Player Matchup

Ra
Ra
AWildChris
Ra
Level 24
God Stats
1W - 3L
1,324 SR
Queue Stats
3W - 5L
1,166 Elo+
Solo
Heimdallr
Heimdallr
Smolltaco
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Solo
Loki
Loki
TA2MIKE
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
TianYu11
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Bellona
Bellona
daisen08
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,322 Elo+

VS

Team Averages
Level 74
1,595 SR
1,512 Elo+
Ganesha
Ganesha
Doritoviet
Ganesha
Level 27
God Stats
4W - 1L
1,822 SR
Queue Stats
26W - 14L
1,972 Elo+
Solo
Odin
Odin
GreenMizzy
Odin
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 270L
1,460 Elo+
Party 1
Ra
Ra
HypeBeast55
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 1
Susano
Susano
HyperWoif1_TTV
Susano
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,299 Elo+
Party 1
Sol
Sol
TTVBIGDADDYMURDA
Sol
Level 87
God Stats
23W - 22L
1,653 SR
Queue Stats
90W - 114L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,896
718
6,302
7,705
3,020
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Smolltaco
Heimdallr
14
1 / 8 / 1
7,506
682
11,412
14,393
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
TA2MIKE
Loki
15
1 / 4 / 0
8,605
782
2,184
11,778
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
TianYu11
Kuzenbo
10
0 / 2 / 0
6,552
596
446
4,956
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
daisen08
Bellona
12
0 / 8 / 1
7,011
637
4,296
12,795
9,337
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Doritoviet
Ganesha
15
0 / 0 / 16
9,160
833
6,585
12,484
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 6
9,856
896
8,532
9,636
10,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 1 / 10
10,350
941
11,094
9,780
4,894
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 5
8,697
791
5,961
4,610
2,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 8
10,049
914
10,026
11,565
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
3
Kills
27
27
Deaths
3
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Ganesha
Doritoviet
Ganesha
0
0
16
8
W
9
1
6
12
W
7
1
10
12
W
4
0
5
6.5
L
Heimdallr
Smolltaco
Heimdallr
1
8
1
0.19
L
Loki
TA2MIKE
Loki
1
4
0
0.25
W
7
1
8
11
L
Kuzenbo
TianYu11
Kuzenbo
0
2
0
0
L
Bellona
daisen08
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
42,198
51,627
Taken
48,075
27,047
Mitigated
36,341
5,631
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
1,003
78
490
7,705
3,020
0
5,501
2,204
30,889
0
W
Ganesha
Doritoviet
Ganesha
6,585
829
923
2,987
12,484
14,274
0
1,682
10,802
16,076
0
W
8,532
2,270
0
1,066
9,636
10,234
472
1,901
7,735
0
25,004
W
11,094
1,522
2,902
5,367
9,780
4,894
1,200
2,354
7,426
46,003
0
W
5,961
968
56
310
4,610
2,586
756
75
4,535
0
12,809
L
Heimdallr
Smolltaco
Heimdallr
11,412
5,250
192
2,233
14,393
6,059
0
9,308
5,085
0
25,032
L
Loki
TA2MIKE
Loki
2,184
161
0
2,177
11,778
4,748
0
4,006
7,772
0
32,284
W
10,026
3,799
0
4,493
11,565
4,353
8,637
736
10,829
40,487
0
L
Kuzenbo
TianYu11
Kuzenbo
446
142
0
36
4,956
3,883
26
2,345
2,611
1,669
0
L
Bellona
daisen08
Bellona
4,296
2,291
0
425
12,795
9,337
0
6,422
6,250
0
10,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
48,112
152
Minions Killed
205
0
Camps Cleared
0
823,640
Distance Traveled
1,223,940
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,896
718
49
4
0
169,045
3
W
Ganesha
9,160
833
4
0
0
226,970
4
W
Odin
9,856
896
32
3
0
253,281
2
W
Ra
10,350
941
94
9
0
220,775
0
W
Susano
8,697
791
24
2
0
275,447
0
L
Heimdallr
7,506
682
24
2
0
168,584
0
L
Loki
8,605
782
63
6
0
221,949
3
W
Sol
10,049
914
51
5
0
247,467
0
L
Kuzenbo
6,552
596
3
0
0
94,946
0
L
Bellona
7,011
637
13
1
0
169,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role