Player Matchup

Merlin
Merlin
Ghost98
Merlin
Level 79
God Stats
1W - 0L
1,294 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 2
Sobek
Sobek
Nikita2221
Sobek
Level 49
God Stats
1W - 3L
1,229 SR
Queue Stats
22W - 32L
1,432 Elo+
Party 1
Susano
Susano
PrayForBalu-_-
Susano
Level 79
God Stats
5W - 4L
1,492 SR
Queue Stats
38W - 65L
1,388 Elo+
Party 1
Tiamat
Tiamat
Tomoschi
Tiamat
Level 8
God Stats
4W - 3L
1,414 SR
Queue Stats
15W - 32L
1,262 Elo+
Solo
Medusa
Medusa
taci1998
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 2
Team Averages
Level 47
1,386 SR
1,361 Elo+

VS

Team Averages
Level 18
1,500 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
GaMaLlama6
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Solo
Gilgamesh
Gilgamesh
MCDLugalGal
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Shad0W_SouL_07
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,459 Elo+
Party 3
Olorun
Olorun
V1latChampion
Olorun
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ghost98
Merlin
17
5 / 1 / 10
9,927
764
13,826
5,886
2,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
16
2 / 2 / 18
10,138
780
6,084
16,808
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
16 / 1 / 10
11,696
900
21,005
10,974
5,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Tomoschi
Tiamat
18
3 / 2 / 13
10,384
799
9,180
8,460
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
taci1998
Medusa
16
6 / 4 / 12
9,829
756
8,837
9,488
3,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 4 / 3
9,715
747
12,559
12,099
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
GaMaLlama6
Zhong Kui
14
0 / 9 / 1
8,273
636
4,133
14,957
7,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MCDLugalGal
Gilgamesh
14
0 / 8 / 7
8,634
664
5,819
17,575
7,083
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 7 / 3
9,891
761
11,504
10,030
3,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
8,978
691
6,861
13,043
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
32
Kills
10
10
Deaths
32
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
3
1.13
L
Zhong Kui
GaMaLlama6
Zhong Kui
0
9
1
0.06
W
Merlin
Ghost98
Merlin
5
1
10
10
L
Gilgamesh
MCDLugalGal
Gilgamesh
0
8
7
0.44
W
Sobek
2
2
18
5.5
W
16
1
10
21
L
6
7
3
1.07
W
Tiamat
Tomoschi
Tiamat
3
2
13
4.75
L
1
4
2
0.5
W
Medusa
taci1998
Medusa
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,932
Damage
40,876
51,616
Taken
67,704
33,403
Mitigated
26,570
11,252
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,559
1,340
299
2,678
12,099
4,072
333
5,079
6,798
32,740
0
L
Zhong Kui
GaMaLlama6
Zhong Kui
4,133
917
0
2,318
14,957
7,168
508
6,247
8,454
16,967
0
W
Merlin
Ghost98
Merlin
13,826
937
0
0
5,886
2,315
629
3,601
2,025
39,657
0
L
Gilgamesh
MCDLugalGal
Gilgamesh
5,819
1,128
0
122
17,575
7,083
0
7,326
10,143
0
12,863
W
Sobek
6,084
456
943
5,913
16,808
17,705
368
6,371
10,021
10,513
0
W
21,005
3,560
658
1,606
10,974
5,602
880
4,757
6,013
0
52,293
L
11,504
5,624
96
1,009
10,030
3,684
0
2,865
6,819
0
26,823
W
Tiamat
Tomoschi
Tiamat
9,180
1,108
0
2,132
8,460
4,141
655
3,184
5,156
29,613
0
L
6,861
2,857
1,104
3,640
13,043
4,563
0
6,613
6,400
20,415
0
W
Medusa
taci1998
Medusa
8,837
4,863
0
0
9,488
3,640
2,037
4,456
4,848
0
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
45,491
224
Minions Killed
168
0
Camps Cleared
0
1,304,708
Distance Traveled
991,462
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,715
747
56
4
0
233,924
0
L
Zhong Kui
8,273
636
35
3
0
167,696
0
W
Merlin
9,927
764
66
5
0
251,129
0
L
Gilgamesh
8,634
664
7
1
0
202,235
0
W
Sobek
10,138
780
6
0
0
279,237
0
W
Susano
11,696
900
64
5
0
279,259
0
L
Medusa
9,891
761
31
2
0
179,642
1
W
Tiamat
10,384
799
63
5
0
262,566
0
L
Olorun
8,978
691
39
3
0
207,965
0
W
Medusa
9,829
756
25
2
0
232,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role