Player Matchup

Medusa
Medusa
MikiTime
Medusa
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
Ymir
Ymir
NarKoliC
Ymir
Level 4
God Stats
2W - 2L
1,704 SR
Queue Stats
28W - 39L
1,303 Elo+
Solo
Hercules
Hercules
ShadowX07
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Somr_time
Nemesis
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
Ttbp
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,364 Elo+
Solo
Team Averages
Level 15
1,625 SR
1,527 Elo+

VS

Team Averages
Level 88
1,466 SR
1,668 Elo+
Kumbhakarna
Kumbhakarna
Elpierna5
Kumbhakarna
Level 42
God Stats
3W - 0L
1,525 SR
Queue Stats
9W - 1L
1,887 Elo+
Party 2
Tiamat
Tiamat
Liliitaaa
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,740 Elo+
Party 2
Sobek
Sobek
Saschapush
Sobek
Level 120
God Stats
2W - 3L
1,478 SR
Queue Stats
27W - 17L
1,329 Elo+
Solo
Rama
Rama
TheJoguy
Rama
Level 129
God Stats
2W - 0L
1,325 SR
Queue Stats
7W - 3L
1,740 Elo+
Party 2
Izanami
Izanami
UNSTERBLICH1
Izanami
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MikiTime
Medusa
14
2 / 8 / 6
8,363
836
7,175
10,827
3,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
2 / 8 / 3
7,814
781
3,946
16,606
16,882
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ShadowX07
Hercules
16
5 / 6 / 2
9,787
979
10,242
19,559
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Nemesis
Somr_time
Nemesis
12
1 / 11 / 5
7,012
701
5,078
13,009
6,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Ttbp
Baron Samedi
13
0 / 8 / 6
7,405
741
6,485
13,049
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Elpierna5
Kumbhakarna
16
5 / 2 / 32
9,956
996
10,342
13,225
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Liliitaaa
Tiamat
15
5 / 1 / 14
8,817
882
4,348
4,762
2,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
15
6 / 3 / 26
9,551
955
9,333
14,253
17,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
17
14 / 2 / 17
10,424
1,042
20,736
8,911
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
UNSTERBLICH1
Izanami
17
11 / 2 / 20
10,345
1,035
19,399
8,386
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
150
10
Kills
41
41
Deaths
10
22
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Elpierna5
Kumbhakarna
5
2
32
10.5
W
Tiamat
Liliitaaa
Tiamat
5
1
14
12
L
Medusa
MikiTime
Medusa
2
8
6
0.63
L
Ymir
2
8
3
0.44
W
Sobek
6
3
26
6.33
L
Hercules
ShadowX07
Hercules
5
6
2
1
L
Nemesis
Somr_time
Nemesis
1
11
5
0.32
W
Rama
14
2
17
11.25
L
Baron Samedi
Ttbp
Baron Samedi
0
8
6
0.38
W
Izanami
UNSTERBLICH1
Izanami
11
2
20
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
64,158
73,050
Taken
49,537
49,578
Mitigated
38,850
9,906
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Elpierna5
Kumbhakarna
10,342
873
467
3,487
13,225
11,779
394
2,757
10,468
15,744
0
W
Tiamat
Liliitaaa
Tiamat
4,348
1,339
0
1,606
4,762
2,132
1,626
1,883
2,879
16,936
0
L
Medusa
MikiTime
Medusa
7,175
2,478
0
20
10,827
3,873
33
3,028
7,799
0
18,127
L
Ymir
3,946
336
0
430
16,606
16,882
0
7,086
9,520
8,457
0
W
Sobek
9,333
1,837
874
5,736
14,253
17,264
589
3,517
10,736
20,305
0
L
Hercules
ShadowX07
Hercules
10,242
2,828
268
4,584
19,559
16,406
0
6,015
13,544
2,052
14,482
L
Nemesis
Somr_time
Nemesis
5,078
1,432
0
532
13,009
6,919
0
3,280
9,729
33
11,535
W
Rama
20,736
18,863
0
2,031
8,911
3,933
2,398
1,909
7,002
0
38,445
L
Baron Samedi
Ttbp
Baron Samedi
6,485
516
2,388
1,684
13,049
5,498
714
4,614
8,435
22,954
0
W
Izanami
UNSTERBLICH1
Izanami
19,399
14,155
0
2,067
8,386
3,742
4,380
1,863
6,523
0
49,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
49,093
109
Minions Killed
197
0
Camps Cleared
0
844,656
Distance Traveled
1,017,649
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,956
996
11
1
0
236,789
2
W
Tiamat
8,817
882
30
3
0
189,753
0
L
Medusa
8,363
836
27
3
0
143,634
0
L
Ymir
7,814
781
10
1
0
162,671
0
W
Sobek
9,551
955
22
2
0
229,024
5
L
Hercules
9,787
979
17
2
0
203,672
0
L
Nemesis
7,012
701
13
1
0
166,805
0
W
Rama
10,424
1,042
49
5
0
188,258
0
L
Baron Samedi
7,405
741
42
4
0
167,874
2
W
Izanami
10,345
1,035
85
9
0
173,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role