Player Matchup

Sol
Sol
AngelusImperiosa
Sol
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 148L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Krocar
Erlang Shen
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 17L
1,649 Elo+
Solo
Mercury
Mercury
MintCreature119
Mercury
Level 103
God Stats
10W - 9L
1,500 SR
Queue Stats
321W - 335L
1,307 Elo+
Solo
Atlas
Atlas
Slimybrown
Atlas
Level 48
God Stats
9W - 16L
1,099 SR
Queue Stats
17W - 35L
1,141 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
binhosgsilva
Morgan Le Fay
Level 141
God Stats
17W - 18L
1,278 SR
Queue Stats
161W - 140L
1,442 Elo+
Solo
Team Averages
Level 86
1,375 SR
1,408 Elo+

VS

Team Averages
Level 72
1,496 SR
1,393 Elo+
Chaac
Chaac
Loko_Killer818
Chaac
Level 59
God Stats
3W - 0L
1,715 SR
Queue Stats
107W - 105L
1,524 Elo+
Solo
Atlas
Atlas
NXT SLIXK
Atlas
Level 47
God Stats
1W - 1L
1,267 SR
Queue Stats
4W - 3L
1,369 Elo+
Solo
Hel
Hel
OcifferZero
Hel
Level 120
God Stats
8W - 11L
1,500 SR
Queue Stats
163W - 163L
1,187 Elo+
Solo
Ah Puch
Ah Puch
Poutine8
Ah Puch
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,397 Elo+
Solo
Izanami
Izanami
clarmanks
Izanami
Level 101
God Stats
36W - 44L
1,500 SR
Queue Stats
112W - 104L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
9,748
513
17,698
17,230
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Krocar
Erlang Shen
15
1 / 4 / 0
9,608
506
8,667
15,522
18,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

1
0 / 0 / 0
5,166
272
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
16
3 / 5 / 5
9,127
480
9,219
15,402
7,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
binhosgsilva
Morgan Le Fay
14
1 / 3 / 2
8,886
468
8,669
10,205
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 1
11,450
603
10,516
13,492
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
NXT SLIXK
Atlas
15
3 / 3 / 9
10,255
540
7,348
14,891
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 3
8,750
461
3,358
10,468
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Poutine8
Ah Puch
16
4 / 0 / 4
9,969
525
6,598
13,001
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
clarmanks
Izanami
17
6 / 5 / 5
10,399
547
13,390
15,192
4,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
17
18
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
Erlang Shen
Krocar
Erlang Shen
1
4
0
0.25
W
3
1
1
3.5
L
0
0
0
0
W
Atlas
NXT SLIXK
Atlas
3
3
9
2.5
W
1
2
3
1.25
W
Ah Puch
Poutine8
Ah Puch
4
0
4
6
L
Atlas
3
5
5
1.1
L
Morgan Le Fay
binhosgsilva
Morgan Le Fay
1
3
2
0.67
W
Izanami
clarmanks
Izanami
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,253
Damage
41,210
58,359
Taken
67,044
33,435
Mitigated
34,074
15,699
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,698
8,120
0
6,887
17,230
4,510
576
5,596
11,584
73,569
0
L
Erlang Shen
Krocar
Erlang Shen
8,667
4,813
0
4,979
15,522
18,364
379
2,340
12,296
484
64,305
W
10,516
2,877
0
5,125
13,492
13,036
1,828
324
12,197
13,376
64,829
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
NXT SLIXK
Atlas
7,348
2,036
0
2,903
14,891
8,822
680
11,439
3,366
33,972
0
W
3,358
344
2,274
4,876
10,468
3,438
1,050
3,938
6,490
48,709
0
W
Ah Puch
Poutine8
Ah Puch
6,598
890
265
9,259
13,001
4,084
1,107
8,661
3,724
41,363
0
L
Atlas
9,219
2,381
0
2,212
15,402
7,343
166
5,978
9,238
50,092
0
L
Morgan Le Fay
binhosgsilva
Morgan Le Fay
8,669
163
22
1,599
10,205
3,218
376
4,990
4,891
49,416
469
W
Izanami
clarmanks
Izanami
13,390
9,216
0
4,631
15,192
4,694
2,981
10,263
4,855
0
77,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
50,823
421
Minions Killed
483
0
Camps Cleared
0
1,321,198
Distance Traveled
1,602,969
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,748
513
123
6
0
316,329
2
L
Erlang Shen
9,608
506
124
7
0
324,179
1
W
Chaac
11,450
603
156
8
0
325,218
0
L
Mercury
5,166
272
0
0
0
16,646
0
W
Atlas
10,255
540
45
2
0
358,687
5
W
Hel
8,750
461
81
4
0
247,577
1
W
Ah Puch
9,969
525
79
4
0
368,522
2
L
Atlas
9,127
480
72
4
0
336,726
0
L
Morgan Le Fay
8,886
468
102
5
0
327,318
1
W
Izanami
10,399
547
122
6
0
302,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role