Player Matchup

Aphrodite
Aphrodite
FLY_GAMER_860
Aphrodite
Level 44
God Stats
4W - 7L
1,422 SR
Queue Stats
28W - 47L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuckyTrex5073
Tsukuyomi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 87L
1,500 Elo+
Party 2
Thor
Thor
RZR BLACK0UT
Thor
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 88L
1,842 Elo+
Solo
Xing Tian
Xing Tian
Superdave3141
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,500 Elo+
Party 2
Sol
Sol
keithb558
Sol
Level 149
God Stats
2W - 5L
1,541 SR
Queue Stats
68W - 54L
1,439 Elo+
Solo
Team Averages
Level 83
1,493 SR
1,539 Elo+

VS

Team Averages
Level 78
1,515 SR
1,609 Elo+
Sylvanus
Sylvanus
DreadfuI__
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,581 Elo+
Party 1
Zeus
Zeus
ProxxLMAO
Zeus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Toucan_Pete
Ymir
Level 80
God Stats
25W - 23L
1,604 SR
Queue Stats
750W - 704L
1,663 Elo+
Solo
Jing Wei
Jing Wei
branisreallysad
Jing Wei
Level 43
God Stats
7W - 4L
1,500 SR
Queue Stats
55W - 57L
1,711 Elo+
Party 1
Fenrir
Fenrir
xriskyx-_-
Fenrir
Level 67
God Stats
10W - 7L
1,469 SR
Queue Stats
23W - 20L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FLY_GAMER_860
Aphrodite
15
1 / 6 / 7
9,417
471
8,823
18,623
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
LuckyTrex5073
Tsukuyomi
13
2 / 6 / 2
8,426
421
4,646
16,460
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 5 / 1
9,840
492
14,048
22,255
11,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Superdave3141
Xing Tian
14
1 / 4 / 5
8,756
438
6,146
16,237
11,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 4 / 2
9,884
494
13,064
11,051
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DreadfuI__
Sylvanus
18
2 / 1 / 4
10,882
544
14,241
19,244
19,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
18
10 / 3 / 4
11,498
575
12,932
11,211
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 11
10,510
526
6,557
17,983
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
18
4 / 2 / 8
10,959
548
14,185
10,366
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
xriskyx-_-
Fenrir
17
5 / 3 / 4
10,623
531
13,632
13,223
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
13
Kills
25
25
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DreadfuI__
Sylvanus
2
1
4
4
L
Aphrodite
FLY_GAMER_860
Aphrodite
1
6
7
0.75
L
Tsukuyomi
LuckyTrex5073
Tsukuyomi
2
6
2
0.5
W
Zeus
10
3
4
4
L
3
5
1
0.7
L
Xing Tian
Superdave3141
Xing Tian
1
4
5
0.88
W
4
4
11
2.38
W
Jing Wei
4
2
8
4
L
6
4
2
1.75
W
Fenrir
xriskyx-_-
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
61,547
84,626
Taken
72,027
36,516
Mitigated
49,778
26,202
Healing
27,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DreadfuI__
Sylvanus
14,241
4,317
76
10,594
19,244
19,947
488
2,512
16,732
63,300
15,822
L
Aphrodite
FLY_GAMER_860
Aphrodite
8,823
1,172
2,259
10,288
18,623
6,344
84
5,761
12,670
64,529
0
L
Tsukuyomi
LuckyTrex5073
Tsukuyomi
4,646
1,464
0
2,811
16,460
3,571
90
5,542
10,812
0
32,944
W
Zeus
12,932
1,336
294
2,731
11,211
4,249
925
4,002
7,209
71,920
0
L
14,048
3,418
384
4,927
22,255
11,289
220
9,514
12,677
0
63,072
L
Xing Tian
Superdave3141
Xing Tian
6,146
613
0
1,412
16,237
11,664
0
6,839
9,198
29,539
0
W
6,557
1,282
0
5,427
17,983
15,865
30
9,997
7,671
31,376
0
W
Jing Wei
14,185
9,200
0
3,908
10,366
4,267
2,109
5,610
4,756
0
79,478
L
13,064
4,524
0
4,121
11,051
3,648
2,622
3,556
7,379
63,736
7,101
W
Fenrir
xriskyx-_-
Fenrir
13,632
2,120
0
4,706
13,223
5,450
0
4,851
8,372
0
70,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
54,472
455
Minions Killed
574
0
Camps Cleared
0
1,685,528
Distance Traveled
1,766,506
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,882
544
138
7
0
306,444
3
L
Aphrodite
9,417
471
119
6
0
321,280
4
L
Tsukuyomi
8,426
421
53
3
0
351,475
3
W
Zeus
11,498
575
143
7
0
341,652
2
L
Thor
9,840
492
124
6
0
321,915
5
L
Xing Tian
8,756
438
31
2
0
366,035
13
W
Ymir
10,510
526
31
2
0
369,880
2
W
Jing Wei
10,959
548
150
8
0
364,383
4
L
Sol
9,884
494
128
6
0
324,823
3
W
Fenrir
10,623
531
112
6
0
384,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role