Player Matchup

Tyr
Tyr
GlIock
Tyr
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
316W - 45L
1,872 Elo+
Party 1
Thoth
Thoth
Glơck
Thoth
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 20L
2,062 Elo+
Party 1
Nemesis
Nemesis
shootshotshout
Nemesis
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
298W - 41L
2,062 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,999 Elo+

VS

Team Averages
Level 146
1,683 SR
1,695 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Caleb2112
Achilles
Level 142
God Stats
7W - 3L
2,050 SR
Queue Stats
291W - 147L
1,814 Elo+
Party 2
Fenrir
Fenrir
Combatsmurf42
Fenrir
Level 144
God Stats
18W - 6L
1,500 SR
Queue Stats
873W - 269L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GlIock
Tyr
10
2 / 5 / 6
6,933
693
5,420
11,097
8,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Glơck
Thoth
11
3 / 6 / 2
6,919
692
6,263
7,766
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 3 / 4
7,121
712
7,534
9,493
7,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 7 / 6
7,388
739
8,857
7,430
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Caleb2112
Achilles
14
3 / 0 / 9
7,897
790
7,176
8,125
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 2 / 4
9,225
923
8,056
11,264
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
14
14
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
7
6
0.86
W
Achilles
Caleb2112
Achilles
3
0
9
7.5
W
8
2
4
5
L
Tyr
GlIock
Tyr
2
5
6
1
L
Thoth
Glơck
Thoth
3
6
2
0.67
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
24,089
28,356
Taken
26,819
19,005
Mitigated
19,750
6,731
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,857
1,084
0
826
7,430
2,152
138
2,744
4,686
22,920
0
W
Achilles
Caleb2112
Achilles
7,176
1,609
334
3,642
8,125
7,838
366
1,624
6,501
0
20,884
W
8,056
1,711
0
3,229
11,264
9,760
286
2,461
8,803
616
19,060
L
Tyr
GlIock
Tyr
5,420
662
195
2,125
11,097
8,982
0
4,090
6,759
0
13,711
L
Thoth
Glơck
Thoth
6,263
99
0
443
7,766
2,505
0
2,342
5,235
19,024
0
L
7,534
3,251
135
3,833
9,493
7,518
0
2,914
6,282
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,973
Gold Earned
24,510
69
Minions Killed
86
3
Camps Cleared
6
517,731
Distance Traveled
552,727
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,388
739
29
3
4
156,261
3
W
Achilles
7,897
790
26
3
2
204,941
4
W
Fenrir
9,225
923
31
3
0
191,525
2
L
Tyr
6,933
693
16
2
2
171,535
2
L
Thoth
6,919
692
33
3
0
151,908
2
L
Nemesis
7,121
712
20
2
1
194,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role