Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
EASE HARAMBE
Serqet
Level 103
God Stats
18W - 5L
1,487 SR
Queue Stats
279W - 104L
1,635 Elo+
Party 2
Poseidon
Poseidon
Grenadier Prime
Poseidon
Level 124
God Stats
13W - 3L
1,494 SR
Queue Stats
289W - 110L
1,623 Elo+
Party 2
Khepri
Khepri
PLAYS3_DFB
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,554 Elo+
Party 3
Hercules
Hercules
Smite OMG
Hercules
Level 8
God Stats
18W - 6L
1,668 SR
Queue Stats
20W - 6L
1,651 Elo+
Party 2
Team Averages
Level 90
1,530 SR
1,593 Elo+

VS

Team Averages
Level 89
1,534 SR
1,497 Elo+
Merlin
Merlin
Der LowBoB
Merlin
Level 89
God Stats
143W - 132L
1,475 SR
Queue Stats
811W - 705L
1,392 Elo+
Party 1
Chaac
Chaac
IMr Nacho
Chaac
Level 40
God Stats
8W - 10L
1,500 SR
Queue Stats
304W - 234L
1,467 Elo+
Party 1
Thanatos
Thanatos
SaintThanatoast
Thanatos
Level 94
God Stats
82W - 79L
1,549 SR
Queue Stats
85W - 88L
1,521 Elo+
Solo
Mulan
Mulan
Shizkaberry
Mulan
Level 95
God Stats
23W - 19L
1,647 SR
Queue Stats
662W - 565L
1,405 Elo+
Party 1
Ares
Ares
oRazeer
Ares
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
300W - 181L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 1 / 13
12,498
1,250
18,192
10,073
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
17
2 / 0 / 12
10,759
1,076
4,818
3,111
2,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
18
8 / 1 / 11
12,324
1,232
22,230
7,170
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
PLAYS3_DFB
Khepri
18
1 / 5 / 18
11,873
1,187
5,793
13,215
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Smite OMG
Hercules
17
5 / 2 / 13
11,825
1,183
14,092
15,095
8,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

261

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Der LowBoB
Merlin
16
1 / 5 / 4
10,507
1,051
12,302
11,150
3,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
IMr Nacho
Chaac
16
0 / 2 / 9
10,367
1,037
7,636
14,123
14,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
16
4 / 8 / 5
11,070
1,107
11,361
16,468
6,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 5
10,502
1,050
7,068
18,287
13,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
oRazeer
Ares
16
2 / 3 / 6
10,410
1,041
8,714
11,328
12,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
22
Kills
9
9
Deaths
22
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
13
12.5
L
Merlin
Der LowBoB
Merlin
1
5
4
0.6
W
Serqet
2
0
12
8
W
Poseidon
8
1
11
13.5
L
Chaac
IMr Nacho
Chaac
0
2
9
2.25
W
Khepri
PLAYS3_DFB
Khepri
1
5
18
2
L
Thanatos
4
8
5
0.81
L
2
4
5
1.13
W
Hercules
Smite OMG
Hercules
5
2
13
5.75
L
Ares
oRazeer
Ares
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
47,081
48,664
Taken
71,356
26,950
Mitigated
50,973
4,437
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,192
1,561
0
250
10,073
2,191
0
3,717
6,216
45,818
0
L
Merlin
Der LowBoB
Merlin
12,302
808
133
1,133
11,150
3,782
0
6,884
4,226
45,246
0
W
Serqet
4,818
609
0
84
3,111
2,157
0
501
2,522
0
7,524
W
Poseidon
22,230
4,414
0
367
7,170
1,853
0
4,706
2,388
40,269
0
L
Chaac
IMr Nacho
Chaac
7,636
825
0
2,630
14,123
14,382
0
9,007
5,116
0
25,702
W
Khepri
PLAYS3_DFB
Khepri
5,793
194
0
646
13,215
12,371
0
5,565
7,424
16,096
0
L
Thanatos
11,361
1,021
0
6,773
16,468
6,065
0
9,628
6,285
0
18,279
L
7,068
646
0
473
18,287
13,878
0
12,990
5,165
3,292
16,812
W
Hercules
Smite OMG
Hercules
14,092
5,011
0
3,090
15,095
8,378
0
7,333
7,514
0
23,553
L
Ares
oRazeer
Ares
8,714
113
481
1,179
11,328
12,866
0
7,706
3,259
12,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,279
Gold Earned
52,856
163
Minions Killed
168
3
Camps Cleared
6
1,050,073
Distance Traveled
916,550
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,498
1,250
65
7
0
214,875
0
L
Merlin
10,507
1,051
82
8
0
176,262
1
W
Serqet
10,759
1,076
6
1
1
220,107
0
W
Poseidon
12,324
1,232
51
5
0
208,025
0
L
Chaac
10,367
1,037
32
3
0
177,361
0
W
Khepri
11,873
1,187
8
1
1
202,871
1
L
Thanatos
11,070
1,107
10
1
4
198,650
0
L
Mulan
10,502
1,050
30
3
2
189,025
1
W
Hercules
11,825
1,183
33
3
1
204,195
1
L
Ares
10,410
1,041
14
1
0
175,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role