Player Matchup

Charybdis
Charybdis
Farbror_Hanibal
Charybdis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 111L
1,121 Elo+
Party 2
Tyr
Tyr
TNikas
Tyr
Level 61
God Stats
3W - 5L
1,302 SR
Queue Stats
527W - 544L
1,381 Elo+
Solo
Mercury
Mercury
cristianorts98
Mercury
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 130L
1,218 Elo+
Solo
Kukulkan
Kukulkan
justas_000
Kukulkan
Level 99
God Stats
190W - 202L
1,409 SR
Queue Stats
207W - 231L
1,419 Elo+
Solo
Ymir
Ymir
wildepro10
Ymir
Level 9
God Stats
3W - 2L
1,334 SR
Queue Stats
104W - 139L
1,121 Elo+
Party 2
Team Averages
Level 74
1,409 SR
1,252 Elo+

VS

Team Averages
Level 64
1,393 SR
1,338 Elo+
Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 109
God Stats
293W - 282L
1,290 SR
Queue Stats
307W - 306L
1,386 Elo+
Solo
Izanami
Izanami
Denimur
Izanami
Level 85
God Stats
22W - 25L
1,471 SR
Queue Stats
254W - 288L
1,305 Elo+
Solo
Sobek
Sobek
Gievz_
Sobek
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Set
Set
Nyraak
Set
Level 55
God Stats
5W - 9L
1,491 SR
Queue Stats
25W - 32L
1,381 Elo+
Solo
Olorun
Olorun
RUNE9034
Olorun
Level 33
God Stats
0W - 2L
1,212 SR
Queue Stats
1W - 4L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Farbror_Hanibal
Charybdis
11
2 / 2 / 4
6,721
517
9,228
6,920
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
TNikas
Tyr
13
1 / 0 / 0
7,641
588
2,596
7,924
5,890
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 4
6,441
495
4,218
11,007
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
justas_000
Kukulkan
14
6 / 0 / 1
8,596
661
7,219
3,046
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
6,795
523
2,521
7,136
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
13
0 / 1 / 0
7,444
573
6,175
4,668
1,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Denimur
Izanami
11
1 / 4 / 3
6,196
477
8,978
11,661
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Gievz_
Sobek
10
2 / 1 / 3
6,686
514
2,887
10,896
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
Nyraak
Set
11
2 / 3 / 2
6,495
500
3,763
9,440
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
RUNE9034
Olorun
8
0 / 1 / 0
4,931
379
156
2,806
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Agl-dragon12
Danzaburou
0
1
0
0
L
Izanami
Denimur
Izanami
1
4
3
0.63
W
Charybdis
Farbror_Hanibal
Charybdis
2
2
4
2
L
Sobek
Gievz_
Sobek
2
1
3
3.5
L
Set
Nyraak
Set
2
3
2
1
L
Olorun
RUNE9034
Olorun
0
1
0
0
W
Tyr
TNikas
Tyr
1
0
0
1
W
0
3
4
0.67
W
Kukulkan
justas_000
Kukulkan
6
0
1
6.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
21,959
36,033
Taken
39,471
16,930
Mitigated
16,608
12,779
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Agl-dragon12
Danzaburou
6,175
2,790
0
2,493
4,668
1,621
0
0
4,668
0
46,736
L
Izanami
Denimur
Izanami
8,978
6,861
212
4,030
11,661
2,666
397
2,055
9,606
0
51,171
W
Charybdis
Farbror_Hanibal
Charybdis
9,228
5,252
0
2,263
6,920
1,796
774
580
6,340
0
40,772
L
Sobek
Gievz_
Sobek
2,887
382
1,701
2,980
10,896
8,474
208
3,918
6,978
16,094
0
L
Set
Nyraak
Set
3,763
2,051
0
344
9,440
3,022
52
2,483
6,957
0
37,243
L
Olorun
RUNE9034
Olorun
156
57
137
773
2,806
825
0
1,284
1,522
15,927
0
W
Tyr
TNikas
Tyr
2,596
436
0
3,918
7,924
5,890
634
0
7,924
0
40,639
W
4,218
1,610
0
4,036
11,007
2,878
0
1,089
9,918
0
31,466
W
Kukulkan
justas_000
Kukulkan
7,219
505
0
1,697
3,046
1,323
1,062
325
2,721
54,454
0
W
2,521
514
0
865
7,136
5,043
29
1,049
6,087
16,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
31,752
354
Minions Killed
318
0
Camps Cleared
0
1,252,934
Distance Traveled
1,080,568
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,444
573
117
9
0
219,381
1
L
Izanami
6,196
477
83
6
0
201,345
0
W
Charybdis
6,721
517
59
5
0
229,138
3
L
Sobek
6,686
514
28
2
0
264,136
3
L
Set
6,495
500
73
6
0
244,178
0
L
Olorun
4,931
379
17
1
0
151,528
5
W
Tyr
7,641
588
95
7
0
249,418
1
W
Mercury
6,441
495
63
5
0
290,836
0
W
Kukulkan
8,596
661
107
8
0
244,249
0
W
Ymir
6,795
523
30
2
0
239,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role