Player Matchup

Sol
Sol
Derkus97
Sol
Level 105
God Stats
8W - 10L
1,386 SR
Queue Stats
247W - 273L
1,466 Elo+
Party 1
Kali
Kali
DiscountBoxBox
Kali
Level 33
God Stats
21W - 7L
1,315 SR
Queue Stats
256W - 177L
1,642 Elo+
Solo
Cerberus
Cerberus
Hammablade
Cerberus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,130 Elo+
Solo
Guan Yu
Guan Yu
ItzReaperboii
Guan Yu
Level 35
God Stats
10W - 11L
1,616 SR
Queue Stats
25W - 32L
1,467 Elo+
Party 1
Hachiman
Hachiman
djibouski
Hachiman
Level 44
God Stats
2W - 2L
1,299 SR
Queue Stats
150W - 169L
1,771 Elo+
Solo
Team Averages
Level 61
1,423 SR
1,495 Elo+

VS

Team Averages
Level 58
1,482 SR
1,529 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dontb3an00b
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Electroknight271
Sun Wukong
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Solo
Horus
Horus
LIL_SPEED-BOAT
Horus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 157L
1,779 Elo+
Solo
Izanami
Izanami
elcucuey
Izanami
Level 46
God Stats
7W - 11L
1,412 SR
Queue Stats
129W - 144L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,287
629
3,701
3,356
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 3
6,668
667
3,922
6,555
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Hammablade
Cerberus
10
3 / 3 / 3
5,770
577
3,455
7,341
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
8
0 / 2 / 2
4,787
479
1,808
6,847
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hachiman
djibouski
Hachiman
9
3 / 1 / 3
5,561
556
6,346
4,663
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 3 / 2
5,067
507
1,821
6,414
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,429
543
1,359
5,403
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Electroknight271
Sun Wukong
11
3 / 4 / 0
6,303
630
5,763
8,626
3,409
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 4
5,012
501
2,298
8,879
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
elcucuey
Izanami
10
2 / 1 / 1
5,637
564
4,196
4,138
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
8
8
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
2
1
W
2
0
4
4
W
4
2
3
2.75
L
1
1
0
1
L
Sun Wukong
Electroknight271
Sun Wukong
3
4
0
0.75
W
Cerberus
Hammablade
Cerberus
3
3
3
1.5
W
Guan Yu
0
2
2
0.5
L
0
3
4
0.67
W
Hachiman
djibouski
Hachiman
3
1
3
4.5
L
Izanami
elcucuey
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
15,437
28,762
Taken
33,460
10,750
Mitigated
10,598
12,568
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,821
712
0
4,604
6,414
1,675
0
1,632
4,750
0
14,446
W
3,701
1,579
0
2,016
3,356
885
2,128
317
3,039
29,026
0
W
3,922
2,036
0
3,111
6,555
2,357
0
718
5,837
0
36,922
L
1,359
262
0
1,938
5,403
1,596
1,036
1,113
4,250
25,365
0
L
Sun Wukong
Electroknight271
Sun Wukong
5,763
1,122
0
1,599
8,626
3,409
0
3,973
4,287
0
34,698
W
Cerberus
Hammablade
Cerberus
3,455
122
0
2,361
7,341
2,617
452
324
7,017
16,513
0
W
Guan Yu
1,808
314
359
2,777
6,847
4,053
297
0
6,847
0
18,380
L
2,298
1,379
364
3,271
8,879
3,066
0
0
8,879
0
13,759
W
Hachiman
djibouski
Hachiman
6,346
3,453
0
1,944
4,663
838
185
0
4,663
0
24,379
L
Izanami
elcucuey
Izanami
4,196
2,425
0
1,246
4,138
852
0
0
4,138
0
29,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
27,448
267
Minions Killed
256
0
Camps Cleared
0
965,394
Distance Traveled
927,738
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,067
507
36
4
0
202,182
0
W
Sol
6,287
629
70
7
0
188,460
3
W
Kali
6,668
667
81
8
0
208,733
1
L
Freya
5,429
543
65
7
0
161,453
2
L
Sun Wukong
6,303
630
69
7
0
191,720
3
W
Cerberus
5,770
577
39
4
0
195,746
0
W
Guan Yu
4,787
479
35
4
0
184,280
1
L
Horus
5,012
501
23
2
0
190,993
0
W
Hachiman
5,561
556
42
4
0
188,175
3
L
Izanami
5,637
564
63
6
0
181,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role