Player Matchup

Awilix
Awilix
Gievz_
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
LoliCallMeSenpаi
Sylvanus
Level 155
God Stats
1W - 1L
1,823 SR
Queue Stats
21W - 21L
1,604 Elo+
Party 2
Olorun
Olorun
RUNE9034
Olorun
Level 33
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Schneeluchs
Tiamat
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,284 Elo+
Solo
Zhong Kui
Zhong Kui
aAsphyxiaA
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,435 Elo+

VS

Team Averages
Level 72
1,607 SR
1,664 Elo+
Kukulkan
Kukulkan
ElviraMadigan
Kukulkan
Level 150
God Stats
18W - 20L
1,803 SR
Queue Stats
94W - 91L
1,618 Elo+
Party 1
Tyr
Tyr
HrBrodersen
Tyr
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
296W - 252L
1,774 Elo+
Party 1
Xing Tian
Xing Tian
PandaFistMonkey
Xing Tian
Level 108
God Stats
13W - 4L
1,500 SR
Queue Stats
156W - 113L
1,711 Elo+
Party 1
Skadi
Skadi
p1nh3ad3
Skadi
Level 63
God Stats
10W - 3L
1,998 SR
Queue Stats
191W - 112L
1,713 Elo+
Party 1
Ravana
Ravana
przefur
Ravana
Level 15
God Stats
1W - 2L
1,235 SR
Queue Stats
47W - 44L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gievz_
Awilix
15
2 / 7 / 5
8,898
684
2,463
11,980
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
4 / 8 / 5
9,402
723
19,203
23,543
17,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
RUNE9034
Olorun
16
2 / 6 / 6
9,171
705
3,687
14,275
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
0 / 9 / 9
8,299
638
6,817
14,607
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
aAsphyxiaA
Zhong Kui
15
5 / 9 / 4
8,913
686
12,463
18,493
9,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElviraMadigan
Kukulkan
16
4 / 3 / 13
9,819
755
16,606
10,720
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 4 / 21
10,933
841
14,903
16,764
20,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
PandaFistMonkey
Xing Tian
17
4 / 3 / 26
10,867
836
6,723
14,817
16,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
p1nh3ad3
Skadi
20
18 / 1 / 13
12,247
942
28,137
9,252
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
przefur
Ravana
16
2 / 3 / 25
9,793
753
6,492
13,031
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
13
Kills
39
39
Deaths
14
29
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ElviraMadigan
Kukulkan
4
3
13
3.5
L
Awilix
Gievz_
Awilix
2
7
5
0.64
W
11
4
21
5.38
L
4
8
5
0.81
W
Xing Tian
PandaFistMonkey
Xing Tian
4
3
26
5.67
L
Olorun
RUNE9034
Olorun
2
6
6
0.83
L
Tiamat
0
9
9
0.5
L
Zhong Kui
aAsphyxiaA
Zhong Kui
5
9
4
0.78
W
Skadi
p1nh3ad3
Skadi
18
1
13
24.5
W
Ravana
przefur
Ravana
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
72,861
82,898
Taken
64,584
43,187
Mitigated
55,174
21,211
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ElviraMadigan
Kukulkan
16,606
814
1,747
1,463
10,720
4,189
483
7,860
2,644
42,917
0
L
Awilix
Gievz_
Awilix
2,463
608
0
0
11,980
3,991
0
3,770
7,834
0
8,105
W
14,903
2,349
0
2,660
16,764
20,294
87
8,953
7,551
0
16,719
L
19,203
4,483
2,783
7,877
23,543
17,938
0
6,088
16,908
32,965
5,471
W
Xing Tian
PandaFistMonkey
Xing Tian
6,723
250
2,213
2,171
14,817
16,310
332
7,473
7,136
19,373
0
L
Olorun
RUNE9034
Olorun
3,687
1,163
2,791
4,244
14,275
5,157
0
3,452
10,659
23,568
0
L
Tiamat
6,817
1,166
0
1,058
14,607
6,894
0
5,361
9,107
13,987
0
L
Zhong Kui
aAsphyxiaA
Zhong Kui
12,463
1,535
105
2,353
18,493
9,207
0
4,658
13,498
22,191
0
W
Skadi
p1nh3ad3
Skadi
28,137
12,658
0
500
9,252
4,416
5,107
6,924
2,280
0
73,420
W
Ravana
przefur
Ravana
6,492
1,194
427
3,045
13,031
9,965
538
8,103
4,708
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
53,659
142
Minions Killed
219
0
Camps Cleared
0
1,036,678
Distance Traveled
1,335,633
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,819
755
56
4
0
268,441
8
L
Awilix
8,898
684
9
1
0
223,616
3
W
Tyr
10,933
841
5
0
0
268,982
0
L
Sylvanus
9,402
723
53
4
0
214,140
1
W
Xing Tian
10,867
836
20
2
0
281,939
0
L
Olorun
9,171
705
29
2
0
203,306
1
L
Tiamat
8,299
638
25
2
0
200,058
0
L
Zhong Kui
8,913
686
26
2
0
195,558
1
W
Skadi
12,247
942
99
8
0
271,260
1
W
Ravana
9,793
753
39
3
0
245,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role