Player Matchup

Geb
Geb
HallowedUniform
Geb
Level 145
God Stats
15W - 14L
1,438 SR
Queue Stats
213W - 208L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
Wicked Uno
Gilgamesh
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 103L
1,584 Elo+
Solo
Merlin
Merlin
lI Orion lI
Merlin
Level 117
God Stats
18W - 10L
1,715 SR
Queue Stats
64W - 64L
1,470 Elo+
Party 1
Rama
Rama
vBowserJr
Rama
Level 153
God Stats
23W - 18L
1,500 SR
Queue Stats
147W - 127L
1,500 Elo+
Solo
Thor
Thor
wchina
Thor
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,541 Elo+
Solo
Team Averages
Level 142
1,530 SR
1,513 Elo+

VS

Team Averages
Level 131
1,635 SR
1,685 Elo+
Chaac
Chaac
FanmyToast
Chaac
Level 105
God Stats
4W - 7L
1,519 SR
Queue Stats
19W - 21L
1,661 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JackedKermit
Ah Muzen Cab
Level 106
God Stats
18W - 14L
1,616 SR
Queue Stats
18W - 18L
1,661 Elo+
Party 3
Izanami
Izanami
Scare
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
SnöwDröp
Aphrodite
Level 160
God Stats
5W - 0L
1,907 SR
Queue Stats
18W - 3L
2,044 Elo+
Party 2
Chang'e
Chang'e
StatelyBobcat01
Chang'e
Level 129
God Stats
4W - 2L
1,633 SR
Queue Stats
69W - 69L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
11,209
747
11,542
30,528
31,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Wicked Uno
Gilgamesh
18
3 / 9 / 6
10,751
717
14,602
26,372
17,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
18
3 / 6 / 7
11,043
736
21,963
14,532
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
18
2 / 8 / 2
11,057
737
9,692
17,600
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
wchina
Thor
15
1 / 9 / 5
9,187
612
7,849
17,434
7,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 3 / 15
10,323
688
12,552
18,672
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
JackedKermit
Ah Muzen Cab
19
6 / 1 / 14
11,955
797
12,079
10,553
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Scare
Izanami
20
22 / 3 / 11
14,308
954
54,881
26,419
9,920
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
SnöwDröp
Aphrodite
18
1 / 4 / 26
12,164
811
5,590
18,674
11,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 2 / 16
11,194
746
11,621
14,279
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
13
Kills
34
34
Deaths
13
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
3
15
3.17
L
4
2
7
3.75
W
Ah Muzen Cab
JackedKermit
Ah Muzen Cab
6
1
14
13
W
Izanami
Scare
Izanami
22
3
11
9.17
W
Aphrodite
SnöwDröp
Aphrodite
1
4
26
3.5
W
3
2
16
5.5
L
Gilgamesh
Wicked Uno
Gilgamesh
3
9
6
0.67
L
Merlin
3
6
7
1.08
L
Rama
2
8
2
0.38
L
Thor
wchina
Thor
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,648
Damage
96,723
106,466
Taken
88,597
67,052
Mitigated
43,978
12,939
Healing
46,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,552
661
0
6,823
18,672
13,687
448
7,411
10,061
0
20,398
L
11,542
706
587
3,604
30,528
31,116
0
5,212
24,439
26,527
0
W
Ah Muzen Cab
JackedKermit
Ah Muzen Cab
12,079
3,555
0
3,217
10,553
3,620
3,977
4,831
5,722
0
49,278
W
Izanami
Scare
Izanami
54,881
41,945
0
9,596
26,419
9,920
2,921
8,495
17,924
0
128,742
W
Aphrodite
SnöwDröp
Aphrodite
5,590
559
8,206
8,322
18,674
11,325
982
7,303
11,371
18,172
0
W
11,621
303
4,032
6,564
14,279
5,426
1,318
6,499
7,780
34,219
0
L
Gilgamesh
Wicked Uno
Gilgamesh
14,602
2,455
0
2,340
26,372
17,968
0
4,527
21,185
1,681
28,721
L
Merlin
21,963
471
499
1,257
14,532
4,567
0
2,289
12,044
55,200
0
L
Rama
9,692
7,203
0
3,337
17,600
5,547
3,240
1,729
15,575
0
42,136
L
Thor
wchina
Thor
7,849
955
0
1,315
17,434
7,854
0
2,987
14,048
0
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
59,944
255
Minions Killed
317
0
Camps Cleared
0
1,343,787
Distance Traveled
1,540,821
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,323
688
15
1
0
308,584
1
L
Geb
11,209
747
25
2
0
322,008
1
W
Ah Muzen Cab
11,955
797
90
6
0
332,952
0
W
Izanami
14,308
954
137
9
0
294,060
2
W
Aphrodite
12,164
811
25
2
0
294,158
2
W
Chang'e
11,194
746
50
3
0
311,067
1
L
Gilgamesh
10,751
717
42
3
0
276,004
1
L
Merlin
11,043
736
78
5
0
244,401
0
L
Rama
11,057
737
80
5
0
251,584
3
L
Thor
9,187
612
30
2
0
249,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role