Player Matchup

Jormungandr
Jormungandr
AngerPro6lems26
Jormungandr
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 332L
1,419 Elo+
Party 1
Nemesis
Nemesis
Checkmaté
Nemesis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Solo
Anhur
Anhur
NinjaDuckZi
Anhur
Level 25
God Stats
1W - 4L
1,468 SR
Queue Stats
18W - 28L
1,460 Elo+
Party 1
Kumbhakarna
Kumbhakarna
issaTimeline
Kumbhakarna
Level 87
God Stats
2W - 2L
1,550 SR
Queue Stats
138W - 135L
1,676 Elo+
Solo
Poseidon
Poseidon
kanyethegiantyo
Poseidon
Level 47
God Stats
17W - 9L
1,837 SR
Queue Stats
346W - 343L
1,693 Elo+
Solo
Team Averages
Level 47
1,571 SR
1,550 Elo+

VS

Team Averages
Level 79
1,513 SR
1,608 Elo+
Osiris
Osiris
CheapNEazy
Osiris
Level 151
God Stats
6W - 10L
1,500 SR
Queue Stats
421W - 374L
1,710 Elo+
Party 3
King Arthur
King Arthur
ElBanju
King Arthur
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 180L
1,626 Elo+
Party 2
Anhur
Anhur
Smeggerelli
Anhur
Level 61
God Stats
20W - 22L
1,730 SR
Queue Stats
163W - 158L
1,626 Elo+
Party 2
Nemesis
Nemesis
Tesnus
Nemesis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
the_eggman56
Nu Wa
Level 90
God Stats
8W - 10L
1,334 SR
Queue Stats
147W - 143L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngerPro6lems26
Jormungandr
10
0 / 4 / 0
5,926
494
4,129
8,296
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Checkmaté
Nemesis
11
2 / 4 / 0
6,456
538
6,201
8,828
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 2
6,178
515
4,537
8,247
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
issaTimeline
Kumbhakarna
9
1 / 2 / 5
5,966
497
4,678
9,846
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
10
4 / 1 / 1
6,703
559
3,943
4,785
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CheapNEazy
Osiris
13
6 / 0 / 2
8,063
672
7,074
7,050
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ElBanju
King Arthur
10
0 / 4 / 6
5,724
477
5,507
8,943
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 2
6,872
573
6,539
6,610
1,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tesnus
Nemesis
12
2 / 1 / 3
6,933
578
5,394
8,714
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
3 / 3 / 3
7,110
593
3,534
4,909
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
15
15
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AngerPro6lems26
Jormungandr
0
4
0
0
W
Osiris
CheapNEazy
Osiris
6
0
2
7
L
Nemesis
Checkmaté
Nemesis
2
4
0
0.5
W
King Arthur
ElBanju
King Arthur
0
4
6
0.75
L
3
4
2
1
W
4
2
2
2.5
W
Nemesis
Tesnus
Nemesis
2
1
3
3.5
L
Kumbhakarna
issaTimeline
Kumbhakarna
1
2
5
1.75
L
Poseidon
4
1
1
4.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
28,048
40,002
Taken
36,226
16,353
Mitigated
14,985
6,723
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AngerPro6lems26
Jormungandr
4,129
1,605
0
860
8,296
4,872
660
519
7,252
29,186
0
W
Osiris
CheapNEazy
Osiris
7,074
2,619
18
3,784
7,050
4,967
0
3,136
3,793
0
46,566
L
Nemesis
Checkmaté
Nemesis
6,201
3,164
0
480
8,828
2,793
0
592
7,943
0
37,889
W
King Arthur
ElBanju
King Arthur
5,507
530
0
2,432
8,943
4,581
0
2,885
6,048
4,532
18,635
L
4,537
3,006
0
2,762
8,247
1,652
460
666
7,168
0
28,229
W
6,539
3,131
0
1,570
6,610
1,747
1,130
2,861
3,677
0
39,571
W
Nemesis
Tesnus
Nemesis
5,394
3,152
0
1,920
8,714
2,452
0
1,705
6,897
0
41,128
L
Kumbhakarna
issaTimeline
Kumbhakarna
4,678
792
197
1,706
9,846
5,867
75
1,486
7,786
18,734
0
L
Poseidon
3,943
603
0
718
4,785
1,169
0
778
3,859
30,230
948
W
3,534
421
0
1,277
4,909
1,238
26
1,726
3,061
34,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
34,702
288
Minions Killed
354
0
Camps Cleared
0
1,117,516
Distance Traveled
1,207,849
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,926
494
64
5
0
226,432
7
W
Osiris
8,063
672
90
8
0
251,297
2
L
Nemesis
6,456
538
69
6
0
266,782
4
W
King Arthur
5,724
477
34
3
0
231,932
2
L
Anhur
6,178
515
62
5
0
200,017
2
W
Anhur
6,872
573
80
7
0
211,517
3
W
Nemesis
6,933
578
81
7
0
280,818
3
L
Kumbhakarna
5,966
497
32
3
0
220,753
1
L
Poseidon
6,703
559
61
5
0
203,532
3
W
Nu Wa
7,110
593
69
6
0
232,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role