Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ahilles01
Atlas
Level 47
God Stats
2W - 2L
1,335 SR
Queue Stats
84W - 115L
1,321 Elo+
Solo
Ravana
Ravana
Heltsi69
Ravana
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 134L
1,170 Elo+
Party 1
Sol
Sol
JoonasVirtanen
Sol
Level 58
God Stats
39W - 23L
1,770 SR
Queue Stats
116W - 124L
1,343 Elo+
Party 1
Zeus
Zeus
statover
Zeus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,236 Elo+
Solo
Team Averages
Level 78
1,521 SR
1,314 Elo+

VS

Team Averages
Level 37
1,413 SR
1,360 Elo+
Chiron
Chiron
CroKageh
Chiron
Level 48
God Stats
7W - 11L
1,298 SR
Queue Stats
74W - 68L
1,227 Elo+
Party 3
Baron Samedi
Baron Samedi
DEN3H1K
Baron Samedi
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2
Gilgamesh
Gilgamesh
Fiksaaa
Gilgamesh
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
KushKag3
Xing Tian
Level 48
God Stats
4W - 6L
1,484 SR
Queue Stats
166W - 151L
1,506 Elo+
Party 3
Bastet
Bastet
WINKYMEATANG
Bastet
Level 42
God Stats
9W - 6L
1,500 SR
Queue Stats
212W - 241L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 4 / 6
10,315
543
9,720
16,013
14,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Ahilles01
Atlas
13
0 / 9 / 6
8,845
466
7,973
16,354
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Heltsi69
Ravana
17
4 / 5 / 9
11,138
586
9,611
15,636
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
7 / 5 / 5
10,685
562
12,332
12,339
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
17
6 / 2 / 3
11,352
597
8,469
5,772
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CroKageh
Chiron
17
8 / 1 / 10
10,667
561
12,581
12,267
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DEN3H1K
Baron Samedi
12
1 / 7 / 1
7,603
400
4,457
10,555
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Fiksaaa
Gilgamesh
16
2 / 2 / 5
9,313
490
5,216
11,363
9,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
KushKag3
Xing Tian
14
3 / 5 / 14
9,435
497
5,474
16,404
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
17
10 / 4 / 9
10,911
574
17,480
17,969
6,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
19
Kills
24
25
Deaths
19
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
4
6
1.25
W
Atlas
Ahilles01
Atlas
0
9
6
0.33
L
Chiron
CroKageh
Chiron
8
1
10
13
L
Baron Samedi
DEN3H1K
Baron Samedi
1
7
1
0.21
L
Gilgamesh
Fiksaaa
Gilgamesh
2
2
5
2.25
W
Ravana
Heltsi69
Ravana
4
5
9
1.7
W
7
5
5
1.9
L
Xing Tian
KushKag3
Xing Tian
3
5
14
2
L
Bastet
10
4
9
3.63
W
Zeus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,105
Damage
45,208
66,114
Taken
68,558
32,830
Mitigated
36,655
13,170
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,720
882
0
1,894
16,013
14,476
1,226
2,918
12,874
322
55,318
W
Atlas
Ahilles01
Atlas
7,973
2,617
0
876
16,354
7,159
332
1,964
14,390
36,516
0
L
Chiron
CroKageh
Chiron
12,581
6,910
1,133
7,165
12,267
4,373
3,499
7,594
4,673
0
60,995
L
Baron Samedi
DEN3H1K
Baron Samedi
4,457
723
417
662
10,555
4,751
1,660
4,729
5,826
25,804
0
L
Gilgamesh
Fiksaaa
Gilgamesh
5,216
1,398
0
2,091
11,363
9,025
625
1,665
9,698
0
56,416
W
Ravana
Heltsi69
Ravana
9,611
2,209
223
4,926
15,636
6,154
122
1,858
13,730
0
68,177
W
12,332
4,833
0
4,390
12,339
3,565
3,616
1,987
10,352
68,628
9,473
L
Xing Tian
KushKag3
Xing Tian
5,474
938
0
2,010
16,404
12,090
564
8,864
7,540
15,785
0
L
Bastet
17,480
2,934
0
4,868
17,969
6,416
34
4,784
13,185
0
62,688
W
Zeus
8,469
643
0
861
5,772
1,476
3,282
821
4,837
72,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
47,929
528
Minions Killed
381
0
Camps Cleared
0
1,729,264
Distance Traveled
1,645,604
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,315
543
121
6
0
273,354
2
W
Atlas
8,845
466
45
2
0
355,573
6
L
Chiron
10,667
561
117
6
0
338,954
0
L
Baron Samedi
7,603
400
57
3
0
305,875
1
L
Gilgamesh
9,313
490
107
6
0
338,910
0
W
Ravana
11,138
586
119
6
0
394,980
4
W
Sol
10,685
562
112
6
0
345,410
2
L
Xing Tian
9,435
497
10
1
0
296,528
0
L
Bastet
10,911
574
90
5
0
365,337
0
W
Zeus
11,352
597
131
7
0
359,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role