Player Matchup

Gilgamesh
Gilgamesh
Bronze III
IAmBlackyChan
Gilgamesh
Bronze III
Level 145
God Stats
8W - 7L
1,500 SR
Queue Stats
98W - 97L
1,453 MMR
Solo
Poseidon
Poseidon
Bronze III
LichaCuello13
Poseidon
Bronze III
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 44L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
MisterDoble
Heimdallr
Bronze III
Level 81
God Stats
2W - 1L
1,285 SR
Queue Stats
15W - 16L
1,456 MMR
Solo
Sylvanus
Sylvanus
Bronze III
NoDadJordan
Sylvanus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
NotKayJay
Arachne
Bronze III
Level 158
God Stats
10W - 5L
1,500 SR
Queue Stats
90W - 93L
1,457 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,457 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,533 SR
1,475 MMR
Agni
Agni
Bronze III
AcidGoats
Agni
Bronze III
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 14L
1,453 MMR
Solo
Artio
Artio
Gold V
HeadshotShaman
Artio
Gold V
Level 102
God Stats
17W - 24L
1,483 SR
Queue Stats
633W - 650L
1,453 MMR
Solo
Apollo
Apollo
Silver II
Sw1ftshade
Apollo
Silver II
Level 101
God Stats
2W - 0L
1,409 SR
Queue Stats
34W - 31L
1,483 MMR
Solo
Nemesis
Nemesis
Gold V
furbaII
Nemesis
Gold V
Level 157
God Stats
12W - 7L
1,266 SR
Queue Stats
167W - 153L
1,488 MMR
Solo
Bellona
Bellona
Silver II
redred1
Bellona
Silver II
Level 32
God Stats
3W - 1L
1,793 SR
Queue Stats
15W - 23L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAmBlackyChan
Gilgamesh
10
1 / 0 / 0
5,538
615
2,873
6,520
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
LichaCuello13
Poseidon
6
2 / 3 / 2
4,669
519
1,375
4,031
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MisterDoble
Heimdallr
9
1 / 1 / 0
5,240
582
3,582
3,292
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
NoDadJordan
Sylvanus
8
1 / 1 / 1
4,362
485
2,079
5,554
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
NotKayJay
Arachne
10
3 / 2 / 3
5,754
639
3,118
8,903
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesAtlasBastetGeb

VS

Bans
PeleThothOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
1 / 3 / 4
5,213
579
5,603
3,367
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 4
5,185
576
1,902
6,688
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Sw1ftshade
Apollo
10
1 / 1 / 1
5,534
615
1,957
4,403
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
furbaII
Nemesis
9
5 / 5 / 1
5,782
642
5,813
6,979
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
redred1
Bellona
10
0 / 0 / 0
5,323
591
2,304
3,945
2,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
7
7
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
1
3
4
1
W
0
0
4
2
L
Gilgamesh
IAmBlackyChan
Gilgamesh
1
0
0
1
L
Poseidon
LichaCuello13
Poseidon
2
3
2
1
L
Heimdallr
MisterDoble
Heimdallr
1
1
0
1
L
Sylvanus
NoDadJordan
Sylvanus
1
1
1
1.5
L
Arachne
NotKayJay
Arachne
3
2
3
2.25
W
Apollo
Sw1ftshade
Apollo
1
1
1
1.5
W
Nemesis
furbaII
Nemesis
5
5
1
1.1
W
Bellona
redred1
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
17,579
28,300
Taken
25,382
8,829
Mitigated
9,439
10,589
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,603
432
0
250
3,367
767
0
355
2,546
32,169
0
W
1,902
130
659
3,022
6,688
2,867
13
1,507
5,131
9,380
2,668
L
Gilgamesh
IAmBlackyChan
Gilgamesh
2,873
1,009
0
2,650
6,520
3,007
0
138
6,057
0
30,089
L
Poseidon
LichaCuello13
Poseidon
1,375
131
0
743
4,031
832
0
1,401
2,630
15,218
0
L
Heimdallr
MisterDoble
Heimdallr
3,582
3,093
0
1,049
3,292
869
0
114
3,178
0
32,603
L
Sylvanus
NoDadJordan
Sylvanus
2,079
911
916
2,388
5,554
1,816
0
2,458
3,096
11,827
4,294
L
Arachne
NotKayJay
Arachne
3,118
2,315
0
2,843
8,903
2,305
0
3,476
5,427
0
27,920
W
Apollo
Sw1ftshade
Apollo
1,957
1,229
0
2,815
4,403
831
0
186
4,217
0
33,987
W
Nemesis
furbaII
Nemesis
5,813
3,142
0
469
6,979
2,039
0
793
6,064
0
27,541
W
Bellona
redred1
Bellona
2,304
487
0
1,783
3,945
2,935
0
0
3,646
756
27,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
27,037
255
Minions Killed
280
0
Camps Cleared
0
819,425
Distance Traveled
934,228
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,213
579
64
7
0
177,836
5
W
Artio
5,185
576
29
3
0
178,464
2
L
Gilgamesh
5,538
615
72
8
0
187,425
2
L
Poseidon
4,669
519
24
3
0
123,680
1
L
Heimdallr
5,240
582
65
7
0
153,602
3
L
Sylvanus
4,362
485
32
4
0
154,349
1
L
Arachne
5,754
639
62
7
0
200,369
4
W
Apollo
5,534
615
70
8
0
179,914
3
W
Nemesis
5,782
642
51
6
0
184,347
0
W
Bellona
5,323
591
66
7
0
213,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role