Player Matchup

Achilles
Achilles
BlackChico601
Achilles
Level 37
God Stats
10W - 6L
1,586 SR
Queue Stats
30W - 34L
1,629 Elo+
Party 2
Susano
Susano
SGxChief64
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
SGxMikeLowry
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,410 Elo+
Party 2
Arachne
Arachne
ShutLicense8273
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Xbalanque
Xbalanque
z Maverick o
Xbalanque
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,192 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,370 Elo+

VS

Team Averages
Level 60
1,566 SR
1,509 Elo+
Ymir
Ymir
DerpySquidMan_
Ymir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 138L
1,579 Elo+
Party 1
Neith
Neith
FatKidHtchts
Neith
Level 4
God Stats
6W - 7L
1,493 SR
Queue Stats
36W - 50L
1,410 Elo+
Solo
Skadi
Skadi
JazoII
Skadi
Level 32
God Stats
3W - 0L
1,689 SR
Queue Stats
3W - 3L
1,487 Elo+
Solo
Yemoja
Yemoja
Reyd3lsur904
Yemoja
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,536 Elo+
Party 1
Atlas
Atlas
White_knight6565
Atlas
Level 46
God Stats
12W - 9L
1,649 SR
Queue Stats
30W - 45L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackChico601
Achilles
16
3 / 5 / 1
9,165
705
8,682
17,413
15,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
SGxChief64
Susano
17
4 / 4 / 4
10,046
773
13,618
17,356
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
SGxMikeLowry
Zhong Kui
16
1 / 5 / 2
8,910
685
8,779
13,044
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 10 / 0
7,719
594
1,204
13,242
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
z Maverick o
Xbalanque
17
4 / 7 / 3
9,797
754
14,570
14,671
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 6
11,131
856
15,097
11,410
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 9
11,341
872
13,955
11,217
4,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
JazoII
Skadi
17
8 / 4 / 4
10,684
822
12,088
11,852
4,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
1 / 4 / 15
9,584
737
9,184
13,323
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 18
11,009
847
9,513
11,713
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
12
Kills
30
31
Deaths
12
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlackChico601
Achilles
3
5
1
0.7
W
11
1
6
14
W
7
2
9
5.75
W
Skadi
JazoII
Skadi
8
4
4
2.5
W
Yemoja
1
4
15
2.13
L
Susano
SGxChief64
Susano
4
4
4
1.5
L
Zhong Kui
SGxMikeLowry
Zhong Kui
1
5
2
0.4
L
0
10
0
0
W
3
1
18
12
L
Xbalanque
z Maverick o
Xbalanque
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,853
Damage
59,837
75,726
Taken
59,515
45,016
Mitigated
39,617
10,224
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlackChico601
Achilles
8,682
2,332
0
2,194
17,413
15,963
0
6,948
10,465
5,413
18,398
W
15,097
3,519
0
1,725
11,410
7,329
1,149
2,874
8,204
41,187
0
W
13,955
5,402
162
3,062
11,217
4,662
4,174
1,771
9,044
0
50,737
W
Skadi
JazoII
Skadi
12,088
6,098
197
575
11,852
4,668
3,989
1,475
10,068
0
42,196
W
Yemoja
9,184
1,971
3,644
2,394
13,323
6,729
923
3,860
9,188
25,188
0
L
Susano
SGxChief64
Susano
13,618
1,438
0
3,396
17,356
11,371
0
10,632
6,724
4,896
24,247
L
Zhong Kui
SGxMikeLowry
Zhong Kui
8,779
463
0
2,604
13,044
7,816
0
5,949
7,095
35,898
0
L
1,204
1,204
0
260
13,242
4,790
450
3,825
9,417
0
7,904
W
9,513
4,701
253
1,979
11,713
16,229
590
2,412
8,801
21,794
0
L
Xbalanque
z Maverick o
Xbalanque
14,570
6,649
0
1,770
14,671
5,076
0
6,440
8,231
0
37,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,637
Gold Earned
53,749
194
Minions Killed
272
0
Camps Cleared
0
1,052,977
Distance Traveled
1,236,559
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,165
705
35
3
0
233,683
2
W
Ymir
11,131
856
48
4
0
244,027
2
W
Neith
11,341
872
78
6
0
245,115
1
W
Skadi
10,684
822
75
6
0
233,950
0
W
Yemoja
9,584
737
44
3
0
241,429
0
L
Susano
10,046
773
30
2
0
238,320
1
L
Zhong Kui
8,910
685
56
4
0
210,189
1
L
Arachne
7,719
594
20
2
0
145,263
0
W
Atlas
11,009
847
27
2
0
272,038
1
L
Xbalanque
9,797
754
53
4
0
225,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role