Player Matchup

Sobek
Sobek
Elkghost
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,663 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kuzakii
Morgan Le Fay
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 3L
1,715 Elo+
Party 1
Gilgamesh
Gilgamesh
TadiXII
Gilgamesh
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,663 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,680 Elo+

VS

Team Averages
Level 94
1,450 SR
1,517 Elo+
Ymir
Ymir
Ballyhoo03
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 31L
1,314 Elo+
Party 2
Tiamat
Tiamat
CodenamedSid
Tiamat
Level 141
God Stats
0W - 2L
1,350 SR
Queue Stats
136W - 57L
1,682 Elo+
Party 2
Kali
Kali
CraftyRipple
Kali
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 109L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elkghost
Sobek
13
2 / 2 / 18
10,370
798
6,659
16,150
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Kuzakii
Morgan Le Fay
16
6 / 0 / 14
10,713
824
18,968
9,232
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TadiXII
Gilgamesh
16
13 / 0 / 7
11,086
853
17,337
11,699
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
8,403
646
4,453
20,059
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
12
0 / 7 / 1
7,852
604
8,213
12,846
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 0
8,001
615
7,809
14,609
5,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
21
Kills
2
2
Deaths
21
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Tiamat
0
7
1
0.07
L
1
7
0
0.14
W
Sobek
Elkghost
Sobek
2
2
18
5.5
W
Morgan Le Fay
Kuzakii
Morgan Le Fay
6
0
14
13
W
Gilgamesh
TadiXII
Gilgamesh
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
20,475
37,081
Taken
47,514
32,863
Mitigated
33,314
12,250
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
1,280
484
2,730
20,059
21,021
0
10,363
8,538
15,346
0
L
Tiamat
8,213
643
522
1,439
12,846
7,236
0
6,887
5,560
28,824
0
L
7,809
2,747
381
3,110
14,609
5,057
0
7,722
6,300
0
25,362
W
Sobek
Elkghost
Sobek
6,659
1,085
848
6,546
16,150
20,288
444
4,671
11,479
13,179
0
W
Morgan Le Fay
Kuzakii
Morgan Le Fay
18,968
2,291
112
3,433
9,232
3,229
621
4,276
4,956
59,850
0
W
Gilgamesh
TadiXII
Gilgamesh
17,337
6,832
0
1,311
11,699
9,346
1,208
3,904
7,795
82
31,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
24,256
152
Minions Killed
118
6
Camps Cleared
3
768,325
Distance Traveled
657,607
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,403
646
28
2
0
210,735
2
L
Tiamat
7,852
604
55
4
3
211,536
3
L
Kali
8,001
615
35
3
0
235,336
0
W
Sobek
10,370
798
10
1
0
245,747
1
W
Morgan Le Fay
10,713
824
108
8
5
252,593
3
W
Gilgamesh
11,086
853
34
3
1
269,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role