Player Matchup

Cernunnos
Cernunnos
AvalonMarllow
Cernunnos
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,422 Elo+
Solo
Bastet
Bastet
DatGuyScrim
Bastet
Level 144
God Stats
8W - 3L
1,821 SR
Queue Stats
174W - 127L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
IlluminaughtyX0
Cthulhu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 48L
1,873 Elo+
Solo
Gilgamesh
Gilgamesh
Natsu-Ds-MTN
Gilgamesh
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,950 Elo+
Solo
Merlin
Merlin
panther015
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,764 Elo+
Party 1
Team Averages
Level 121
1,564 SR
1,754 Elo+

VS

Team Averages
Level 89
1,494 SR
1,579 Elo+
Achilles
Achilles
LargeWrench1086
Achilles
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 205L
1,473 Elo+
Party 2
Discordia
Discordia
PatrickSwirls
Discordia
Level 127
God Stats
17W - 20L
1,754 SR
Queue Stats
235W - 212L
1,529 Elo+
Party 2
Nike
Nike
SCHiR4LDiN4T0R
Nike
Level 147
God Stats
75W - 42L
1,437 SR
Queue Stats
108W - 80L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
ibarcode17
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 107L
1,909 Elo+
Solo
Danzaburou
Danzaburou
new-37850476
Danzaburou
Level 27
God Stats
3W - 8L
1,277 SR
Queue Stats
94W - 119L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvalonMarllow
Cernunnos
15
2 / 0 / 13
8,231
823
9,894
8,090
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
15
5 / 0 / 9
8,579
858
8,396
8,743
3,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 10
7,874
787
7,354
8,049
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Natsu-Ds-MTN
Gilgamesh
16
5 / 0 / 11
9,234
923
6,891
9,824
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
panther015
Merlin
16
4 / 0 / 7
8,662
866
7,418
2,947
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 6 / 0
6,518
652
5,544
12,623
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
PatrickSwirls
Discordia
12
0 / 3 / 0
6,625
663
4,495
6,695
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
6,897
690
3,384
11,482
7,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ibarcode17
Kukulkan
13
0 / 5 / 0
7,008
701
5,057
7,984
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
new-37850476
Danzaburou
13
0 / 2 / 0
6,915
692
3,739
6,039
2,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
19
Kills
1
1
Deaths
19
50
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AvalonMarllow
Cernunnos
2
0
13
8.5
W
Bastet
5
0
9
9.5
W
3
1
10
8
L
Achilles
1
6
0
0.17
W
Gilgamesh
Natsu-Ds-MTN
Gilgamesh
5
0
11
10.5
L
Discordia
PatrickSwirls
Discordia
0
3
0
0
L
0
3
1
0.17
L
Kukulkan
ibarcode17
Kukulkan
0
5
0
0
L
Danzaburou
new-37850476
Danzaburou
0
2
0
0
W
Merlin
panther015
Merlin
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
22,219
37,653
Taken
44,823
23,247
Mitigated
20,803
12,129
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AvalonMarllow
Cernunnos
9,894
3,201
0
2,321
8,090
3,144
2,276
2,653
5,106
0
33,352
W
Bastet
8,396
1,700
0
3,786
8,743
3,301
381
1,088
7,341
0
24,299
W
7,354
66
1,360
1,899
8,049
7,190
87
643
7,242
25,750
0
L
Achilles
5,544
672
343
2,511
12,623
7,244
0
5,421
7,041
0
10,702
W
Gilgamesh
Natsu-Ds-MTN
Gilgamesh
6,891
1,661
394
2,082
9,824
8,393
667
2,937
6,411
0
21,878
L
Discordia
PatrickSwirls
Discordia
4,495
76
0
670
6,695
1,680
0
1,558
4,977
15,728
0
L
3,384
147
0
320
11,482
7,129
0
3,777
7,468
0
15,948
L
Kukulkan
ibarcode17
Kukulkan
5,057
275
0
572
7,984
2,720
0
2,274
5,623
25,171
0
L
Danzaburou
new-37850476
Danzaburou
3,739
942
379
741
6,039
2,030
0
1,029
4,942
0
15,702
W
Merlin
panther015
Merlin
7,418
782
0
287
2,947
1,219
215
1,241
1,519
37,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
33,963
241
Minions Killed
163
0
Camps Cleared
0
1,168,785
Distance Traveled
909,335
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,231
823
52
5
0
201,054
2
W
Bastet
8,579
858
43
4
0
262,611
0
W
Cthulhu
7,874
787
43
4
0
245,720
6
L
Achilles
6,518
652
10
1
0
164,234
1
W
Gilgamesh
9,234
923
37
4
0
240,070
2
L
Discordia
6,625
663
27
3
0
160,569
1
L
Nike
6,897
690
25
3
0
220,275
3
L
Kukulkan
7,008
701
63
6
0
197,928
1
L
Danzaburou
6,915
692
38
4
0
166,329
1
W
Merlin
8,662
866
66
7
0
219,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role