Player Matchup

Achilles
Achilles
Logicalandlost
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,760 Elo+
Party 1
Atlas
Atlas
Saggy
Atlas
Level 160
God Stats
9W - 5L
1,866 SR
Queue Stats
26W - 16L
1,989 Elo+
Party 1
Heimdallr
Heimdallr
TheTyranny
Heimdallr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,918 Elo+
Party 1
Serqet
Serqet
Timsthename
Serqet
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,805 Elo+
Party 1
Nox
Nox
Wollypop
Nox
Level 67
God Stats
2W - 0L
1,618 SR
Queue Stats
5W - 2L
1,918 Elo+
Party 1
Team Averages
Level 116
1,597 SR
1,878 Elo+

VS

Team Averages
Level 54
1,444 SR
1,514 Elo+
Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Bendi35
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 2
Discordia
Discordia
DaGuudWann
Discordia
Level 25
God Stats
55W - 49L
1,566 SR
Queue Stats
639W - 735L
1,591 Elo+
Solo
Fenrir
Fenrir
EODLunchbox
Fenrir
Level 150
God Stats
2W - 15L
1,276 SR
Queue Stats
108W - 96L
1,460 Elo+
Solo
Xbalanque
Xbalanque
GordyeHurt
Xbalanque
Level 7
God Stats
2W - 2L
1,377 SR
Queue Stats
2W - 3L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
8 / 1 / 17
8,962
896
11,985
9,840
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Saggy
Atlas
15
2 / 3 / 21
8,509
851
5,651
13,088
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
TheTyranny
Heimdallr
17
14 / 2 / 16
10,316
1,032
17,548
9,998
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
16
7 / 2 / 16
9,045
905
8,184
7,668
5,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 0 / 19
9,262
926
9,963
5,043
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 7 / 4
7,848
785
4,951
9,201
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Bendi35
Atlas
13
1 / 5 / 5
7,130
713
5,456
15,062
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DaGuudWann
Discordia
13
3 / 9 / 1
7,453
745
7,210
10,187
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 7 / 4
7,022
702
4,770
13,094
6,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
GordyeHurt
Xbalanque
12
0 / 9 / 3
6,532
653
4,532
10,738
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
37
Kills
7
8
Deaths
37
89
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
4
0.43
L
Atlas
Bendi35
Atlas
1
5
5
0.7
L
Discordia
DaGuudWann
Discordia
3
9
1
0.39
L
Fenrir
2
7
4
0.57
L
Xbalanque
GordyeHurt
Xbalanque
0
9
3
0.17
W
Achilles
8
1
17
16.5
W
Atlas
Saggy
Atlas
2
3
21
4.17
W
Heimdallr
TheTyranny
Heimdallr
14
2
16
11
W
Serqet
7
2
16
7.5
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
26,919
45,637
Taken
58,282
30,784
Mitigated
25,797
10,514
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,951
117
304
1,389
9,201
2,737
344
3,566
5,352
25,110
0
L
Atlas
Bendi35
Atlas
5,456
1,917
300
2,654
15,062
9,965
0
4,300
9,845
12,669
0
L
Discordia
DaGuudWann
Discordia
7,210
118
30
377
10,187
3,003
0
2,188
7,567
14,674
0
L
Fenrir
4,770
1,563
0
364
13,094
6,485
20
3,694
8,932
0
8,635
L
Xbalanque
GordyeHurt
Xbalanque
4,532
2,042
0
349
10,738
3,607
0
2,531
7,821
0
10,745
W
Achilles
11,985
2,509
0
1,512
9,840
7,520
785
4,100
5,740
1,472
21,643
W
Atlas
Saggy
Atlas
5,651
1,502
0
2,974
13,088
11,369
390
4,436
8,652
13,397
0
W
Heimdallr
TheTyranny
Heimdallr
17,548
10,060
0
5,286
9,998
4,630
616
3,998
6,000
0
48,193
W
Serqet
8,184
816
0
316
7,668
5,311
1,133
2,004
5,664
0
21,796
W
9,963
1,056
0
426
5,043
1,954
278
3,079
1,964
37,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
35,985
229
Minions Killed
121
0
Camps Cleared
0
1,158,162
Distance Traveled
992,119
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,848
785
60
6
0
195,828
1
L
Atlas
7,130
713
16
2
0
237,954
0
L
Discordia
7,453
745
18
2
0
196,735
0
L
Fenrir
7,022
702
9
1
0
177,321
1
L
Xbalanque
6,532
653
18
2
0
184,281
1
W
Achilles
8,962
896
33
3
0
239,463
0
W
Atlas
8,509
851
16
2
0
223,263
2
W
Heimdallr
10,316
1,032
69
7
0
214,489
3
W
Serqet
9,045
905
33
3
0
252,995
0
W
Nox
9,262
926
78
8
0
227,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role