Player Matchup

Atlas
Atlas
Baabaroosa
Atlas
Level 157
God Stats
17W - 5L
1,871 SR
Queue Stats
57W - 14L
1,907 Elo+
Party 1
Awilix
Awilix
KannibaIe
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 65L
2,064 Elo+
Party 1
Thoth
Thoth
SexyHerkules
Thoth
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
198W - 48L
2,042 Elo+
Party 1
Team Averages
Level 157
1,624 SR
2,004 Elo+

VS

Team Averages
Level 134
1,500 SR
1,444 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FBNani
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,332 Elo+
Solo
Chaac
Chaac
SMSM-ii
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 1 / 4
8,316
756
8,262
12,862
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
KannibaIe
Awilix
13
3 / 1 / 5
7,749
704
6,894
10,735
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 6
7,699
700
11,302
7,402
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 2 / 2
7,362
669
9,400
11,307
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sol
FBNani
Sol
11
0 / 4 / 3
6,887
626
6,473
9,953
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
SMSM-ii
Chaac
13
2 / 2 / 2
7,867
715
9,935
11,795
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
2
1.5
W
Atlas
3
1
4
5
L
Sol
FBNani
Sol
0
4
3
0.38
W
Awilix
KannibaIe
Awilix
3
1
5
5.5
L
Chaac
SMSM-ii
Chaac
2
2
2
1.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
25,808
30,999
Taken
33,055
16,767
Mitigated
17,881
7,532
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,400
769
0
2,733
11,307
7,077
0
6,980
3,631
2,867
17,750
W
Atlas
8,262
3,703
641
2,562
12,862
9,056
0
4,393
7,365
20,167
0
L
Sol
FBNani
Sol
6,473
1,409
0
3,736
9,953
2,870
0
6,018
3,328
18,124
0
W
Awilix
KannibaIe
Awilix
6,894
1,711
743
1,978
10,735
4,784
0
3,522
6,730
0
16,586
L
Chaac
SMSM-ii
Chaac
9,935
730
178
4,939
11,795
7,934
64
6,103
4,986
6,236
26,391
W
11,302
1,004
0
1,608
7,402
2,927
0
1,413
5,515
27,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
22,116
100
Minions Killed
106
1
Camps Cleared
8
670,602
Distance Traveled
640,423
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,362
669
28
3
5
216,443
5
W
Atlas
8,316
756
27
2
0
219,104
5
L
Sol
6,887
626
27
2
1
212,218
0
W
Awilix
7,749
704
24
2
0
237,823
1
L
Chaac
7,867
715
51
5
2
211,762
4
W
Thoth
7,699
700
49
4
1
213,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role