Player Matchup

Bakasura
Bakasura
I-Am-Quarantined
Bakasura
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 31L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
LoreleJade
Baron Samedi
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 51L
1,320 Elo+
Solo
Heimdallr
Heimdallr
PrincessxSakurax
Heimdallr
Level 82
God Stats
16W - 6L
1,500 SR
Queue Stats
473W - 502L
1,476 Elo+
Solo
Raijin
Raijin
iMalevolence200
Raijin
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 58L
1,390 Elo+
Solo
Geb
Geb
jokerman35
Geb
Level 102
God Stats
13W - 1L
1,500 SR
Queue Stats
210W - 216L
1,195 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,323 Elo+

VS

Team Averages
Level 123
1,454 SR
1,459 Elo+
Nemesis
Nemesis
Atem_ThePharaoh
Nemesis
Level 113
God Stats
4W - 4L
1,524 SR
Queue Stats
17W - 13L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Bohnengulasch
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 156L
1,556 Elo+
Solo
Fenrir
Fenrir
DaviMacuzaya
Fenrir
Level 160
God Stats
18W - 21L
1,247 SR
Queue Stats
604W - 620L
1,179 Elo+
Solo
Thanatos
Thanatos
Hexinga
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,586 Elo+
Solo
Artemis
Artemis
medville14
Artemis
Level 113
God Stats
4W - 6L
1,500 SR
Queue Stats
823W - 891L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
11,940
1,194
9,367
7,832
3,987
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
LoreleJade
Baron Samedi
17
3 / 1 / 12
11,452
1,145
9,510
8,154
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
17
4 / 0 / 12
11,087
1,109
13,129
3,588
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 0 / 11
11,949
1,195
14,074
6,791
3,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 17
11,816
1,182
6,430
14,687
18,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

280

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,631
1,063
6,491
13,828
9,170
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Bohnengulasch
Jing Wei
16
1 / 3 / 1
10,948
1,095
10,738
12,511
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
0 / 1 / 1
9,256
926
1,718
4,365
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Hexinga
Thanatos
16
2 / 5 / 2
10,627
1,063
7,080
14,171
5,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
medville14
Artemis
16
0 / 6 / 4
10,238
1,024
10,400
14,381
6,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
21
Kills
4
4
Deaths
21
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Jing Wei
Bohnengulasch
Jing Wei
1
3
1
0.5
L
Fenrir
0
1
1
0.5
L
Thanatos
Hexinga
Thanatos
2
5
2
0.6
W
8
2
8
6
W
Baron Samedi
LoreleJade
Baron Samedi
3
1
12
9
W
Heimdallr
4
0
12
10
W
6
0
11
11.5
W
0
1
17
8.5
L
Artemis
medville14
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,510
Damage
36,427
41,052
Taken
59,256
32,307
Mitigated
29,349
12,719
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,491
1,601
86
1,291
13,828
9,170
0
6,194
7,012
0
19,417
L
Jing Wei
Bohnengulasch
Jing Wei
10,738
8,887
0
250
12,511
5,703
0
5,014
7,137
0
53,036
L
Fenrir
1,718
312
0
348
4,365
1,994
0
2,900
1,382
0
3,253
L
Thanatos
Hexinga
Thanatos
7,080
642
0
4,531
14,171
5,880
0
6,994
6,926
0
23,549
W
9,367
8,190
0
1,370
7,832
3,987
0
0
7,832
0
15,758
W
Baron Samedi
LoreleJade
Baron Samedi
9,510
596
3,227
2,396
8,154
4,669
0
0
8,154
36,734
0
W
Heimdallr
13,129
6,923
229
784
3,588
1,975
0
0
3,588
0
26,979
W
14,074
378
107
594
6,791
3,548
0
0
6,791
36,273
0
W
6,430
527
0
4,012
14,687
18,128
0
0
14,687
12,907
0
L
Artemis
medville14
Artemis
10,400
2,618
0
628
14,381
6,602
0
8,274
5,829
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,244
Gold Earned
51,700
202
Minions Killed
200
6
Camps Cleared
6
937,317
Distance Traveled
898,755
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,631
1,063
23
2
2
236,090
1
L
Jing Wei
10,948
1,095
113
11
1
171,606
0
L
Fenrir
9,256
926
2
0
1
129,041
1
L
Thanatos
10,627
1,063
37
4
1
190,038
1
W
Bakasura
11,940
1,194
28
3
3
185,906
0
W
Baron Samedi
11,452
1,145
71
7
0
170,843
0
W
Heimdallr
11,087
1,109
21
2
3
206,560
0
W
Raijin
11,949
1,195
75
8
0
185,854
0
W
Geb
11,816
1,182
7
1
0
188,154
0
L
Artemis
10,238
1,024
25
3
1
171,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role