
28
3
0
196,122
0
L
Jing Wei
8,780
798
37
3
0
200,291
0
W
Hera
8,589
781
20
2
0
194,446
1
W
Sylvanus
10,495
954
10
1
0
173,679
0
L
Chang'e
7,617
692
18
2
0
205,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role